My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Balloon Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Barbarians Battle Healer Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Barbarians Balloon Electro Dragon
Zap
Firecracker Balloon
Barbarian Barrel
Ice Spirit Firecracker Barbarians
The Log
Ice Spirit Firecracker Barbarians
Earthquake
Firecracker Barbarians
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Firecracker Barbarians Battle Healer Balloon Electro Dragon
Fireball
Firecracker Barbarians Battle Healer Balloon Electro Dragon
Poison
Firecracker Barbarians Battle Healer Balloon Electro Dragon
Lightning
Battle Healer Balloon Electro Dragon
Rocket
Barbarians Battle Healer Balloon Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Battle Healer

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Ice Spirit Arrows Firecracker Battle Healer Barbarians Balloon Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Ice Spirit Arrows Firecracker

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Balloon Firecracker Barbarians Battle Healer
Arrows
Mirror Balloon Battle Healer
Firecracker
Ice Spirit Battle Healer Mirror Balloon
Barbarians
Ice Spirit Battle Healer Balloon
Battle Healer
Electro Dragon Ice Spirit Arrows Firecracker Barbarians Mirror Balloon
Mirror
Arrows Firecracker Battle Healer Balloon
Balloon
Ice Spirit Arrows Firecracker Barbarians Battle Healer Mirror Electro Dragon
Electro Dragon
Battle Healer Balloon

Defense Synergies 3 10

Ice Spirit
Firecracker Barbarians Battle Healer Electro Dragon
Arrows
Mirror Barbarians Battle Healer
Firecracker
Ice Spirit Battle Healer Mirror Electro Dragon
Barbarians
Ice Spirit Arrows
Battle Healer
Mirror Electro Dragon Ice Spirit Arrows Firecracker
Mirror
Arrows Battle Healer Firecracker Electro Dragon
Balloon
Electro Dragon
Battle Healer Ice Spirit Firecracker Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon
Barbarians Ice Spirit Firecracker Battle Healer Electro Dragon
Barbarians Electro Dragon
Barbarians Firecracker Electro Dragon
Arrows Firecracker Barbarians Battle Healer
Arrows Firecracker Electro Dragon
Ice Spirit Arrows Firecracker Electro Dragon
Arrows Barbarians Battle Healer Electro Dragon
Barbarians
Ice Spirit Firecracker Barbarians Battle Healer
Barbarians Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Barbarians Ice Spirit Battle Healer Electro Dragon
Ice Spirit Arrows Firecracker Barbarians Electro Dragon
Barbarians
Barbarians Ice Spirit
Barbarians Arrows Firecracker Electro Dragon
Ice Spirit Arrows Firecracker Barbarians Battle Healer Electro Dragon
Arrows Ice Spirit Firecracker Barbarians Battle Healer Electro Dragon
Barbarians
Arrows Firecracker Barbarians Battle Healer Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Battle Healer
Arrows Firecracker Battle Healer Electro Dragon
Barbarians Ice Spirit Battle Healer Electro Dragon
Barbarians Battle Healer
Barbarians Battle Healer
Arrows Firecracker Ice Spirit Electro Dragon
Barbarians Battle Healer
Barbarians Battle Healer
Electro Dragon Ice Spirit Firecracker Barbarians
Barbarians
Barbarians Electro Dragon
Arrows Barbarians
Barbarians
Firecracker Barbarians Electro Dragon
Barbarians Electro Dragon Ice Spirit Firecracker Battle Healer
Arrows Firecracker Barbarians Battle Healer Electro Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Electro Dragon
Arrows Firecracker Barbarians
Arrows Firecracker
Arrows Firecracker Ice Spirit Electro Dragon
Arrows Firecracker
Arrows Ice Spirit Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Electro Dragon
Firecracker Arrows Electro Dragon
Arrows Firecracker Electro Dragon
Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows
Arrows Barbarians Electro Dragon
Arrows Firecracker Ice Spirit Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Electro Dragon
Arrows Firecracker
Arrows Firecracker Electro Dragon
Electro Dragon Ice Spirit Firecracker
Arrows Electro Dragon
Ice Spirit Arrows Firecracker Electro Dragon
Arrows Firecracker
Ice Spirit Barbarians Electro Dragon
Arrows Firecracker Electro Dragon
Arrows
Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows
Firecracker Electro Dragon
Electro Dragon Ice Spirit Firecracker
Firecracker Electro Dragon
Electro Dragon Firecracker
Firecracker Electro Dragon

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