My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Valkyrie Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Hog Rider Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Phoenix
Giant Snowball
Hog Rider Guards
Zap
Firecracker Guards
Barbarian Barrel
Ice Spirit Firecracker Valkyrie Guards
The Log
Ice Spirit Firecracker Hog Rider Guards
Earthquake
Firecracker Hog Rider Guards
Arrows
Ice Spirit Firecracker Guards
Royal Delivery
Ice Spirit Firecracker Valkyrie Hog Rider Guards
Fireball
Firecracker Hog Rider
Poison
Firecracker Guards Phoenix
Lightning
Valkyrie Phoenix
Rocket
Valkyrie Hog Rider Phoenix

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Valkyrie Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Arrows Firecracker Guards Valkyrie Hog Rider Phoenix

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Arrows Firecracker

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Hog Rider Firecracker Guards Phoenix
Arrows
Hog Rider Phoenix
Firecracker
Hog Rider Ice Spirit Valkyrie
Valkyrie
Ice Spirit Hog Rider Firecracker
Hog Rider
Ice Spirit Arrows Firecracker Valkyrie The Log Guards
Guards
Ice Spirit Hog Rider The Log
The Log
Hog Rider Guards
Phoenix
Ice Spirit Arrows

Defense Synergies 2 10

Ice Spirit
Firecracker Valkyrie Guards The Log Phoenix
Arrows
Valkyrie Phoenix
Firecracker
Valkyrie The Log Ice Spirit Guards
Valkyrie
Firecracker Ice Spirit Arrows The Log
Hog Rider
Guards
Ice Spirit Firecracker The Log
The Log
Firecracker Ice Spirit Valkyrie Guards
Phoenix
Ice Spirit Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie The Log
Ice Spirit Firecracker Valkyrie The Log Phoenix
Valkyrie
Firecracker Valkyrie Guards Phoenix
Arrows Firecracker Valkyrie The Log
Arrows The Log Firecracker Valkyrie Guards
Ice Spirit Arrows Firecracker Phoenix
Arrows Valkyrie The Log Phoenix
Phoenix
Guards Ice Spirit Firecracker Valkyrie Phoenix
Valkyrie Guards Arrows Firecracker The Log
Arrows Firecracker Phoenix
Ice Spirit Valkyrie Guards The Log
Valkyrie Ice Spirit Arrows Firecracker Guards The Log
Phoenix
Ice Spirit The Log
Arrows Firecracker Valkyrie
Ice Spirit Arrows Valkyrie Firecracker Guards The Log
Arrows Valkyrie The Log Ice Spirit Firecracker Guards
Phoenix
Valkyrie Arrows Firecracker Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards
Arrows Firecracker Valkyrie The Log Phoenix
Guards Ice Spirit Valkyrie The Log
Valkyrie Guards The Log Phoenix
Valkyrie Guards Phoenix
Arrows Firecracker Ice Spirit
Guards Valkyrie Phoenix
Valkyrie Phoenix
Ice Spirit Firecracker Valkyrie The Log Phoenix
Guards Phoenix
Valkyrie Guards Phoenix
Arrows Valkyrie Guards The Log Phoenix
Valkyrie Guards
Firecracker Valkyrie
Guards Phoenix Ice Spirit Firecracker Valkyrie The Log
Arrows Valkyrie Firecracker The Log Phoenix
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie Guards The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker Valkyrie Guards The Log
Arrows Firecracker Valkyrie The Log
Arrows Firecracker Ice Spirit
Arrows Firecracker The Log
Arrows The Log Ice Spirit Firecracker
Arrows The Log Firecracker
Guards
Firecracker Arrows Valkyrie The Log
Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows
Arrows Firecracker The Log
Arrows Firecracker Valkyrie The Log
The Log
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Ice Spirit Valkyrie
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker
Ice Spirit Firecracker Guards
Arrows The Log
Ice Spirit Arrows Firecracker
Arrows Firecracker The Log
Ice Spirit Guards
Arrows Firecracker
Arrows The Log
Firecracker Valkyrie
Arrows The Log Firecracker
Arrows
Firecracker
Ice Spirit Firecracker Guards The Log
Firecracker
Firecracker The Log
Firecracker

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