My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Dark Prince P.E.K.K.A Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Barbarian Barrel Dark Prince P.E.K.K.A Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Dark Prince
Giant Snowball
Guards
Zap
Firecracker Guards Dark Prince
Barbarian Barrel
Ice Spirit Firecracker Guards Dark Prince
The Log
Ice Spirit Firecracker Guards Dark Prince
Earthquake
Firecracker Guards
Arrows
Ice Spirit Firecracker Guards
Royal Delivery
Ice Spirit Firecracker Guards Dark Prince P.E.K.K.A
Fireball
Firecracker
Poison
Firecracker Guards
Lightning
Dark Prince Archer Queen
Rocket
Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Barbarian Barrel Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Guards Dark Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Barbarian Barrel Arrows Firecracker Guards Dark Prince Archer Queen P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Barbarian Barrel Arrows Firecracker

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Firecracker Barbarian Barrel Guards Dark Prince
Arrows
P.E.K.K.A Dark Prince
Firecracker
Ice Spirit Barbarian Barrel Dark Prince P.E.K.K.A
Barbarian Barrel
Ice Spirit Firecracker Dark Prince P.E.K.K.A
Guards
Ice Spirit
Dark Prince
Ice Spirit Arrows Firecracker Barbarian Barrel
P.E.K.K.A
Ice Spirit Arrows Firecracker Barbarian Barrel Archer Queen
Archer Queen
P.E.K.K.A

Defense Synergies 1 18

Ice Spirit
Firecracker Barbarian Barrel Guards Dark Prince P.E.K.K.A Archer Queen
Arrows
Barbarian Barrel Dark Prince P.E.K.K.A
Firecracker
Ice Spirit Barbarian Barrel Guards Dark Prince P.E.K.K.A
Barbarian Barrel
Archer Queen Ice Spirit Arrows Firecracker Guards Dark Prince P.E.K.K.A
Guards
Ice Spirit Firecracker Barbarian Barrel Archer Queen
Dark Prince
Ice Spirit Arrows Firecracker Barbarian Barrel Archer Queen
P.E.K.K.A
Ice Spirit Arrows Firecracker Barbarian Barrel
Archer Queen
Barbarian Barrel Ice Spirit Guards Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Barbarian Barrel
P.E.K.K.A Ice Spirit Firecracker Dark Prince
P.E.K.K.A Dark Prince
P.E.K.K.A Firecracker Guards Dark Prince
Arrows Firecracker Barbarian Barrel Dark Prince P.E.K.K.A
Arrows Barbarian Barrel Firecracker Guards Dark Prince
Ice Spirit Arrows Firecracker
Arrows Barbarian Barrel P.E.K.K.A
P.E.K.K.A Archer Queen
Guards Ice Spirit Firecracker Barbarian Barrel Dark Prince
Guards Arrows Firecracker Barbarian Barrel Dark Prince
Arrows Firecracker
P.E.K.K.A Ice Spirit Guards Dark Prince
Ice Spirit Arrows Firecracker Barbarian Barrel Guards Dark Prince P.E.K.K.A
P.E.K.K.A
Ice Spirit P.E.K.K.A
Arrows Firecracker Dark Prince P.E.K.K.A
Ice Spirit Arrows Firecracker Barbarian Barrel Guards Dark Prince
Arrows Barbarian Barrel Ice Spirit Firecracker Guards Dark Prince
P.E.K.K.A
Dark Prince Arrows Firecracker Barbarian Barrel Guards P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Barbarian Barrel Dark Prince P.E.K.K.A
Arrows Firecracker Barbarian Barrel
Guards P.E.K.K.A Ice Spirit Dark Prince
Guards Dark Prince P.E.K.K.A Barbarian Barrel
P.E.K.K.A Guards Dark Prince
Arrows Firecracker Ice Spirit
Guards Dark Prince P.E.K.K.A
P.E.K.K.A Dark Prince
P.E.K.K.A Ice Spirit Firecracker Barbarian Barrel Dark Prince
P.E.K.K.A Guards
P.E.K.K.A Guards Dark Prince
P.E.K.K.A Arrows Guards Dark Prince Archer Queen
Dark Prince P.E.K.K.A Guards
Firecracker
Guards Ice Spirit Firecracker Barbarian Barrel Dark Prince P.E.K.K.A Archer Queen
Arrows Firecracker Barbarian Barrel Dark Prince P.E.K.K.A Archer Queen
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Barbarian Barrel Guards
Arrows Firecracker Barbarian Barrel
Arrows Barbarian Barrel
Arrows Firecracker Barbarian Barrel Guards Dark Prince
Arrows Firecracker Barbarian Barrel Dark Prince
Arrows Firecracker Ice Spirit
Arrows Firecracker
Arrows Ice Spirit Firecracker Barbarian Barrel
Arrows Firecracker
Guards
Firecracker Arrows Barbarian Barrel Dark Prince
Arrows Firecracker Archer Queen
Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Barbarian Barrel
Arrows Firecracker Barbarian Barrel Dark Prince
Arrows Firecracker Barbarian Barrel
Arrows
Arrows Barbarian Barrel
Arrows Firecracker Ice Spirit Barbarian Barrel Dark Prince
Arrows Firecracker Barbarian Barrel
Arrows
Arrows Firecracker Barbarian Barrel
Arrows Firecracker
Ice Spirit Firecracker Guards
Arrows
Ice Spirit Arrows Firecracker
P.E.K.K.A
Arrows Firecracker
Ice Spirit Barbarian Barrel Guards Dark Prince
Arrows Firecracker Archer Queen
Arrows Barbarian Barrel
Firecracker Dark Prince
Arrows Firecracker
Arrows Archer Queen
Firecracker Dark Prince P.E.K.K.A Archer Queen
Ice Spirit Firecracker Guards Archer Queen
Firecracker Archer Queen
Firecracker Barbarian Barrel Dark Prince Archer Queen
P.E.K.K.A
Firecracker

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