My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Goblin Gang

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang
Zap
Goblin Gang Firecracker
Barbarian Barrel
Ice Spirit Knight Goblin Gang Firecracker Tesla
The Log
Ice Spirit Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker Tesla
Arrows
Ice Spirit Goblin Gang Firecracker
Royal Delivery
Ice Spirit Knight Goblin Gang Firecracker
Fireball
Goblin Gang Firecracker Tesla
Poison
Goblin Gang Firecracker
Lightning
Knight Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker Rocket Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Rocket Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Knight Rocket Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Knight Goblin Gang Firecracker Tesla Freeze Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Knight Goblin Gang

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Firecracker
Arrows
Knight Freeze
Knight
Ice Spirit Goblin Gang Firecracker Arrows
Goblin Gang
Knight Firecracker
Firecracker
Knight Ice Spirit Goblin Gang
Tesla
Rocket
Freeze
Arrows

Defense Synergies 5 8

Ice Spirit
Goblin Gang Knight Firecracker Tesla Rocket
Arrows
Knight Tesla
Knight
Goblin Gang Firecracker Tesla Ice Spirit Arrows
Goblin Gang
Ice Spirit Knight Tesla Firecracker
Firecracker
Knight Ice Spirit Goblin Gang Tesla
Tesla
Knight Goblin Gang Ice Spirit Arrows Firecracker
Rocket
Ice Spirit
Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Firecracker Tesla
Ice Spirit Knight Goblin Gang Firecracker Tesla
Goblin Gang Tesla Rocket Knight Freeze
Tesla Knight Goblin Gang Firecracker
Arrows Firecracker Rocket
Arrows Goblin Gang Freeze Firecracker Tesla
Tesla Rocket Ice Spirit Arrows Goblin Gang Firecracker Freeze
Rocket Arrows Tesla
Tesla Goblin Gang
Knight Goblin Gang Ice Spirit Firecracker Tesla
Goblin Gang Arrows Knight Firecracker Tesla Freeze
Arrows Tesla Goblin Gang Firecracker
Tesla Ice Spirit Knight Goblin Gang Rocket Freeze
Rocket Ice Spirit Arrows Goblin Gang Firecracker Tesla Freeze
Knight Goblin Gang Tesla
Rocket Ice Spirit Goblin Gang Tesla Freeze
Tesla Arrows Knight Goblin Gang Firecracker
Ice Spirit Arrows Tesla Knight Goblin Gang Firecracker
Arrows Freeze Ice Spirit Knight Firecracker Tesla
Tesla
Goblin Gang Arrows Knight Firecracker Tesla
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Tesla
Arrows Knight Goblin Gang Firecracker Tesla Rocket
Goblin Gang Ice Spirit Knight Rocket
Goblin Gang Rocket Knight Tesla
Knight Goblin Gang Tesla
Arrows Firecracker Rocket Ice Spirit Goblin Gang Tesla Freeze
Goblin Gang Rocket Knight Tesla
Knight Tesla
Rocket Freeze Ice Spirit Knight Firecracker
Goblin Gang Tesla
Knight Tesla
Rocket Arrows
Rocket Knight Goblin Gang Tesla
Firecracker Tesla
Goblin Gang Tesla Ice Spirit Knight Firecracker Rocket Freeze
Arrows Firecracker Tesla Freeze
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Rocket Freeze
Arrows Firecracker
Rocket Arrows
Arrows Knight Firecracker Rocket Freeze
Rocket Arrows Firecracker
Arrows Firecracker Ice Spirit Rocket Freeze
Arrows Firecracker
Arrows Ice Spirit Firecracker Freeze
Arrows Firecracker
Rocket Goblin Gang
Firecracker Rocket Arrows Knight
Arrows Firecracker Rocket
Rocket Knight Firecracker
Arrows Firecracker Rocket Freeze
Arrows Firecracker
Rocket Arrows Firecracker
Arrows Firecracker Rocket
Arrows Rocket Freeze
Rocket
Rocket Arrows Firecracker
Rocket Arrows Firecracker
Rocket
Rocket Arrows
Rocket
Rocket Arrows
Arrows Firecracker Freeze Ice Spirit
Arrows Firecracker
Arrows
Rocket Arrows Firecracker
Arrows Firecracker
Rocket Ice Spirit Firecracker Freeze
Arrows Rocket
Rocket Ice Spirit Arrows Firecracker Freeze
Rocket Arrows Firecracker
Ice Spirit Goblin Gang Rocket Freeze
Rocket Arrows Firecracker
Freeze
Arrows
Knight Goblin Gang Firecracker Rocket
Arrows Firecracker
Rocket Arrows
Firecracker
Ice Spirit Goblin Gang Firecracker Rocket Freeze
Firecracker Rocket
Firecracker Rocket Freeze
Firecracker Rocket

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