My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Bad
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Valkyrie Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards
Giant Snowball
Goblin Barrel Guards
Zap
Goblin Barrel Guards
Barbarian Barrel
Ice Spirit Valkyrie Goblin Barrel Guards
The Log
Ice Spirit Goblin Barrel Guards
Earthquake
Goblin Barrel Guards
Arrows
Ice Spirit Goblin Barrel Guards
Royal Delivery
Ice Spirit Valkyrie Goblin Barrel Guards
Fireball
Goblin Barrel
Poison
Guards
Lightning
Valkyrie Goblinstein
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Valkyrie Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Valkyrie Guards Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Arrows Goblin Barrel Guards Tornado Valkyrie Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Arrows Goblin Barrel

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Goblin Barrel Guards
Arrows
Goblin Barrel
Valkyrie
Ice Spirit Goblin Barrel Tornado
Goblin Barrel
Ice Spirit Valkyrie Arrows Guards
Guards
Ice Spirit Goblin Barrel The Log
Tornado
Valkyrie The Log
The Log
Guards Tornado
Goblinstein

Defense Synergies 0 10

Ice Spirit
Valkyrie Guards Tornado The Log
Arrows
Valkyrie Tornado
Valkyrie
Ice Spirit Arrows Tornado The Log
Goblin Barrel
Guards
Ice Spirit The Log
Tornado
Ice Spirit Arrows Valkyrie The Log
The Log
Ice Spirit Valkyrie Guards Tornado
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie The Log
Ice Spirit Valkyrie The Log
Tornado Valkyrie
Valkyrie Guards
Arrows Valkyrie Tornado The Log
Arrows Tornado The Log Valkyrie Guards
Tornado Ice Spirit Arrows
Arrows Valkyrie The Log
Tornado
Guards Tornado Ice Spirit Valkyrie
Valkyrie Guards Arrows Tornado The Log
Arrows Tornado
Ice Spirit Valkyrie Guards The Log
Valkyrie Ice Spirit Arrows Guards Tornado The Log
Tornado Ice Spirit The Log
Arrows Valkyrie Tornado
Ice Spirit Arrows Valkyrie Guards Tornado The Log
Arrows Valkyrie Tornado The Log Ice Spirit Guards
Tornado
Valkyrie Arrows Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards
Arrows Valkyrie The Log
Guards Ice Spirit Valkyrie The Log
Valkyrie Guards Tornado The Log
Valkyrie Guards
Arrows Ice Spirit Tornado
Guards Valkyrie
Valkyrie
Ice Spirit Valkyrie Tornado The Log
Guards
Valkyrie Guards
Arrows Valkyrie Guards Tornado The Log
Valkyrie Guards
Valkyrie
Guards Ice Spirit Valkyrie Tornado The Log
Arrows Valkyrie The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Guards The Log
Arrows Tornado The Log
Arrows The Log
Arrows Valkyrie Guards The Log
Arrows Valkyrie The Log
Arrows Ice Spirit Tornado
Arrows Tornado The Log
Arrows The Log Ice Spirit Tornado
Arrows The Log Tornado
Guards Tornado
Arrows Valkyrie Tornado The Log
Arrows Tornado
The Log
Arrows
Arrows The Log
Arrows The Log
Arrows The Log
Arrows Tornado
Arrows The Log
Arrows Valkyrie Tornado The Log
The Log
Arrows Tornado
Tornado The Log
Arrows The Log
Arrows Tornado The Log Ice Spirit Valkyrie
Arrows The Log Tornado
Arrows Tornado The Log
Arrows Tornado The Log
Arrows Tornado
Ice Spirit Guards
Arrows The Log
Ice Spirit Arrows
Arrows The Log
Ice Spirit Guards
Arrows Tornado
Arrows The Log
Valkyrie
Arrows The Log
Arrows Tornado
Ice Spirit Guards Tornado The Log
Tornado
Tornado The Log

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