My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Knight Valkyrie Baby Dragon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Valkyrie Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Skeleton
Giant Snowball
Bats Baby Dragon
Zap
Bats Inferno Tower
Barbarian Barrel
Ice Spirit Knight Valkyrie Inferno Tower Giant Skeleton
The Log
Ice Spirit Giant Skeleton
Earthquake
Inferno Tower
Arrows
Ice Spirit Bats
Royal Delivery
Ice Spirit Bats Knight Valkyrie Baby Dragon Giant Skeleton
Fireball
Inferno Tower Baby Dragon
Poison
Bats Inferno Tower
Lightning
Knight Valkyrie Inferno Tower Baby Dragon
Rocket
Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Valkyrie Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Arrows Knight Valkyrie Inferno Tower Baby Dragon Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Arrows Knight Valkyrie Baby Dragon Inferno Tower Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Bats Arrows Knight

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Valkyrie Bats Baby Dragon Giant Skeleton
Bats
Knight Valkyrie Giant Skeleton Ice Spirit Baby Dragon
Arrows
Knight Giant Skeleton
Knight
Ice Spirit Bats Baby Dragon Arrows
Valkyrie
Ice Spirit Bats Baby Dragon Giant Skeleton
Inferno Tower
Baby Dragon
Knight Ice Spirit Bats Valkyrie Giant Skeleton
Giant Skeleton
Bats Ice Spirit Arrows Valkyrie Baby Dragon

Defense Synergies 3 18

Ice Spirit
Inferno Tower Bats Knight Valkyrie Baby Dragon Giant Skeleton
Bats
Knight Ice Spirit Valkyrie Inferno Tower Baby Dragon Giant Skeleton
Arrows
Knight Valkyrie Inferno Tower Giant Skeleton
Knight
Bats Inferno Tower Ice Spirit Arrows Baby Dragon
Valkyrie
Ice Spirit Bats Arrows Inferno Tower Baby Dragon
Inferno Tower
Ice Spirit Knight Bats Arrows Valkyrie Baby Dragon
Baby Dragon
Ice Spirit Bats Knight Valkyrie Inferno Tower Giant Skeleton
Giant Skeleton
Ice Spirit Bats Arrows Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Inferno Tower Baby Dragon
Inferno Tower Ice Spirit Bats Knight Valkyrie
Inferno Tower Bats Knight Valkyrie Giant Skeleton
Inferno Tower Bats Knight Valkyrie
Arrows Valkyrie Giant Skeleton
Arrows Bats Valkyrie Baby Dragon
Bats Inferno Tower Ice Spirit Arrows Baby Dragon
Arrows Valkyrie Inferno Tower Baby Dragon Giant Skeleton
Inferno Tower
Knight Ice Spirit Valkyrie Inferno Tower Giant Skeleton
Bats Valkyrie Arrows Knight Baby Dragon Giant Skeleton
Arrows Inferno Tower Bats Baby Dragon
Inferno Tower Ice Spirit Bats Knight Valkyrie Giant Skeleton
Valkyrie Ice Spirit Bats Arrows Baby Dragon
Inferno Tower Knight
Inferno Tower Ice Spirit
Bats Arrows Knight Valkyrie Inferno Tower
Ice Spirit Arrows Valkyrie Bats Knight Baby Dragon
Arrows Valkyrie Baby Dragon Ice Spirit Bats Knight Giant Skeleton
Inferno Tower
Valkyrie Bats Arrows Knight Baby Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Inferno Tower Giant Skeleton
Arrows Knight Valkyrie Baby Dragon
Giant Skeleton Ice Spirit Bats Knight Valkyrie Inferno Tower
Valkyrie Giant Skeleton Bats Knight Inferno Tower
Inferno Tower Giant Skeleton Knight Valkyrie
Arrows Ice Spirit Bats Baby Dragon
Bats Knight Valkyrie Inferno Tower Giant Skeleton
Inferno Tower Giant Skeleton Knight Valkyrie
Giant Skeleton Ice Spirit Bats Knight Valkyrie Inferno Tower Baby Dragon
Inferno Tower
Bats Knight Valkyrie Inferno Tower Giant Skeleton
Arrows Valkyrie Giant Skeleton
Giant Skeleton Knight Valkyrie Inferno Tower
Valkyrie Baby Dragon
Inferno Tower Ice Spirit Bats Knight Valkyrie Baby Dragon Giant Skeleton
Bats Arrows Valkyrie Inferno Tower Baby Dragon Giant Skeleton
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Valkyrie Baby Dragon Giant Skeleton
Arrows Baby Dragon
Arrows Baby Dragon Giant Skeleton
Arrows Knight Valkyrie Giant Skeleton
Arrows Valkyrie Baby Dragon
Arrows Ice Spirit Bats Baby Dragon
Arrows Baby Dragon
Arrows Ice Spirit Baby Dragon
Arrows
Bats
Arrows Knight Valkyrie
Arrows Baby Dragon
Knight Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Bats
Arrows Baby Dragon
Arrows Valkyrie Baby Dragon
Baby Dragon Giant Skeleton
Arrows
Arrows Baby Dragon
Arrows Ice Spirit Valkyrie Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Bats Arrows Baby Dragon
Ice Spirit Bats
Arrows
Ice Spirit Arrows
Giant Skeleton
Arrows
Ice Spirit Bats
Arrows Baby Dragon
Arrows
Knight Valkyrie Baby Dragon
Arrows Baby Dragon
Arrows Giant Skeleton
Ice Spirit Bats Baby Dragon Giant Skeleton
Bats
Baby Dragon Giant Skeleton

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