My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Archers Goblin Cage

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mini P.E.K.K.A Royal Hogs Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Royal Hogs
Giant Snowball
Bats Archers Royal Hogs
Zap
Bats Archers Royal Hogs
Barbarian Barrel
Ice Spirit Archers Goblin Cage Royal Hogs
The Log
Ice Spirit Archers Mini P.E.K.K.A Goblin Cage Royal Hogs
Earthquake
Archers Goblin Cage Royal Hogs
Arrows
Ice Spirit Bats Archers Royal Hogs
Royal Delivery
Ice Spirit Bats Archers Mini P.E.K.K.A Goblin Cage Royal Hogs
Fireball
Archers Goblin Cage Royal Hogs
Poison
Bats Archers Goblin Cage Royal Hogs
Lightning
Mini P.E.K.K.A Goblin Cage
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Arrows Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Barbarian Barrel Archers Arrows Mini P.E.K.K.A Goblin Cage Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats Barbarian Barrel Archers

Attack Synergies 3 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Cage Royal Hogs Bats Archers Mini P.E.K.K.A Barbarian Barrel
Bats
Ice Spirit Mini P.E.K.K.A Goblin Cage Royal Hogs Barbarian Barrel
Archers
Ice Spirit Arrows Mini P.E.K.K.A Goblin Cage Royal Hogs Barbarian Barrel
Arrows
Royal Hogs Archers Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Bats Archers Arrows Royal Hogs Barbarian Barrel
Goblin Cage
Ice Spirit Bats Archers Royal Hogs Barbarian Barrel
Royal Hogs
Ice Spirit Arrows Bats Archers Mini P.E.K.K.A Goblin Cage Barbarian Barrel
Barbarian Barrel
Ice Spirit Bats Archers Mini P.E.K.K.A Goblin Cage Royal Hogs

Defense Synergies 3 12

Ice Spirit
Mini P.E.K.K.A Goblin Cage Bats Archers Barbarian Barrel
Bats
Ice Spirit Mini P.E.K.K.A Goblin Cage Barbarian Barrel
Archers
Barbarian Barrel Ice Spirit Mini P.E.K.K.A Goblin Cage
Arrows
Mini P.E.K.K.A Barbarian Barrel
Mini P.E.K.K.A
Ice Spirit Bats Archers Arrows Barbarian Barrel
Goblin Cage
Ice Spirit Bats Archers Barbarian Barrel
Royal Hogs
Barbarian Barrel
Archers Ice Spirit Bats Arrows Mini P.E.K.K.A Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Barbarian Barrel
Mini P.E.K.K.A Ice Spirit Bats Goblin Cage
Mini P.E.K.K.A Goblin Cage Bats Archers
Mini P.E.K.K.A Goblin Cage Bats
Arrows Mini P.E.K.K.A Goblin Cage Barbarian Barrel
Arrows Barbarian Barrel Bats Archers
Bats Ice Spirit Archers Arrows Goblin Cage
Arrows Goblin Cage Barbarian Barrel
Mini P.E.K.K.A Goblin Cage
Ice Spirit Archers Mini P.E.K.K.A Barbarian Barrel
Bats Archers Arrows Barbarian Barrel
Arrows Bats Archers
Mini P.E.K.K.A Goblin Cage Ice Spirit Bats
Ice Spirit Bats Arrows Mini P.E.K.K.A Goblin Cage Barbarian Barrel
Mini P.E.K.K.A Goblin Cage
Ice Spirit Mini P.E.K.K.A Goblin Cage
Bats Arrows Mini P.E.K.K.A Goblin Cage
Ice Spirit Arrows Goblin Cage Bats Archers Barbarian Barrel
Arrows Goblin Cage Barbarian Barrel Ice Spirit Bats Archers
Mini P.E.K.K.A Goblin Cage
Bats Archers Arrows Mini P.E.K.K.A Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Goblin Cage Barbarian Barrel
Archers Arrows Mini P.E.K.K.A Barbarian Barrel
Ice Spirit Bats Mini P.E.K.K.A Goblin Cage
Mini P.E.K.K.A Bats Goblin Cage Barbarian Barrel
Mini P.E.K.K.A Goblin Cage
Arrows Ice Spirit Bats Archers
Mini P.E.K.K.A Bats Archers Goblin Cage
Mini P.E.K.K.A Goblin Cage
Goblin Cage Ice Spirit Bats Mini P.E.K.K.A Barbarian Barrel
Goblin Cage
Bats Mini P.E.K.K.A Goblin Cage
Arrows Goblin Cage
Mini P.E.K.K.A Goblin Cage
Archers Goblin Cage
Ice Spirit Bats Archers Mini P.E.K.K.A Goblin Cage Barbarian Barrel
Bats Arrows Archers Mini P.E.K.K.A Goblin Cage Barbarian Barrel
Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Ice Spirit Bats
Archers Arrows
Arrows Ice Spirit Barbarian Barrel
Arrows
Bats Mini P.E.K.K.A
Arrows Barbarian Barrel
Archers Arrows
Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Bats Mini P.E.K.K.A
Archers Arrows Mini P.E.K.K.A Barbarian Barrel
Arrows Barbarian Barrel
Arrows
Arrows Barbarian Barrel
Arrows Ice Spirit Barbarian Barrel
Arrows Barbarian Barrel
Arrows
Arrows Barbarian Barrel
Bats Archers Arrows
Ice Spirit Bats
Mini P.E.K.K.A
Arrows
Ice Spirit Arrows
Arrows
Ice Spirit Bats Archers Barbarian Barrel
Archers Arrows
Arrows Barbarian Barrel
Mini P.E.K.K.A
Arrows
Arrows
Ice Spirit Bats
Bats
Barbarian Barrel

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