My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Golem Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Ice Golem Fisherman Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Ice Golem Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Fisherman
Giant Snowball
Bats Cannon Hog Rider Fisherman Little Prince
Zap
Bats Cannon Fisherman Little Prince
Barbarian Barrel
Ice Spirit Cannon Little Prince
The Log
Ice Spirit Cannon Hog Rider Fisherman Little Prince
Earthquake
Cannon Hog Rider
Arrows
Ice Spirit Bats Little Prince
Royal Delivery
Ice Spirit Bats Hog Rider Fisherman Little Prince
Fireball
Cannon Hog Rider Fisherman Little Prince
Poison
Bats Cannon Fisherman Little Prince
Lightning
Cannon Ice Golem Fisherman Little Prince
Rocket
Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Ice Golem Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Ice Golem Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Ice Golem Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Ice Golem Cannon Tornado Fisherman Little Prince Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats Ice Golem Cannon

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Bats Fisherman
Bats
Ice Golem Hog Rider Ice Spirit Fisherman
Cannon
Ice Golem
Bats Hog Rider
Hog Rider
Ice Spirit Bats Ice Golem Tornado Little Prince
Tornado
Hog Rider
Fisherman
Ice Spirit Bats
Little Prince
Hog Rider

Defense Synergies 1 14

Ice Spirit
Bats Cannon Ice Golem Tornado Fisherman Little Prince
Bats
Ice Spirit Cannon Ice Golem Fisherman
Cannon
Ice Golem Ice Spirit Bats Little Prince
Ice Golem
Cannon Ice Spirit Bats Tornado Fisherman Little Prince
Hog Rider
Tornado
Ice Spirit Ice Golem Little Prince
Fisherman
Ice Spirit Bats Ice Golem
Little Prince
Ice Spirit Cannon Ice Golem Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Ice Golem
Ice Spirit Bats Cannon Fisherman
Cannon Tornado Fisherman Bats
Cannon Bats Fisherman
Tornado
Tornado Bats Cannon
Bats Tornado Ice Spirit Cannon Little Prince
Cannon Ice Golem
Cannon Tornado Fisherman
Tornado Ice Spirit Cannon Ice Golem Fisherman Little Prince
Bats Cannon Ice Golem Tornado Fisherman
Bats Tornado
Cannon Ice Spirit Bats
Ice Spirit Bats Cannon Tornado
Cannon
Tornado Ice Spirit Cannon Fisherman
Bats Cannon Tornado Fisherman
Ice Spirit Cannon Bats Tornado Fisherman Little Prince
Tornado Ice Spirit Bats Cannon Ice Golem Fisherman Little Prince
Cannon Tornado Fisherman
Bats Cannon Fisherman Little Prince
Cannon Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Fisherman
Ice Golem Fisherman
Ice Spirit Bats Ice Golem Fisherman
Bats Ice Golem Tornado Fisherman
Cannon Fisherman
Ice Spirit Bats Ice Golem Tornado
Bats Ice Golem
Fisherman
Ice Spirit Bats Ice Golem Tornado
Cannon
Bats
Tornado
Cannon Ice Golem
Cannon
Ice Spirit Bats Ice Golem Tornado Fisherman Little Prince
Bats Cannon Ice Golem
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem
Tornado Fisherman
Ice Golem
Ice Spirit Bats Ice Golem Tornado
Tornado
Ice Spirit Ice Golem Tornado
Tornado Fisherman
Bats Tornado Fisherman
Tornado Fisherman
Tornado
Ice Golem Fisherman
Fisherman
Ice Golem Fisherman
Tornado
Bats Fisherman
Fisherman
Tornado Little Prince
Tornado
Tornado Fisherman
Ice Golem Tornado Ice Spirit Little Prince
Fisherman
Tornado Fisherman
Tornado Fisherman
Tornado Fisherman
Bats Ice Golem Tornado Little Prince
Ice Spirit Bats
Ice Spirit
Ice Spirit Bats
Tornado
Ice Golem
Tornado
Ice Spirit Bats Tornado
Bats Tornado
Tornado Little Prince
Fisherman

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