My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla Electro Dragon P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Inferno Dragon
Giant Snowball
Guards Electro Dragon Inferno Dragon
Zap
Guards Inferno Dragon
Barbarian Barrel
Ice Spirit Tesla Guards
The Log
Ice Spirit Guards
Earthquake
Tesla Guards
Arrows
Ice Spirit Guards
Royal Delivery
Ice Spirit Guards Electro Dragon P.E.K.K.A Inferno Dragon
Fireball
Tesla Electro Dragon Inferno Dragon
Poison
Guards Electro Dragon
Lightning
Tesla Electro Dragon Inferno Dragon
Rocket
Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Electro Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Guards P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Arrows Guards Tesla Inferno Dragon Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Arrows Guards

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Guards Inferno Dragon
Arrows
P.E.K.K.A
Tesla
Guards
Ice Spirit The Log
Electro Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A
Ice Spirit Arrows Electro Dragon The Log
The Log
Guards P.E.K.K.A
Inferno Dragon
Ice Spirit Electro Dragon

Defense Synergies 2 15

Ice Spirit
Tesla Guards Electro Dragon P.E.K.K.A The Log Inferno Dragon
Arrows
Tesla P.E.K.K.A
Tesla
The Log Ice Spirit Arrows Guards Inferno Dragon
Guards
Ice Spirit Tesla Electro Dragon The Log
Electro Dragon
Ice Spirit Guards The Log Inferno Dragon
P.E.K.K.A
The Log Ice Spirit Arrows
The Log
Tesla P.E.K.K.A Ice Spirit Guards Electro Dragon Inferno Dragon
Inferno Dragon
Ice Spirit Tesla Electro Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Electro Dragon The Log
P.E.K.K.A Inferno Dragon Ice Spirit Tesla Electro Dragon The Log
Tesla P.E.K.K.A Electro Dragon Inferno Dragon
Tesla P.E.K.K.A Inferno Dragon Guards Electro Dragon
Arrows P.E.K.K.A The Log
Arrows The Log Tesla Guards Electro Dragon
Tesla Inferno Dragon Ice Spirit Arrows Electro Dragon
Arrows Tesla Electro Dragon P.E.K.K.A The Log
Tesla P.E.K.K.A Inferno Dragon
Guards Ice Spirit Tesla
Guards Arrows Tesla Electro Dragon The Log
Arrows Tesla Inferno Dragon Electro Dragon
Tesla P.E.K.K.A Ice Spirit Guards Electro Dragon The Log
Ice Spirit Arrows Tesla Guards Electro Dragon P.E.K.K.A The Log
P.E.K.K.A Inferno Dragon Tesla
Ice Spirit Tesla P.E.K.K.A The Log Inferno Dragon
Tesla Arrows Electro Dragon P.E.K.K.A
Ice Spirit Arrows Tesla Guards Electro Dragon The Log
Arrows The Log Ice Spirit Tesla Guards Electro Dragon Inferno Dragon
P.E.K.K.A Tesla Inferno Dragon
Arrows Tesla Guards Electro Dragon P.E.K.K.A The Log
P.E.K.K.A Tesla Guards Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Tesla P.E.K.K.A
Arrows Tesla Electro Dragon The Log Inferno Dragon
Guards P.E.K.K.A Ice Spirit Electro Dragon The Log
Guards P.E.K.K.A Tesla The Log
P.E.K.K.A Tesla Guards Inferno Dragon
Arrows Ice Spirit Tesla Electro Dragon
Guards P.E.K.K.A Tesla
P.E.K.K.A Tesla Inferno Dragon
Electro Dragon P.E.K.K.A Ice Spirit The Log Inferno Dragon
P.E.K.K.A Tesla Guards Inferno Dragon
P.E.K.K.A Inferno Dragon Tesla Guards Electro Dragon
P.E.K.K.A Arrows Guards The Log
P.E.K.K.A Tesla Guards
Tesla Electro Dragon
Tesla Guards Electro Dragon Ice Spirit P.E.K.K.A The Log Inferno Dragon
Arrows Tesla Electro Dragon P.E.K.K.A The Log Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards Electro Dragon The Log
Arrows Electro Dragon The Log
Arrows Electro Dragon The Log
Arrows Guards The Log
Arrows The Log
Arrows Ice Spirit Electro Dragon
Arrows The Log
Arrows The Log Ice Spirit Electro Dragon
Arrows The Log Electro Dragon
Guards Electro Dragon
Arrows Electro Dragon The Log
Arrows Electro Dragon
The Log
Arrows Electro Dragon
Arrows The Log
Arrows Electro Dragon The Log
Arrows Electro Dragon The Log
Arrows
Arrows Electro Dragon The Log
Arrows Electro Dragon The Log
The Log
Arrows
The Log
Arrows Electro Dragon The Log
Arrows The Log Ice Spirit Electro Dragon
Inferno Dragon
Arrows The Log Electro Dragon
Arrows Electro Dragon The Log
Arrows The Log
Arrows Electro Dragon
Electro Dragon Ice Spirit Guards
Arrows Electro Dragon The Log
Ice Spirit Arrows Electro Dragon
P.E.K.K.A
Arrows The Log
Ice Spirit Guards Electro Dragon
Arrows Electro Dragon
Arrows The Log
Electro Dragon
Arrows The Log Electro Dragon
Arrows
Electro Dragon P.E.K.K.A
Electro Dragon Ice Spirit Guards The Log
Electro Dragon
Electro Dragon The Log
P.E.K.K.A Inferno Dragon
Electro Dragon

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