My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Wizard Balloon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Goblin Gang Dart Goblin Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon
Giant Snowball
Goblin Gang Dart Goblin Balloon
Zap
Goblin Gang Dart Goblin Balloon
Barbarian Barrel
Ice Spirit Knight Goblin Gang Dart Goblin Wizard Electro Wizard
The Log
Ice Spirit Goblin Gang Dart Goblin
Earthquake
Goblin Gang
Arrows
Ice Spirit Goblin Gang Dart Goblin
Royal Delivery
Ice Spirit Knight Goblin Gang Dart Goblin Wizard Balloon Electro Wizard
Fireball
Goblin Gang Dart Goblin Wizard Balloon Electro Wizard
Poison
Goblin Gang Dart Goblin Wizard Balloon Electro Wizard
Lightning
Knight Wizard Balloon Electro Wizard
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Dart Goblin Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Knight Goblin Gang Dart Goblin Electro Wizard Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Knight Goblin Gang

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Balloon Dart Goblin
Arrows
Balloon Knight
Knight
Ice Spirit Goblin Gang Dart Goblin Balloon Arrows Wizard Electro Wizard
Goblin Gang
Knight Dart Goblin Balloon
Dart Goblin
Knight Ice Spirit Goblin Gang Balloon
Wizard
Knight Balloon
Balloon
Ice Spirit Arrows Knight Goblin Gang Dart Goblin Wizard Electro Wizard
Electro Wizard
Knight Balloon

Defense Synergies 4 10

Ice Spirit
Goblin Gang Knight Dart Goblin Wizard Electro Wizard
Arrows
Knight
Knight
Goblin Gang Dart Goblin Electro Wizard Ice Spirit Arrows Wizard
Goblin Gang
Ice Spirit Knight Dart Goblin Electro Wizard
Dart Goblin
Knight Ice Spirit Goblin Gang Electro Wizard
Wizard
Ice Spirit Knight Electro Wizard
Balloon
Electro Wizard
Knight Ice Spirit Goblin Gang Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Wizard Electro Wizard
Ice Spirit Knight Goblin Gang Dart Goblin Electro Wizard
Goblin Gang Knight Dart Goblin Electro Wizard
Knight Goblin Gang Dart Goblin Electro Wizard
Arrows
Arrows Goblin Gang Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Ice Spirit Arrows Goblin Gang Wizard
Arrows Dart Goblin Electro Wizard
Goblin Gang
Knight Goblin Gang Ice Spirit Dart Goblin Electro Wizard
Goblin Gang Dart Goblin Electro Wizard Arrows Knight Wizard
Arrows Goblin Gang Dart Goblin Wizard Electro Wizard
Ice Spirit Knight Goblin Gang Wizard Electro Wizard
Wizard Ice Spirit Arrows Goblin Gang Dart Goblin Electro Wizard
Knight Goblin Gang Electro Wizard
Ice Spirit Goblin Gang Electro Wizard
Wizard Arrows Knight Goblin Gang Electro Wizard
Ice Spirit Arrows Knight Goblin Gang Dart Goblin Wizard Electro Wizard
Arrows Wizard Ice Spirit Knight Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Goblin Gang Wizard Arrows Knight Dart Goblin Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Electro Wizard
Electro Wizard Arrows Knight Goblin Gang Wizard
Goblin Gang Ice Spirit Knight Electro Wizard
Goblin Gang Knight Electro Wizard
Knight Goblin Gang
Arrows Wizard Ice Spirit Goblin Gang Dart Goblin Electro Wizard
Goblin Gang Knight Dart Goblin Electro Wizard
Knight
Electro Wizard Ice Spirit Knight
Goblin Gang Dart Goblin
Knight Dart Goblin
Arrows Electro Wizard
Knight Goblin Gang Wizard
Wizard Dart Goblin
Goblin Gang Electro Wizard Ice Spirit Knight Dart Goblin
Arrows Dart Goblin Wizard Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin
Arrows Dart Goblin Electro Wizard
Arrows Dart Goblin
Arrows Knight Dart Goblin
Wizard Arrows
Arrows Wizard Ice Spirit Dart Goblin
Arrows Dart Goblin Wizard
Arrows Ice Spirit Dart Goblin Wizard
Arrows Dart Goblin Wizard
Goblin Gang Electro Wizard
Arrows Knight Dart Goblin Wizard Electro Wizard
Arrows Dart Goblin Wizard
Knight Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows
Arrows Dart Goblin Wizard Electro Wizard
Arrows Dart Goblin Wizard
Arrows Wizard
Arrows
Arrows Ice Spirit Wizard
Arrows Dart Goblin Wizard Electro Wizard
Arrows Wizard
Arrows Dart Goblin
Arrows Dart Goblin Wizard Electro Wizard
Electro Wizard Ice Spirit Dart Goblin Wizard
Arrows Dart Goblin Wizard
Ice Spirit Arrows Electro Wizard
Arrows Wizard
Electro Wizard Ice Spirit Goblin Gang Dart Goblin
Arrows Dart Goblin Wizard Electro Wizard
Arrows
Knight Goblin Gang Dart Goblin Wizard Electro Wizard
Arrows Dart Goblin Wizard
Arrows
Dart Goblin
Ice Spirit Goblin Gang Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Wizard

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