My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Musketeer Balloon Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mini P.E.K.K.A Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Cannon Musketeer Balloon
Zap
Cannon Firecracker Balloon
Barbarian Barrel
Ice Spirit Cannon Firecracker Musketeer
The Log
Ice Spirit Cannon Firecracker Mini P.E.K.K.A Musketeer
Earthquake
Cannon Firecracker
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Firecracker Mini P.E.K.K.A Musketeer Balloon
Fireball
Cannon Firecracker Musketeer Balloon
Poison
Cannon Firecracker Musketeer Balloon
Lightning
Cannon Mini P.E.K.K.A Musketeer Balloon Goblinstein
Rocket
Musketeer Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Cannon Firecracker Mini P.E.K.K.A Musketeer Balloon Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Cannon Firecracker

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Balloon Firecracker Mini P.E.K.K.A Musketeer
Arrows
Balloon Mini P.E.K.K.A
Cannon
Firecracker
Ice Spirit Mini P.E.K.K.A Balloon
Mini P.E.K.K.A
Ice Spirit Arrows Firecracker Musketeer
Musketeer
Ice Spirit Mini P.E.K.K.A Balloon
Balloon
Ice Spirit Arrows Firecracker Musketeer
Goblinstein

Defense Synergies 3 9

Ice Spirit
Mini P.E.K.K.A Musketeer Cannon Firecracker
Arrows
Cannon Mini P.E.K.K.A
Cannon
Musketeer Ice Spirit Arrows Firecracker Mini P.E.K.K.A
Firecracker
Ice Spirit Cannon Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A
Ice Spirit Arrows Cannon Firecracker Musketeer
Musketeer
Ice Spirit Cannon Firecracker Mini P.E.K.K.A
Balloon
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Musketeer
Mini P.E.K.K.A Ice Spirit Cannon Firecracker Musketeer
Cannon Mini P.E.K.K.A Musketeer
Cannon Mini P.E.K.K.A Firecracker Musketeer
Arrows Firecracker Mini P.E.K.K.A
Arrows Cannon Firecracker Musketeer
Musketeer Ice Spirit Arrows Cannon Firecracker
Arrows Cannon Musketeer
Cannon Mini P.E.K.K.A Musketeer
Ice Spirit Cannon Firecracker Mini P.E.K.K.A Musketeer
Arrows Cannon Firecracker Musketeer
Arrows Musketeer Firecracker
Cannon Mini P.E.K.K.A Ice Spirit Musketeer
Ice Spirit Arrows Cannon Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Cannon
Ice Spirit Cannon Mini P.E.K.K.A Goblinstein
Arrows Cannon Firecracker Mini P.E.K.K.A Musketeer
Ice Spirit Arrows Cannon Firecracker Musketeer
Arrows Ice Spirit Cannon Firecracker Musketeer
Mini P.E.K.K.A Cannon Musketeer
Arrows Cannon Firecracker Mini P.E.K.K.A Musketeer
Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Musketeer
Ice Spirit Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Musketeer
Cannon Mini P.E.K.K.A Musketeer
Arrows Firecracker Goblinstein Ice Spirit Musketeer
Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A
Goblinstein Ice Spirit Firecracker Mini P.E.K.K.A
Cannon Musketeer
Mini P.E.K.K.A Musketeer
Arrows
Mini P.E.K.K.A Cannon
Cannon Firecracker Musketeer
Ice Spirit Firecracker Mini P.E.K.K.A Musketeer Goblinstein
Arrows Cannon Firecracker Mini P.E.K.K.A Musketeer
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows
Arrows Firecracker Musketeer
Arrows Firecracker Goblinstein
Arrows Firecracker Goblinstein Ice Spirit Musketeer
Arrows Firecracker Musketeer
Arrows Ice Spirit Firecracker
Arrows Firecracker
Mini P.E.K.K.A Musketeer
Firecracker Arrows Musketeer
Arrows Firecracker Musketeer
Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Musketeer
Arrows Firecracker
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Firecracker Ice Spirit Goblinstein
Arrows Firecracker Musketeer
Arrows Musketeer
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Ice Spirit Firecracker Musketeer Goblinstein
Mini P.E.K.K.A
Arrows Musketeer
Ice Spirit Arrows Firecracker
Arrows Firecracker
Ice Spirit Musketeer Goblinstein
Arrows Firecracker Musketeer
Arrows
Firecracker Mini P.E.K.K.A Musketeer
Arrows Firecracker Musketeer
Arrows
Firecracker Musketeer
Ice Spirit Firecracker Musketeer
Firecracker Musketeer
Firecracker Musketeer
Firecracker

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