My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Inferno Tower Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Musketeer Balloon Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Balloon Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Balloon
Giant Snowball
Musketeer Hog Rider Balloon Electro Dragon
Zap
Firecracker Inferno Tower Balloon
Barbarian Barrel
Ice Spirit Firecracker Musketeer Inferno Tower
The Log
Ice Spirit Firecracker Musketeer Hog Rider
Earthquake
Firecracker Hog Rider Inferno Tower
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Firecracker Musketeer Hog Rider Balloon Electro Dragon
Fireball
Firecracker Musketeer Hog Rider Inferno Tower Balloon Electro Dragon
Poison
Firecracker Musketeer Inferno Tower Balloon Electro Dragon
Lightning
Musketeer Inferno Tower Balloon Electro Dragon
Rocket
Musketeer Hog Rider Inferno Tower Balloon Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Firecracker Musketeer Hog Rider Inferno Tower Balloon Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Arrows Firecracker Musketeer

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Balloon Firecracker Musketeer
Arrows
Hog Rider Balloon
Firecracker
Hog Rider Ice Spirit Balloon
Musketeer
Hog Rider Ice Spirit Balloon Electro Dragon
Hog Rider
Ice Spirit Arrows Firecracker Musketeer Balloon
Inferno Tower
Balloon
Ice Spirit Arrows Firecracker Musketeer Hog Rider Electro Dragon
Electro Dragon
Musketeer Balloon

Defense Synergies 2 8

Ice Spirit
Musketeer Inferno Tower Firecracker Electro Dragon
Arrows
Inferno Tower
Firecracker
Ice Spirit Musketeer Inferno Tower Electro Dragon
Musketeer
Ice Spirit Firecracker Inferno Tower
Hog Rider
Inferno Tower
Ice Spirit Arrows Firecracker Musketeer Electro Dragon
Balloon
Electro Dragon
Ice Spirit Firecracker Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer Inferno Tower Electro Dragon
Inferno Tower Ice Spirit Firecracker Musketeer Electro Dragon
Inferno Tower Musketeer Electro Dragon
Inferno Tower Firecracker Musketeer Electro Dragon
Arrows Firecracker
Arrows Firecracker Musketeer Electro Dragon
Musketeer Inferno Tower Ice Spirit Arrows Firecracker Electro Dragon
Arrows Musketeer Inferno Tower Electro Dragon
Inferno Tower Musketeer
Ice Spirit Firecracker Musketeer Inferno Tower
Arrows Firecracker Musketeer Electro Dragon
Arrows Musketeer Inferno Tower Firecracker Electro Dragon
Inferno Tower Ice Spirit Musketeer Electro Dragon
Ice Spirit Arrows Firecracker Electro Dragon
Inferno Tower
Inferno Tower Ice Spirit
Arrows Firecracker Musketeer Inferno Tower Electro Dragon
Ice Spirit Arrows Firecracker Musketeer Electro Dragon
Arrows Ice Spirit Firecracker Musketeer Electro Dragon
Musketeer Inferno Tower
Arrows Firecracker Musketeer Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower
Arrows Firecracker Musketeer Electro Dragon
Ice Spirit Musketeer Inferno Tower Electro Dragon
Musketeer Inferno Tower
Inferno Tower Musketeer
Arrows Firecracker Ice Spirit Musketeer Electro Dragon
Musketeer Inferno Tower
Inferno Tower
Electro Dragon Ice Spirit Firecracker Inferno Tower
Inferno Tower Musketeer
Musketeer Inferno Tower Electro Dragon
Arrows
Inferno Tower
Firecracker Musketeer Electro Dragon
Inferno Tower Electro Dragon Ice Spirit Firecracker Musketeer
Arrows Firecracker Musketeer Inferno Tower Electro Dragon
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Musketeer Electro Dragon
Arrows Firecracker Musketeer Electro Dragon
Arrows Electro Dragon
Arrows Firecracker Musketeer
Arrows Firecracker
Arrows Firecracker Ice Spirit Musketeer Electro Dragon
Arrows Firecracker Musketeer
Arrows Ice Spirit Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Musketeer Electro Dragon
Firecracker Arrows Musketeer Electro Dragon
Arrows Firecracker Musketeer Electro Dragon
Firecracker Musketeer
Arrows Firecracker Musketeer Electro Dragon
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer Electro Dragon
Arrows Firecracker Musketeer Electro Dragon
Arrows
Arrows Firecracker Musketeer Electro Dragon
Arrows Firecracker Electro Dragon
Musketeer
Arrows
Musketeer
Arrows Musketeer Electro Dragon
Arrows Firecracker Ice Spirit Electro Dragon
Arrows Firecracker Musketeer Electro Dragon
Arrows Musketeer Electro Dragon
Arrows Firecracker Musketeer
Arrows Firecracker Musketeer Electro Dragon
Electro Dragon Ice Spirit Firecracker Musketeer
Arrows Musketeer Electro Dragon
Ice Spirit Arrows Firecracker Electro Dragon
Arrows Firecracker
Ice Spirit Musketeer Electro Dragon
Arrows Firecracker Musketeer Electro Dragon
Arrows
Firecracker Musketeer Electro Dragon
Arrows Firecracker Musketeer Electro Dragon
Arrows
Firecracker Musketeer Electro Dragon
Electro Dragon Ice Spirit Firecracker Musketeer
Firecracker Musketeer Electro Dragon
Electro Dragon Firecracker Musketeer
Firecracker Electro Dragon

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