My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Valkyrie Dark Prince Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Valkyrie Hog Rider Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince Prince
Giant Snowball
Hog Rider
Zap
Dark Prince Prince
Barbarian Barrel
Ice Spirit Knight Valkyrie Dark Prince Electro Wizard
The Log
Ice Spirit Hog Rider Dark Prince Prince
Earthquake
Hog Rider
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Knight Valkyrie Hog Rider Dark Prince Prince Electro Wizard
Fireball
Hog Rider Electro Wizard
Poison
Electro Wizard
Lightning
Knight Valkyrie Dark Prince Prince Electro Wizard
Rocket
Valkyrie Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Valkyrie Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Knight Valkyrie Dark Prince Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Knight Valkyrie Hog Rider Dark Prince Electro Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Arrows Knight Valkyrie

Attack Synergies 8 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Valkyrie Hog Rider Dark Prince Prince
Arrows
Hog Rider Knight Dark Prince Prince
Knight
Ice Spirit Hog Rider Arrows Prince Electro Wizard
Valkyrie
Ice Spirit Hog Rider Prince Dark Prince Electro Wizard
Hog Rider
Ice Spirit Arrows Knight Valkyrie Dark Prince Prince Electro Wizard
Dark Prince
Prince Ice Spirit Arrows Valkyrie Hog Rider Electro Wizard
Prince
Valkyrie Dark Prince Ice Spirit Arrows Knight Hog Rider Electro Wizard
Electro Wizard
Knight Valkyrie Hog Rider Dark Prince Prince

Defense Synergies 1 14

Ice Spirit
Knight Valkyrie Dark Prince Prince Electro Wizard
Arrows
Knight Valkyrie Dark Prince Prince
Knight
Electro Wizard Ice Spirit Arrows
Valkyrie
Ice Spirit Arrows Prince Electro Wizard
Hog Rider
Dark Prince
Ice Spirit Arrows Prince Electro Wizard
Prince
Ice Spirit Arrows Valkyrie Dark Prince Electro Wizard
Electro Wizard
Knight Ice Spirit Valkyrie Dark Prince Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Electro Wizard
Ice Spirit Knight Valkyrie Dark Prince Prince Electro Wizard
Prince Knight Valkyrie Dark Prince Electro Wizard
Prince Knight Valkyrie Dark Prince Electro Wizard
Arrows Valkyrie Dark Prince Prince
Arrows Valkyrie Dark Prince Electro Wizard
Electro Wizard Ice Spirit Arrows
Arrows Valkyrie Electro Wizard
Prince
Knight Ice Spirit Valkyrie Dark Prince Prince Electro Wizard
Valkyrie Electro Wizard Arrows Knight Dark Prince
Arrows Electro Wizard
Prince Ice Spirit Knight Valkyrie Dark Prince Electro Wizard
Valkyrie Ice Spirit Arrows Dark Prince Prince Electro Wizard
Knight Prince Electro Wizard
Ice Spirit Prince Electro Wizard
Arrows Knight Valkyrie Dark Prince Prince Electro Wizard
Ice Spirit Arrows Knight Valkyrie Dark Prince Prince Electro Wizard
Arrows Valkyrie Ice Spirit Knight Dark Prince Electro Wizard
Prince Electro Wizard
Valkyrie Dark Prince Arrows Knight Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Dark Prince Prince Electro Wizard
Electro Wizard Arrows Knight Valkyrie Prince
Ice Spirit Knight Valkyrie Dark Prince Prince Electro Wizard
Valkyrie Dark Prince Prince Knight Electro Wizard
Knight Valkyrie Dark Prince Prince
Arrows Ice Spirit Electro Wizard
Dark Prince Prince Knight Valkyrie Electro Wizard
Knight Valkyrie Dark Prince Prince
Electro Wizard Ice Spirit Knight Valkyrie Dark Prince Prince
Knight Valkyrie Dark Prince Prince
Arrows Valkyrie Dark Prince Prince Electro Wizard
Dark Prince Prince Knight Valkyrie
Valkyrie
Electro Wizard Ice Spirit Knight Valkyrie Dark Prince Prince
Arrows Valkyrie Dark Prince Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Valkyrie
Arrows Electro Wizard
Arrows
Arrows Knight Valkyrie Dark Prince Prince
Arrows Valkyrie Dark Prince
Arrows Ice Spirit
Arrows
Arrows Ice Spirit
Arrows
Prince Electro Wizard
Arrows Knight Valkyrie Dark Prince Prince Electro Wizard
Arrows
Knight
Arrows
Arrows Prince
Arrows
Arrows
Arrows
Arrows Dark Prince Prince Electro Wizard
Arrows Valkyrie
Prince
Arrows
Prince
Arrows
Arrows Ice Spirit Valkyrie Dark Prince
Arrows Electro Wizard
Arrows Prince
Arrows
Arrows Electro Wizard
Electro Wizard Ice Spirit
Arrows
Ice Spirit Arrows Electro Wizard
Prince
Arrows
Electro Wizard Ice Spirit Dark Prince Prince
Arrows Electro Wizard
Arrows
Knight Valkyrie Dark Prince Prince Electro Wizard
Arrows
Arrows
Dark Prince Prince
Ice Spirit Electro Wizard
Electro Wizard
Dark Prince Prince Electro Wizard
Prince

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