My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Valkyrie Wizard P.E.K.K.A Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Cannon Hog Rider
Zap
Cannon
Barbarian Barrel
Ice Spirit Cannon Valkyrie Wizard
The Log
Ice Spirit Cannon Hog Rider
Earthquake
Cannon Hog Rider
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Valkyrie Hog Rider Wizard P.E.K.K.A
Fireball
Cannon Hog Rider Wizard
Poison
Cannon Wizard
Lightning
Cannon Valkyrie Wizard Goblinstein
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Cannon Valkyrie Hog Rider Wizard Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Arrows Cannon Valkyrie

Attack Synergies 6 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Hog Rider P.E.K.K.A
Arrows
Hog Rider P.E.K.K.A
Cannon
Valkyrie
Ice Spirit Hog Rider Wizard P.E.K.K.A
Hog Rider
Ice Spirit Arrows Valkyrie Wizard
Wizard
Valkyrie Hog Rider P.E.K.K.A
P.E.K.K.A
Ice Spirit Arrows Valkyrie Wizard
Goblinstein

Defense Synergies 0 12

Ice Spirit
Cannon Valkyrie Wizard P.E.K.K.A
Arrows
Cannon Valkyrie P.E.K.K.A
Cannon
Ice Spirit Arrows Valkyrie Wizard
Valkyrie
Ice Spirit Arrows Cannon Wizard P.E.K.K.A
Hog Rider
Wizard
Ice Spirit Cannon Valkyrie P.E.K.K.A
P.E.K.K.A
Ice Spirit Arrows Valkyrie Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Valkyrie Wizard
P.E.K.K.A Ice Spirit Cannon Valkyrie
Cannon P.E.K.K.A Valkyrie
Cannon P.E.K.K.A Valkyrie
Arrows Valkyrie P.E.K.K.A
Arrows Cannon Valkyrie
Ice Spirit Arrows Cannon Wizard
Arrows Cannon Valkyrie P.E.K.K.A
Cannon P.E.K.K.A
Ice Spirit Cannon Valkyrie
Valkyrie Arrows Cannon Wizard
Arrows Wizard
Cannon P.E.K.K.A Ice Spirit Valkyrie Wizard
Valkyrie Wizard Ice Spirit Arrows Cannon P.E.K.K.A
P.E.K.K.A Cannon
Ice Spirit Cannon P.E.K.K.A
Wizard Arrows Cannon Valkyrie P.E.K.K.A
Ice Spirit Arrows Cannon Valkyrie Wizard
Arrows Valkyrie Wizard Ice Spirit Cannon
P.E.K.K.A Cannon
Valkyrie Wizard Arrows Cannon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie P.E.K.K.A
Arrows Valkyrie Wizard
P.E.K.K.A Ice Spirit Valkyrie
Valkyrie P.E.K.K.A
P.E.K.K.A Cannon Valkyrie
Arrows Wizard Ice Spirit
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Ice Spirit Valkyrie
P.E.K.K.A Cannon
P.E.K.K.A Valkyrie
P.E.K.K.A Arrows Valkyrie
P.E.K.K.A Cannon Valkyrie Wizard
Wizard Cannon Valkyrie
Ice Spirit Valkyrie P.E.K.K.A
Arrows Valkyrie Cannon Wizard P.E.K.K.A
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Wizard Arrows Valkyrie
Arrows Wizard Ice Spirit
Arrows Wizard
Arrows Ice Spirit Wizard
Arrows Wizard
Arrows Valkyrie Wizard
Arrows Wizard
Arrows
Arrows
Arrows Wizard
Arrows Wizard
Arrows
Arrows Wizard
Arrows Valkyrie Wizard
Arrows Wizard
Arrows
Arrows Ice Spirit Valkyrie Wizard
Arrows Wizard
Arrows Wizard
Arrows
Arrows Wizard
Ice Spirit Wizard
Arrows Wizard
Ice Spirit Arrows
P.E.K.K.A
Arrows Wizard
Ice Spirit
Arrows Wizard
Arrows
Valkyrie Wizard
Arrows Wizard
Arrows
P.E.K.K.A
Ice Spirit
P.E.K.K.A
Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: