My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Bad
F2P score
Great!

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Royal Delivery Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Hog Rider Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Baby Dragon
Zap
Barbarian Barrel
Ice Spirit Knight
The Log
Ice Spirit Hog Rider
Earthquake
Hog Rider
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Knight Hog Rider Baby Dragon
Fireball
Hog Rider Baby Dragon
Poison
Lightning
Knight Baby Dragon
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Royal Delivery Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Royal Delivery Earthquake Baby Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Knight Royal Delivery Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Knight Royal Delivery Earthquake Hog Rider Baby Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Knight Royal Delivery

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Hog Rider Baby Dragon Mega Knight
Arrows
Hog Rider Knight Earthquake Mega Knight
Knight
Ice Spirit Hog Rider Baby Dragon Arrows Earthquake
Royal Delivery
Earthquake
Hog Rider Arrows Knight Mega Knight
Hog Rider
Ice Spirit Arrows Knight Earthquake Baby Dragon Mega Knight
Baby Dragon
Knight Ice Spirit Hog Rider Mega Knight
Mega Knight
Ice Spirit Arrows Earthquake Hog Rider Baby Dragon

Defense Synergies 2 14

Ice Spirit
Knight Royal Delivery Earthquake Baby Dragon Mega Knight
Arrows
Mega Knight Knight Royal Delivery
Knight
Royal Delivery Ice Spirit Arrows Earthquake Baby Dragon
Royal Delivery
Knight Ice Spirit Arrows Earthquake Baby Dragon Mega Knight
Earthquake
Ice Spirit Knight Royal Delivery Mega Knight
Hog Rider
Baby Dragon
Ice Spirit Knight Royal Delivery Mega Knight
Mega Knight
Arrows Ice Spirit Royal Delivery Earthquake Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Baby Dragon
Ice Spirit Knight Royal Delivery Mega Knight
Mega Knight Knight Royal Delivery
Knight Mega Knight
Arrows Royal Delivery Earthquake Mega Knight
Arrows Royal Delivery Earthquake Baby Dragon Mega Knight
Ice Spirit Arrows Royal Delivery Baby Dragon
Earthquake Arrows Baby Dragon Mega Knight
Knight Ice Spirit Royal Delivery Mega Knight
Arrows Knight Royal Delivery Earthquake Baby Dragon Mega Knight
Arrows Royal Delivery Baby Dragon
Mega Knight Ice Spirit Knight Royal Delivery Earthquake
Mega Knight Ice Spirit Arrows Royal Delivery Earthquake Baby Dragon
Knight Mega Knight
Ice Spirit Royal Delivery Mega Knight
Mega Knight Arrows Knight Royal Delivery
Ice Spirit Arrows Royal Delivery Mega Knight Knight Baby Dragon
Arrows Royal Delivery Earthquake Baby Dragon Ice Spirit Knight Mega Knight
Mega Knight Arrows Knight Royal Delivery Earthquake Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Royal Delivery
Royal Delivery Arrows Knight Baby Dragon Mega Knight
Royal Delivery Mega Knight Ice Spirit Knight
Mega Knight Knight Royal Delivery
Knight Royal Delivery Mega Knight
Arrows Royal Delivery Ice Spirit Baby Dragon
Royal Delivery Knight
Mega Knight Knight Royal Delivery
Royal Delivery Mega Knight Ice Spirit Knight Baby Dragon
Royal Delivery
Mega Knight Knight
Mega Knight Arrows Royal Delivery
Royal Delivery Mega Knight Knight
Baby Dragon Mega Knight
Ice Spirit Knight Royal Delivery Baby Dragon
Arrows Mega Knight Royal Delivery Earthquake Baby Dragon
Arrows Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Knight Baby Dragon
Arrows Baby Dragon
Earthquake Arrows Baby Dragon
Earthquake Arrows Knight
Arrows Earthquake Baby Dragon Mega Knight
Arrows Ice Spirit Baby Dragon
Arrows Earthquake Baby Dragon
Arrows Earthquake Ice Spirit Baby Dragon
Arrows
Arrows Knight Earthquake
Arrows Baby Dragon
Earthquake Knight Baby Dragon
Earthquake Arrows Baby Dragon
Earthquake Arrows Baby Dragon
Earthquake Arrows Baby Dragon
Earthquake Arrows Baby Dragon Mega Knight
Arrows Earthquake
Arrows Earthquake Baby Dragon Mega Knight
Arrows Earthquake Baby Dragon Mega Knight
Earthquake Baby Dragon Mega Knight
Arrows
Earthquake Arrows Baby Dragon
Arrows Earthquake Ice Spirit Baby Dragon Mega Knight
Arrows Earthquake Baby Dragon
Arrows Baby Dragon Mega Knight
Arrows Baby Dragon
Arrows Baby Dragon
Ice Spirit
Arrows Earthquake Mega Knight
Ice Spirit Arrows
Mega Knight
Arrows Earthquake
Earthquake Ice Spirit
Arrows Baby Dragon
Arrows
Knight Baby Dragon Mega Knight
Arrows Earthquake Baby Dragon
Arrows
Mega Knight
Ice Spirit Baby Dragon
Baby Dragon Mega Knight
Mega Knight

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