My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Valkyrie Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Dart Goblin Hog Rider Skeleton Army Witch
Zap
Dart Goblin Skeleton Army Witch
Barbarian Barrel
Ice Spirit Dart Goblin Valkyrie Wizard Skeleton Army Witch
The Log
Ice Spirit Dart Goblin Hog Rider Skeleton Army Witch
Earthquake
Hog Rider Skeleton Army Witch
Arrows
Ice Spirit Dart Goblin Skeleton Army Witch
Royal Delivery
Ice Spirit Dart Goblin Valkyrie Hog Rider Wizard Skeleton Army Witch
Fireball
Dart Goblin Hog Rider Wizard Skeleton Army Witch
Poison
Dart Goblin Wizard Skeleton Army Witch
Lightning
Valkyrie Wizard Witch
Rocket
Valkyrie Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Dart Goblin Skeleton Army Valkyrie Hog Rider Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Dart Goblin Skeleton Army

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Hog Rider Dart Goblin Witch
Arrows
Hog Rider
Dart Goblin
Valkyrie Ice Spirit Hog Rider
Valkyrie
Ice Spirit Dart Goblin Hog Rider Wizard Witch
Hog Rider
Ice Spirit Arrows Valkyrie Dart Goblin Wizard Witch
Wizard
Valkyrie Hog Rider
Skeleton Army
Witch
Ice Spirit Valkyrie Hog Rider

Defense Synergies 0 11

Ice Spirit
Dart Goblin Valkyrie Wizard Skeleton Army Witch
Arrows
Valkyrie
Dart Goblin
Ice Spirit Valkyrie Skeleton Army
Valkyrie
Ice Spirit Arrows Dart Goblin Wizard Witch
Hog Rider
Wizard
Ice Spirit Valkyrie Skeleton Army
Skeleton Army
Ice Spirit Dart Goblin Wizard
Witch
Ice Spirit Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie Wizard
Skeleton Army Ice Spirit Dart Goblin Valkyrie Witch
Skeleton Army Witch Dart Goblin Valkyrie
Skeleton Army Witch Dart Goblin Valkyrie
Arrows Valkyrie Skeleton Army
Arrows Skeleton Army Dart Goblin Valkyrie
Dart Goblin Ice Spirit Arrows Wizard Witch
Arrows Dart Goblin Valkyrie
Witch Skeleton Army
Skeleton Army Ice Spirit Dart Goblin Valkyrie
Dart Goblin Valkyrie Skeleton Army Witch Arrows Wizard
Arrows Dart Goblin Wizard Witch
Skeleton Army Ice Spirit Valkyrie Wizard Witch
Valkyrie Wizard Skeleton Army Ice Spirit Arrows Dart Goblin Witch
Skeleton Army
Skeleton Army Ice Spirit
Wizard Arrows Valkyrie Skeleton Army Witch
Ice Spirit Arrows Valkyrie Dart Goblin Wizard Skeleton Army Witch
Arrows Valkyrie Wizard Witch Ice Spirit Dart Goblin
Dart Goblin
Valkyrie Wizard Skeleton Army Arrows Dart Goblin Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch
Arrows Valkyrie Wizard
Skeleton Army Ice Spirit Valkyrie Witch
Valkyrie Skeleton Army
Valkyrie Skeleton Army Witch
Arrows Wizard Ice Spirit Dart Goblin Witch
Skeleton Army Dart Goblin Valkyrie Witch
Valkyrie Skeleton Army
Ice Spirit Valkyrie Skeleton Army Witch
Witch Dart Goblin Skeleton Army
Dart Goblin Valkyrie Witch
Skeleton Army Arrows Valkyrie
Skeleton Army Valkyrie Wizard Witch
Wizard Dart Goblin Valkyrie Skeleton Army Witch
Skeleton Army Witch Ice Spirit Dart Goblin Valkyrie
Arrows Valkyrie Dart Goblin Wizard Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Valkyrie
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Valkyrie
Wizard Arrows Valkyrie
Arrows Wizard Ice Spirit Dart Goblin Witch
Arrows Dart Goblin Wizard Witch
Arrows Ice Spirit Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows Dart Goblin Valkyrie Wizard
Arrows Dart Goblin Wizard
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Wizard Witch
Arrows Dart Goblin Wizard
Arrows
Arrows Dart Goblin Wizard
Arrows Dart Goblin Valkyrie Wizard Witch
Arrows Wizard
Arrows
Arrows Ice Spirit Valkyrie Wizard Witch
Witch
Arrows Dart Goblin Wizard Witch
Arrows Wizard Witch
Arrows Dart Goblin
Arrows Dart Goblin Wizard Witch
Ice Spirit Dart Goblin Wizard Witch
Arrows Dart Goblin Wizard
Ice Spirit Arrows
Arrows Wizard
Ice Spirit Dart Goblin Skeleton Army Witch
Arrows Dart Goblin Wizard Witch
Arrows
Dart Goblin Valkyrie Wizard
Arrows Dart Goblin Wizard
Arrows
Dart Goblin
Ice Spirit Dart Goblin Witch
Dart Goblin Witch
Dart Goblin Witch
Dart Goblin Wizard

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