My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill
Giant Snowball
Goblin Drill Princess
Zap
Firecracker Goblin Drill Princess
Barbarian Barrel
Ice Spirit Knight Firecracker Bomb Tower Goblin Drill Princess
The Log
Ice Spirit Firecracker Goblin Drill Princess
Earthquake
Firecracker Bomb Tower Goblin Drill
Arrows
Ice Spirit Firecracker Goblin Drill Princess
Royal Delivery
Ice Spirit Knight Firecracker Goblin Drill Princess
Fireball
Firecracker Bomb Tower Goblin Drill Princess
Poison
Firecracker Bomb Tower Goblin Drill Princess
Lightning
Knight Bomb Tower
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker Poison Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Bomb Tower Poison Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Knight Poison Goblin Drill Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Knight Firecracker Princess Bomb Tower Poison Goblin Drill

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Knight Firecracker

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Firecracker Goblin Drill Princess
Arrows
Knight Goblin Drill
Knight
Ice Spirit Firecracker Princess Arrows Poison Goblin Drill
Firecracker
Knight Ice Spirit Goblin Drill Princess
Bomb Tower
Poison
Knight Goblin Drill
Goblin Drill
Ice Spirit Arrows Knight Firecracker Poison Princess
Princess
Knight Ice Spirit Firecracker Goblin Drill

Defense Synergies 3 12

Ice Spirit
Knight Firecracker Bomb Tower Poison Goblin Drill Princess
Arrows
Knight Bomb Tower
Knight
Firecracker Bomb Tower Princess Ice Spirit Arrows Poison
Firecracker
Knight Ice Spirit Bomb Tower Princess
Bomb Tower
Knight Ice Spirit Arrows Firecracker
Poison
Ice Spirit Knight
Goblin Drill
Ice Spirit Princess
Princess
Knight Ice Spirit Firecracker Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker
Bomb Tower Ice Spirit Knight Firecracker Goblin Drill
Bomb Tower Knight Goblin Drill
Bomb Tower Knight Firecracker Goblin Drill
Arrows Firecracker Bomb Tower Poison Princess
Arrows Firecracker Bomb Tower
Ice Spirit Arrows Firecracker Bomb Tower Poison Princess
Arrows Bomb Tower Poison
Bomb Tower Goblin Drill Princess
Knight Ice Spirit Firecracker
Poison Arrows Knight Firecracker Bomb Tower Goblin Drill Princess
Arrows Firecracker Poison Princess
Bomb Tower Goblin Drill Ice Spirit Knight
Bomb Tower Ice Spirit Arrows Firecracker Poison Goblin Drill Princess
Knight Bomb Tower Goblin Drill
Bomb Tower Ice Spirit Goblin Drill
Bomb Tower Arrows Knight Firecracker Poison Goblin Drill
Ice Spirit Arrows Bomb Tower Knight Firecracker Goblin Drill
Arrows Bomb Tower Poison Goblin Drill Ice Spirit Knight Firecracker Princess
Bomb Tower Goblin Drill
Arrows Knight Firecracker Bomb Tower Poison
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight
Poison Arrows Knight Firecracker Bomb Tower
Ice Spirit Knight Bomb Tower
Knight
Knight Goblin Drill
Arrows Firecracker Poison Ice Spirit Bomb Tower Princess
Knight Bomb Tower
Knight Bomb Tower
Ice Spirit Knight Firecracker Bomb Tower Poison
Goblin Drill
Knight Bomb Tower
Arrows Poison
Knight Bomb Tower
Firecracker Bomb Tower Princess
Ice Spirit Knight Firecracker Bomb Tower Poison Goblin Drill
Arrows Poison Firecracker Bomb Tower Princess
Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Arrows Knight Firecracker Goblin Drill
Arrows Firecracker Poison Princess
Arrows Poison Goblin Drill
Arrows Knight Firecracker Poison
Poison Arrows Firecracker
Arrows Firecracker Poison Ice Spirit Princess
Arrows Firecracker Poison Princess
Arrows Poison Ice Spirit Firecracker Princess
Arrows Poison Firecracker
Poison
Firecracker Poison Arrows Knight Princess
Poison Arrows Firecracker Princess
Poison Knight Firecracker Princess
Arrows Firecracker Poison Princess
Princess Arrows Firecracker Poison
Arrows Firecracker Poison Goblin Drill Princess
Arrows Firecracker Poison Princess
Arrows Poison
Arrows Firecracker Poison Princess
Arrows Firecracker Poison Princess
Poison
Arrows Poison Princess
Arrows Poison Goblin Drill
Arrows Firecracker Poison Ice Spirit Princess
Arrows Firecracker Poison Princess
Arrows Poison Princess
Poison Arrows Firecracker
Poison Arrows Firecracker Princess
Ice Spirit Firecracker Poison
Poison Arrows
Ice Spirit Arrows Firecracker Poison Princess
Arrows Firecracker Poison Princess
Ice Spirit Princess
Poison Arrows Firecracker Princess
Arrows
Poison Knight Firecracker Princess
Arrows Firecracker Poison Princess
Arrows Poison
Firecracker
Ice Spirit Firecracker Poison Princess
Firecracker Poison Princess
Poison Firecracker Princess
Firecracker
Poison

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