My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Inferno Dragon
Zap
Inferno Tower Inferno Dragon
Barbarian Barrel
Ice Spirit Knight Inferno Tower
The Log
Ice Spirit Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Knight Hog Rider P.E.K.K.A Inferno Dragon
Fireball
Hog Rider Inferno Tower Inferno Dragon
Poison
Inferno Tower
Lightning
Knight Inferno Tower Inferno Dragon
Rocket
Hog Rider Inferno Tower Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Knight Inferno Tower P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Knight Fireball Hog Rider Inferno Dragon Inferno Tower P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Arrows Knight Fireball

Attack Synergies 8 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Hog Rider P.E.K.K.A Inferno Dragon
Arrows
Fireball Hog Rider P.E.K.K.A Knight
Knight
Ice Spirit Hog Rider Arrows Fireball
Fireball
Arrows Hog Rider Knight
Hog Rider
Ice Spirit Arrows Knight Fireball
Inferno Tower
P.E.K.K.A
Ice Spirit Arrows
Inferno Dragon
Ice Spirit

Defense Synergies 2 10

Ice Spirit
Inferno Tower Knight Fireball P.E.K.K.A Inferno Dragon
Arrows
Knight Fireball Inferno Tower P.E.K.K.A
Knight
Inferno Tower Ice Spirit Arrows Fireball
Fireball
Ice Spirit Arrows Knight Inferno Tower
Hog Rider
Inferno Tower
Ice Spirit Knight Arrows Fireball
P.E.K.K.A
Ice Spirit Arrows
Inferno Dragon
Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Inferno Tower
Inferno Tower P.E.K.K.A Inferno Dragon Ice Spirit Knight
Inferno Tower P.E.K.K.A Knight Inferno Dragon
Inferno Tower P.E.K.K.A Inferno Dragon Knight
Arrows Fireball P.E.K.K.A
Arrows Fireball
Inferno Tower Inferno Dragon Ice Spirit Arrows Fireball
Arrows Fireball Inferno Tower P.E.K.K.A
Inferno Tower P.E.K.K.A Inferno Dragon
Knight Ice Spirit Inferno Tower
Arrows Knight Fireball
Arrows Inferno Tower Inferno Dragon Fireball
Inferno Tower P.E.K.K.A Ice Spirit Knight Fireball
Fireball Ice Spirit Arrows P.E.K.K.A
Inferno Tower P.E.K.K.A Inferno Dragon Knight
Inferno Tower Ice Spirit Fireball P.E.K.K.A Inferno Dragon
Arrows Knight Fireball Inferno Tower P.E.K.K.A
Ice Spirit Arrows Fireball Knight
Arrows Ice Spirit Knight Fireball Inferno Dragon
P.E.K.K.A Inferno Tower Inferno Dragon
Arrows Knight Fireball P.E.K.K.A
P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Inferno Tower P.E.K.K.A
Fireball Arrows Knight Inferno Dragon
P.E.K.K.A Ice Spirit Knight Inferno Tower
P.E.K.K.A Knight Fireball Inferno Tower
Inferno Tower P.E.K.K.A Knight Inferno Dragon
Arrows Fireball Ice Spirit
P.E.K.K.A Knight Fireball Inferno Tower
Inferno Tower P.E.K.K.A Knight Inferno Dragon
P.E.K.K.A Ice Spirit Knight Fireball Inferno Tower Inferno Dragon
Inferno Tower P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Knight Inferno Tower
P.E.K.K.A Arrows Fireball
P.E.K.K.A Knight Fireball Inferno Tower
Fireball
Inferno Tower Ice Spirit Knight Fireball P.E.K.K.A Inferno Dragon
Arrows Fireball Inferno Tower P.E.K.K.A Inferno Dragon
Arrows Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight
Arrows Fireball
Arrows Fireball
Arrows Knight Fireball
Fireball Arrows
Arrows Fireball Ice Spirit
Arrows
Arrows Fireball Ice Spirit
Arrows Fireball
Fireball
Arrows Knight Fireball
Fireball Arrows
Knight Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Ice Spirit Fireball
Inferno Dragon
Arrows Fireball
Fireball Arrows
Fireball Arrows
Arrows Fireball
Ice Spirit Fireball
Fireball
Arrows Fireball
Ice Spirit Arrows Fireball
P.E.K.K.A
Arrows Fireball
Ice Spirit Fireball
Fireball Arrows
Arrows Fireball
Fireball Knight
Arrows Fireball
Arrows Fireball
P.E.K.K.A
Ice Spirit Fireball
Fireball
Fireball
P.E.K.K.A Inferno Dragon
Fireball

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