My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Bad
Versatility
Good
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Rage Freeze The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Drill
Giant Snowball
Bats Baby Dragon Goblin Drill
Zap
Bats Goblin Drill
Barbarian Barrel
Ice Spirit Goblin Drill
The Log
Ice Spirit Goblin Drill
Earthquake
Goblin Drill
Arrows
Ice Spirit Bats Goblin Drill
Royal Delivery
Ice Spirit Bats Baby Dragon Goblin Drill
Fireball
Baby Dragon Goblin Drill
Poison
Bats Goblin Drill
Lightning
Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Earthquake Baby Dragon Freeze The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Rage Baby Dragon Freeze Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Rage The Log Earthquake Baby Dragon Freeze Goblin Drill

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Bats Rage The Log

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bats Baby Dragon Goblin Drill
Bats
Ice Spirit Rage Baby Dragon Goblin Drill
Earthquake
The Log
Rage
Bats
Baby Dragon
Ice Spirit Bats
Freeze
Goblin Drill
Ice Spirit Bats The Log
The Log
Earthquake Goblin Drill

Defense Synergies 0 13

Ice Spirit
Bats Earthquake Baby Dragon Goblin Drill The Log
Bats
Ice Spirit Earthquake Baby Dragon Freeze Goblin Drill The Log
Earthquake
Ice Spirit Bats The Log
Rage
Baby Dragon
Ice Spirit Bats The Log
Freeze
Bats
Goblin Drill
Ice Spirit Bats The Log
The Log
Ice Spirit Bats Earthquake Baby Dragon Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Baby Dragon The Log
Ice Spirit Bats Goblin Drill The Log
Bats Freeze Goblin Drill
Bats Goblin Drill
Earthquake The Log
Freeze The Log Bats Earthquake Baby Dragon
Bats Ice Spirit Baby Dragon Freeze
Earthquake Baby Dragon The Log
Goblin Drill
Ice Spirit
Bats Earthquake Baby Dragon Freeze Goblin Drill The Log
Bats Baby Dragon
Goblin Drill Ice Spirit Bats Earthquake Freeze The Log
Ice Spirit Bats Earthquake Baby Dragon Freeze Goblin Drill The Log
Goblin Drill
Ice Spirit Freeze Goblin Drill The Log
Bats Goblin Drill
Ice Spirit Bats Baby Dragon Goblin Drill The Log
Earthquake Baby Dragon Freeze Goblin Drill The Log Ice Spirit Bats
Goblin Drill
Bats Earthquake Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Baby Dragon The Log
Ice Spirit Bats The Log
Bats The Log
Goblin Drill
Ice Spirit Bats Baby Dragon Freeze
Bats
Freeze Ice Spirit Bats Baby Dragon The Log
Goblin Drill
Bats
The Log
Baby Dragon
Ice Spirit Bats Baby Dragon Freeze Goblin Drill The Log
Bats Earthquake Baby Dragon Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Baby Dragon Freeze Goblin Drill The Log
Baby Dragon The Log
Earthquake Baby Dragon Goblin Drill The Log
Earthquake Freeze The Log
Earthquake Baby Dragon The Log
Ice Spirit Bats Baby Dragon Freeze
Earthquake Baby Dragon The Log
Earthquake The Log Ice Spirit Baby Dragon Freeze
The Log
Bats
Earthquake The Log
Baby Dragon
Earthquake Baby Dragon The Log
Earthquake Baby Dragon Freeze
Earthquake Baby Dragon The Log
Earthquake Baby Dragon Goblin Drill The Log
Earthquake Baby Dragon The Log
Earthquake Freeze
Bats
Earthquake Baby Dragon The Log
Earthquake Baby Dragon The Log
Earthquake Baby Dragon The Log
The Log
Earthquake Baby Dragon Goblin Drill The Log
Earthquake Freeze The Log Ice Spirit Baby Dragon
The Log Earthquake Baby Dragon
Baby Dragon The Log
Baby Dragon The Log
Bats Baby Dragon
Ice Spirit Bats Freeze
Earthquake The Log
Ice Spirit Freeze
Earthquake The Log
Earthquake Ice Spirit Bats Freeze
Baby Dragon
Freeze
The Log
Baby Dragon
The Log Earthquake Baby Dragon
Ice Spirit Bats Baby Dragon Freeze The Log
Bats
Baby Dragon Freeze The Log

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