My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Firecracker

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Goblin Gang Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner
Giant Snowball
Goblin Gang Miner
Zap
Goblin Gang Firecracker Mortar
Barbarian Barrel
Ice Spirit Knight Goblin Gang Firecracker Mortar
The Log
Ice Spirit Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker Mortar
Arrows
Ice Spirit Goblin Gang Firecracker
Royal Delivery
Ice Spirit Knight Goblin Gang Firecracker Miner
Fireball
Goblin Gang Firecracker Mortar
Poison
Goblin Gang Firecracker Mortar
Lightning
Knight Mortar
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Mortar Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Knight Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Knight Goblin Gang Firecracker Miner Mortar Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Knight Goblin Gang

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Firecracker Mortar Miner
Arrows
Knight Mortar Miner
Knight
Ice Spirit Goblin Gang Firecracker Mortar Arrows Poison Miner
Goblin Gang
Knight Miner Firecracker Mortar
Firecracker
Knight Miner Ice Spirit Goblin Gang Mortar
Mortar
Knight Miner Ice Spirit Arrows Goblin Gang Firecracker
Poison
Miner Knight
Miner
Goblin Gang Firecracker Mortar Poison Ice Spirit Arrows Knight

Defense Synergies 3 14

Ice Spirit
Goblin Gang Knight Firecracker Mortar Poison Miner
Arrows
Knight Mortar
Knight
Goblin Gang Firecracker Ice Spirit Arrows Mortar Poison
Goblin Gang
Ice Spirit Knight Firecracker Mortar Miner
Firecracker
Knight Ice Spirit Goblin Gang Mortar
Mortar
Ice Spirit Arrows Knight Goblin Gang Firecracker Poison
Poison
Ice Spirit Knight Mortar
Miner
Ice Spirit Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Mortar
Ice Spirit Knight Goblin Gang Firecracker Mortar
Goblin Gang Mortar Knight
Knight Goblin Gang Firecracker Mortar
Arrows Firecracker Poison
Arrows Goblin Gang Firecracker
Ice Spirit Arrows Goblin Gang Firecracker Mortar Poison
Arrows Poison
Goblin Gang Mortar
Knight Goblin Gang Ice Spirit Firecracker Miner
Goblin Gang Poison Arrows Knight Firecracker
Arrows Goblin Gang Firecracker Poison
Mortar Ice Spirit Knight Goblin Gang
Ice Spirit Arrows Goblin Gang Firecracker Mortar Poison
Knight Goblin Gang Mortar
Ice Spirit Goblin Gang Mortar
Arrows Knight Goblin Gang Firecracker Mortar Poison
Ice Spirit Arrows Mortar Knight Goblin Gang Firecracker
Arrows Mortar Poison Ice Spirit Knight Firecracker
Mortar
Goblin Gang Arrows Knight Firecracker Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang
Poison Arrows Knight Goblin Gang Firecracker Mortar Miner
Goblin Gang Ice Spirit Knight
Goblin Gang Knight
Knight Goblin Gang
Arrows Firecracker Poison Ice Spirit Goblin Gang
Goblin Gang Knight
Knight
Ice Spirit Knight Firecracker Mortar Poison
Goblin Gang
Knight
Arrows Poison
Knight Goblin Gang
Firecracker
Goblin Gang Ice Spirit Knight Firecracker Mortar Poison
Arrows Poison Firecracker
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight Firecracker Mortar
Arrows Firecracker Mortar Poison Miner
Arrows Poison Miner
Arrows Knight Firecracker Poison
Poison Arrows Firecracker Mortar
Arrows Firecracker Poison Ice Spirit
Arrows Firecracker Mortar Poison
Arrows Poison Ice Spirit Firecracker
Arrows Poison Miner Firecracker Mortar
Goblin Gang Poison
Firecracker Poison Miner Arrows Knight Mortar
Poison Arrows Firecracker
Poison Knight Firecracker Mortar Miner
Arrows Firecracker Mortar Poison
Arrows Firecracker Mortar Poison
Arrows Firecracker Mortar Poison
Arrows Firecracker Mortar Poison
Arrows Mortar Poison
Arrows Firecracker Mortar Poison
Arrows Firecracker Mortar Poison Miner
Poison
Arrows Poison
Arrows Mortar Poison
Arrows Firecracker Poison Ice Spirit Mortar
Arrows Firecracker Mortar Poison Miner
Arrows Mortar Poison Miner
Poison Miner Arrows Firecracker Mortar
Poison Arrows Firecracker
Ice Spirit Firecracker Poison
Poison Arrows Mortar Miner
Ice Spirit Arrows Firecracker Poison
Arrows Firecracker Poison
Ice Spirit Goblin Gang
Poison Arrows Firecracker
Arrows
Poison Miner Knight Goblin Gang Firecracker
Arrows Firecracker Mortar Poison
Arrows Poison
Firecracker
Ice Spirit Goblin Gang Firecracker Poison
Firecracker Poison
Poison Firecracker Mortar Miner
Firecracker Mortar

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