My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Good
Versatility
Godly!
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Suspicious Bush

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Goblin Drill
Giant Snowball
Bats Cannon Hog Rider Goblin Drill
Zap
Bats Cannon Goblin Drill
Barbarian Barrel
Ice Spirit Cannon Goblin Drill
The Log
Ice Spirit Cannon Suspicious Bush Hog Rider Goblin Drill
Earthquake
Cannon Hog Rider Goblin Drill
Arrows
Ice Spirit Bats Suspicious Bush Goblin Drill
Royal Delivery
Ice Spirit Bats Hog Rider Goblin Drill
Fireball
Cannon Suspicious Bush Hog Rider Goblin Drill
Poison
Bats Cannon Suspicious Bush Goblin Drill
Lightning
Cannon
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Earthquake

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Arrows Suspicious Bush Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Suspicious Bush Arrows Cannon Earthquake Hog Rider Goblin Drill

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats Suspicious Bush Arrows

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Bats Goblin Drill
Bats
Hog Rider Ice Spirit Goblin Drill
Arrows
Hog Rider Earthquake Goblin Drill
Cannon
Suspicious Bush
Earthquake
Hog Rider Arrows
Hog Rider
Ice Spirit Bats Arrows Earthquake
Goblin Drill
Ice Spirit Bats Arrows

Defense Synergies 0 9

Ice Spirit
Bats Cannon Earthquake Goblin Drill
Bats
Ice Spirit Cannon Earthquake Goblin Drill
Arrows
Cannon
Cannon
Ice Spirit Bats Arrows Earthquake
Suspicious Bush
Earthquake
Ice Spirit Bats Cannon
Hog Rider
Goblin Drill
Ice Spirit Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon
Ice Spirit Bats Cannon Goblin Drill
Cannon Bats Goblin Drill
Cannon Bats Goblin Drill
Arrows Earthquake
Arrows Bats Cannon Earthquake
Bats Ice Spirit Arrows Cannon
Earthquake Arrows Cannon
Cannon Goblin Drill
Ice Spirit Cannon
Bats Arrows Cannon Earthquake Goblin Drill
Arrows Bats
Cannon Goblin Drill Ice Spirit Bats Earthquake
Ice Spirit Bats Arrows Cannon Earthquake Goblin Drill
Cannon Goblin Drill
Ice Spirit Cannon Goblin Drill
Bats Arrows Cannon Goblin Drill
Ice Spirit Arrows Cannon Bats Goblin Drill
Arrows Earthquake Goblin Drill Ice Spirit Bats Cannon
Cannon Goblin Drill
Bats Arrows Cannon Earthquake

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Arrows
Ice Spirit Bats
Bats
Cannon Goblin Drill
Arrows Ice Spirit Bats
Bats
Ice Spirit Bats
Cannon Goblin Drill
Bats
Arrows
Cannon
Cannon
Ice Spirit Bats Goblin Drill
Bats Arrows Cannon Earthquake
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Goblin Drill
Arrows
Earthquake Arrows Goblin Drill
Earthquake Arrows
Arrows Earthquake
Arrows Ice Spirit Bats
Arrows Earthquake
Arrows Earthquake Ice Spirit
Arrows
Bats
Arrows Earthquake
Arrows
Earthquake
Earthquake Arrows
Earthquake Arrows
Earthquake Arrows Goblin Drill
Earthquake Arrows
Arrows Earthquake
Bats
Arrows Earthquake
Arrows Earthquake
Earthquake
Arrows
Earthquake Arrows Goblin Drill
Arrows Earthquake Ice Spirit
Arrows Earthquake
Arrows
Arrows
Bats Arrows
Ice Spirit Bats
Arrows Earthquake
Ice Spirit Arrows
Arrows Earthquake
Earthquake Ice Spirit Bats
Arrows
Arrows
Arrows Earthquake
Arrows
Ice Spirit Bats
Bats

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