My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Skeleton Barrel Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Skeleton Barrel Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Goblin Gang Skeleton Barrel Clone
Giant Snowball
Bats Minions Goblin Gang Skeleton Barrel Clone Lumberjack
Zap
Bats Minions Goblin Gang Skeleton Barrel Clone
Barbarian Barrel
Ice Spirit Goblin Gang Skeleton Barrel Clone Lumberjack
The Log
Ice Spirit Goblin Gang Skeleton Barrel Clone Lumberjack
Earthquake
Goblin Gang Clone
Arrows
Ice Spirit Bats Minions Goblin Gang Skeleton Barrel Clone
Royal Delivery
Ice Spirit Bats Minions Goblin Gang Skeleton Barrel Clone Lumberjack
Fireball
Minions Goblin Gang Skeleton Barrel Clone Lumberjack
Poison
Bats Minions Goblin Gang Skeleton Barrel Clone
Lightning
Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Arrows Skeleton Barrel Clone

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Arrows Minions Goblin Gang Skeleton Barrel Clone Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Bats Arrows Minions

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Minions Bats Skeleton Barrel Lumberjack
Bats
Skeleton Barrel Ice Spirit Minions Clone Lumberjack
Arrows
Skeleton Barrel Lumberjack
Minions
Ice Spirit Bats Skeleton Barrel Clone Lumberjack
Goblin Gang
Skeleton Barrel Clone
Skeleton Barrel
Bats Clone Ice Spirit Arrows Minions Goblin Gang Lumberjack
Clone
Skeleton Barrel Bats Minions Goblin Gang Lumberjack
Lumberjack
Ice Spirit Bats Arrows Minions Skeleton Barrel Clone

Defense Synergies 1 8

Ice Spirit
Goblin Gang Bats Minions Lumberjack
Bats
Ice Spirit Minions Lumberjack
Arrows
Lumberjack
Minions
Ice Spirit Bats Lumberjack
Goblin Gang
Ice Spirit Lumberjack
Skeleton Barrel
Clone
Lumberjack
Ice Spirit Bats Arrows Minions Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Skeleton Barrel
Lumberjack Ice Spirit Bats Minions Goblin Gang
Goblin Gang Lumberjack Bats Minions
Lumberjack Bats Minions Goblin Gang
Arrows Lumberjack
Arrows Goblin Gang Bats Minions Lumberjack
Bats Minions Ice Spirit Arrows Goblin Gang
Arrows Skeleton Barrel
Minions Goblin Gang Lumberjack
Goblin Gang Ice Spirit Lumberjack
Bats Minions Goblin Gang Arrows Lumberjack
Arrows Minions Bats Goblin Gang
Lumberjack Ice Spirit Bats Minions Goblin Gang
Ice Spirit Bats Arrows Minions Goblin Gang Lumberjack
Goblin Gang Lumberjack
Ice Spirit Goblin Gang Lumberjack
Bats Arrows Minions Goblin Gang Lumberjack
Ice Spirit Arrows Bats Minions Goblin Gang Lumberjack
Arrows Ice Spirit Bats Minions Lumberjack
Lumberjack
Goblin Gang Bats Arrows Minions Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack
Arrows Goblin Gang Skeleton Barrel Lumberjack
Goblin Gang Lumberjack Ice Spirit Bats Minions
Goblin Gang Lumberjack Bats
Goblin Gang Lumberjack
Arrows Ice Spirit Bats Minions Goblin Gang Skeleton Barrel
Goblin Gang Bats Minions Lumberjack
Lumberjack
Ice Spirit Bats Minions
Goblin Gang
Bats Minions Lumberjack
Arrows
Goblin Gang Lumberjack
Goblin Gang Ice Spirit Bats Minions Lumberjack
Bats Arrows Minions
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows
Arrows Ice Spirit Bats Minions Skeleton Barrel
Arrows
Arrows Ice Spirit Skeleton Barrel
Arrows Skeleton Barrel
Bats Minions Goblin Gang Lumberjack
Arrows Skeleton Barrel
Arrows
Skeleton Barrel
Arrows Minions Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows
Bats Minions
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Minions
Arrows
Arrows Skeleton Barrel
Arrows Ice Spirit
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Bats Arrows
Ice Spirit Bats Minions Skeleton Barrel
Arrows
Ice Spirit Arrows
Arrows
Skeleton Barrel Ice Spirit Bats Minions Goblin Gang
Arrows
Arrows
Goblin Gang Lumberjack
Arrows Skeleton Barrel
Arrows
Ice Spirit Bats Minions Goblin Gang
Bats
Skeleton Barrel

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