My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Firecracker Electro Giant Royal Ghost Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Electro Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mini P.E.K.K.A Electro Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats
Zap
Bats Firecracker
Barbarian Barrel
Ice Spirit Firecracker Royal Ghost Electro Wizard
The Log
Ice Spirit Firecracker Mini P.E.K.K.A
Earthquake
Firecracker
Arrows
Ice Spirit Bats Firecracker
Royal Delivery
Ice Spirit Bats Firecracker Mini P.E.K.K.A Royal Ghost Electro Wizard
Fireball
Firecracker Electro Wizard
Poison
Bats Firecracker Electro Wizard
Lightning
Mini P.E.K.K.A Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Electro Giant Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Arrows Mini P.E.K.K.A Electro Giant Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Arrows Firecracker Royal Ghost Mini P.E.K.K.A Electro Wizard Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Bats Arrows Firecracker

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bats Firecracker Mini P.E.K.K.A Royal Ghost
Bats
Ice Spirit Firecracker Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A
Firecracker
Ice Spirit Bats Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Bats Arrows Firecracker Electro Giant Electro Wizard
Electro Giant
Mini P.E.K.K.A
Royal Ghost
Ice Spirit Electro Wizard
Electro Wizard
Mini P.E.K.K.A Royal Ghost

Defense Synergies 2 13

Ice Spirit
Mini P.E.K.K.A Bats Firecracker Royal Ghost Electro Wizard
Bats
Ice Spirit Firecracker Mini P.E.K.K.A Electro Wizard
Arrows
Mini P.E.K.K.A
Firecracker
Ice Spirit Bats Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Ice Spirit Electro Wizard Bats Arrows Firecracker Electro Giant Royal Ghost
Electro Giant
Mini P.E.K.K.A
Royal Ghost
Ice Spirit Mini P.E.K.K.A Electro Wizard
Electro Wizard
Mini P.E.K.K.A Ice Spirit Bats Firecracker Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Wizard
Mini P.E.K.K.A Ice Spirit Bats Firecracker Electro Wizard
Mini P.E.K.K.A Bats Electro Wizard
Mini P.E.K.K.A Bats Firecracker Electro Wizard
Arrows Firecracker Mini P.E.K.K.A
Arrows Bats Firecracker Royal Ghost Electro Wizard
Bats Electro Wizard Ice Spirit Arrows Firecracker
Arrows Electro Giant Electro Wizard
Mini P.E.K.K.A
Ice Spirit Firecracker Mini P.E.K.K.A Royal Ghost Electro Wizard
Bats Electro Wizard Arrows Firecracker Electro Giant Royal Ghost
Arrows Bats Firecracker Electro Wizard
Mini P.E.K.K.A Ice Spirit Bats Electro Wizard
Ice Spirit Bats Arrows Firecracker Mini P.E.K.K.A Royal Ghost Electro Wizard
Mini P.E.K.K.A Electro Wizard
Ice Spirit Mini P.E.K.K.A Electro Giant Electro Wizard
Bats Arrows Firecracker Mini P.E.K.K.A Electro Wizard
Ice Spirit Arrows Bats Firecracker Royal Ghost Electro Wizard
Arrows Ice Spirit Bats Firecracker Royal Ghost Electro Wizard
Mini P.E.K.K.A Electro Wizard
Royal Ghost Bats Arrows Firecracker Mini P.E.K.K.A Electro Giant Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Electro Giant Royal Ghost Electro Wizard
Electro Wizard Arrows Firecracker Mini P.E.K.K.A Royal Ghost
Ice Spirit Bats Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Bats Electro Wizard
Mini P.E.K.K.A
Arrows Firecracker Electro Giant Ice Spirit Bats Electro Wizard
Mini P.E.K.K.A Bats Electro Wizard
Mini P.E.K.K.A
Electro Wizard Ice Spirit Bats Firecracker Mini P.E.K.K.A
Bats Mini P.E.K.K.A
Arrows Electro Giant Electro Wizard
Mini P.E.K.K.A
Firecracker Electro Giant
Electro Giant Electro Wizard Ice Spirit Bats Firecracker Mini P.E.K.K.A
Bats Arrows Firecracker Mini P.E.K.K.A Electro Giant Royal Ghost Electro Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Royal Ghost
Arrows Firecracker Royal Ghost Electro Wizard
Arrows
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Electro Giant Ice Spirit Bats
Arrows Firecracker
Arrows Ice Spirit Firecracker
Arrows Firecracker
Bats Mini P.E.K.K.A Electro Wizard
Firecracker Arrows Electro Wizard
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows
Bats Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Electro Wizard
Arrows Firecracker Electro Giant
Arrows
Arrows
Arrows Firecracker Electro Giant Ice Spirit
Arrows Firecracker Royal Ghost Electro Wizard
Arrows
Arrows Firecracker
Bats Arrows Firecracker Electro Giant Electro Wizard
Electro Wizard Ice Spirit Bats Firecracker Electro Giant
Mini P.E.K.K.A
Arrows
Ice Spirit Arrows Firecracker Electro Wizard
Arrows Firecracker
Electro Wizard Ice Spirit Bats
Arrows Firecracker Electro Wizard
Arrows
Firecracker Mini P.E.K.K.A Electro Wizard
Arrows Firecracker
Arrows Electro Giant
Firecracker
Electro Giant Ice Spirit Bats Firecracker Electro Wizard
Firecracker Bats Electro Wizard
Firecracker Electro Giant Royal Ghost Electro Wizard

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