My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Musketeer Balloon Ice Wizard Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Musketeer Balloon
Zap
Balloon
Barbarian Barrel
Ice Spirit Musketeer Ice Wizard Electro Wizard
The Log
Ice Spirit Musketeer
Earthquake
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Musketeer Balloon Ice Wizard Electro Wizard
Fireball
Musketeer Balloon Ice Wizard Electro Wizard
Poison
Musketeer Balloon Ice Wizard Electro Wizard
Lightning
Musketeer Balloon Ice Wizard Electro Wizard
Rocket
Musketeer Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Royal Delivery Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Royal Delivery Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Royal Delivery Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Royal Delivery Ice Wizard Musketeer Electro Wizard Golden Knight Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Royal Delivery Ice Wizard

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Balloon Musketeer
Arrows
Balloon
Royal Delivery
Musketeer
Ice Spirit Balloon
Balloon
Ice Spirit Arrows Musketeer Ice Wizard Electro Wizard Golden Knight
Ice Wizard
Balloon
Electro Wizard
Balloon
Golden Knight
Balloon

Defense Synergies 3 12

Ice Spirit
Musketeer Royal Delivery Ice Wizard Electro Wizard Golden Knight
Arrows
Royal Delivery Ice Wizard Golden Knight
Royal Delivery
Musketeer Electro Wizard Ice Spirit Arrows Ice Wizard Golden Knight
Musketeer
Ice Spirit Royal Delivery Electro Wizard Golden Knight
Balloon
Ice Wizard
Ice Spirit Arrows Royal Delivery Golden Knight
Electro Wizard
Royal Delivery Ice Spirit Musketeer
Golden Knight
Ice Spirit Arrows Royal Delivery Musketeer Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Electro Wizard Golden Knight
Ice Spirit Royal Delivery Musketeer Ice Wizard Electro Wizard
Royal Delivery Musketeer Ice Wizard Electro Wizard
Musketeer Ice Wizard Electro Wizard
Arrows Royal Delivery
Arrows Royal Delivery Musketeer Ice Wizard Electro Wizard
Musketeer Electro Wizard Ice Spirit Arrows Royal Delivery Ice Wizard
Arrows Musketeer Electro Wizard Golden Knight
Musketeer Ice Wizard
Ice Spirit Royal Delivery Musketeer Ice Wizard Electro Wizard
Ice Wizard Electro Wizard Arrows Royal Delivery Musketeer
Arrows Musketeer Royal Delivery Ice Wizard Electro Wizard
Ice Spirit Royal Delivery Musketeer Ice Wizard Electro Wizard
Ice Spirit Arrows Royal Delivery Electro Wizard Golden Knight
Electro Wizard
Ice Spirit Royal Delivery Electro Wizard
Arrows Royal Delivery Musketeer Electro Wizard
Ice Spirit Arrows Royal Delivery Musketeer Ice Wizard Electro Wizard Golden Knight
Arrows Royal Delivery Ice Spirit Musketeer Ice Wizard Electro Wizard
Musketeer Electro Wizard
Arrows Royal Delivery Musketeer Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Electro Wizard
Royal Delivery Electro Wizard Arrows Musketeer
Royal Delivery Ice Spirit Musketeer Electro Wizard Golden Knight
Royal Delivery Musketeer Electro Wizard
Royal Delivery Musketeer
Arrows Royal Delivery Ice Spirit Musketeer Ice Wizard Electro Wizard
Royal Delivery Musketeer Ice Wizard Electro Wizard
Royal Delivery
Royal Delivery Electro Wizard Ice Spirit
Royal Delivery Musketeer
Musketeer Golden Knight
Arrows Royal Delivery Electro Wizard
Royal Delivery Golden Knight
Musketeer
Electro Wizard Ice Spirit Royal Delivery Musketeer Golden Knight
Arrows Royal Delivery Musketeer Ice Wizard Electro Wizard Golden Knight
Arrows Royal Delivery Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Golden Knight
Arrows Musketeer Ice Wizard Electro Wizard Golden Knight
Arrows
Arrows Musketeer
Arrows
Arrows Ice Spirit Musketeer Ice Wizard
Arrows Musketeer
Arrows Ice Spirit Ice Wizard
Arrows Golden Knight
Musketeer Electro Wizard
Arrows Musketeer Electro Wizard Golden Knight
Arrows Musketeer
Musketeer Golden Knight
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer Golden Knight
Arrows Musketeer
Arrows
Arrows Musketeer Electro Wizard
Arrows Golden Knight
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Ice Spirit Ice Wizard
Arrows Musketeer Ice Wizard Electro Wizard Golden Knight
Arrows Musketeer Golden Knight
Arrows Musketeer Golden Knight
Arrows Musketeer Ice Wizard Electro Wizard
Electro Wizard Ice Spirit Musketeer
Arrows Musketeer
Ice Spirit Arrows Electro Wizard
Arrows
Electro Wizard Ice Spirit Musketeer
Arrows Musketeer Ice Wizard Electro Wizard
Arrows
Musketeer Electro Wizard
Arrows Musketeer
Arrows
Musketeer
Ice Spirit Musketeer Electro Wizard Golden Knight
Musketeer Electro Wizard
Musketeer Electro Wizard Golden Knight

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