My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Dart Goblin Hog Rider Guards
Zap
Firecracker Dart Goblin Guards
Barbarian Barrel
Ice Spirit Knight Firecracker Tesla Dart Goblin Guards
The Log
Ice Spirit Firecracker Dart Goblin Hog Rider Guards
Earthquake
Firecracker Tesla Hog Rider Guards
Arrows
Ice Spirit Firecracker Dart Goblin Guards
Royal Delivery
Ice Spirit Knight Firecracker Dart Goblin Hog Rider Guards
Fireball
Firecracker Tesla Dart Goblin Hog Rider
Poison
Firecracker Dart Goblin Guards
Lightning
Knight Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Knight Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Knight Firecracker Dart Goblin Guards Tesla Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Knight Firecracker

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Hog Rider Firecracker Dart Goblin Guards
Arrows
Hog Rider Knight
Knight
Ice Spirit Firecracker Dart Goblin Hog Rider Arrows
Firecracker
Knight Hog Rider Ice Spirit Dart Goblin
Tesla
Dart Goblin
Knight Ice Spirit Firecracker Hog Rider
Hog Rider
Ice Spirit Arrows Knight Firecracker Dart Goblin Guards
Guards
Ice Spirit Hog Rider

Defense Synergies 3 13

Ice Spirit
Knight Firecracker Tesla Dart Goblin Guards
Arrows
Knight Tesla
Knight
Firecracker Tesla Dart Goblin Ice Spirit Arrows
Firecracker
Knight Ice Spirit Tesla Dart Goblin Guards
Tesla
Knight Ice Spirit Arrows Firecracker Dart Goblin Guards
Dart Goblin
Knight Ice Spirit Firecracker Tesla Guards
Hog Rider
Guards
Ice Spirit Firecracker Tesla Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Dart Goblin
Ice Spirit Knight Firecracker Tesla Dart Goblin
Tesla Knight Dart Goblin
Tesla Knight Firecracker Dart Goblin Guards
Arrows Firecracker
Arrows Firecracker Tesla Dart Goblin Guards
Tesla Dart Goblin Ice Spirit Arrows Firecracker
Arrows Tesla Dart Goblin
Tesla
Knight Guards Ice Spirit Firecracker Tesla Dart Goblin
Dart Goblin Guards Arrows Knight Firecracker Tesla
Arrows Tesla Firecracker Dart Goblin
Tesla Ice Spirit Knight Guards
Ice Spirit Arrows Firecracker Tesla Dart Goblin Guards
Knight Tesla
Ice Spirit Tesla
Tesla Arrows Knight Firecracker
Ice Spirit Arrows Tesla Knight Firecracker Dart Goblin Guards
Arrows Ice Spirit Knight Firecracker Tesla Dart Goblin Guards
Tesla Dart Goblin
Arrows Knight Firecracker Tesla Dart Goblin Guards
Tesla Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Tesla
Arrows Knight Firecracker Tesla
Guards Ice Spirit Knight
Guards Knight Tesla
Knight Tesla Guards
Arrows Firecracker Ice Spirit Tesla Dart Goblin
Guards Knight Tesla Dart Goblin
Knight Tesla
Ice Spirit Knight Firecracker
Tesla Dart Goblin Guards
Knight Tesla Dart Goblin Guards
Arrows Guards
Knight Tesla Guards
Firecracker Tesla Dart Goblin
Tesla Guards Ice Spirit Knight Firecracker Dart Goblin
Arrows Firecracker Tesla Dart Goblin
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Dart Goblin Guards
Arrows Firecracker Dart Goblin
Arrows Dart Goblin
Arrows Knight Firecracker Dart Goblin Guards
Arrows Firecracker
Arrows Firecracker Ice Spirit Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Ice Spirit Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Guards
Firecracker Arrows Knight Dart Goblin
Arrows Firecracker Dart Goblin
Knight Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows
Arrows
Arrows Firecracker Ice Spirit
Arrows Firecracker Dart Goblin
Arrows
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Ice Spirit Firecracker Dart Goblin Guards
Arrows Dart Goblin
Ice Spirit Arrows Firecracker
Arrows Firecracker
Ice Spirit Dart Goblin Guards
Arrows Firecracker Dart Goblin
Arrows
Knight Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows
Firecracker Dart Goblin
Ice Spirit Firecracker Dart Goblin Guards
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin

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