My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Firecracker Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Wall Breakers Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mortar Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Miner
Giant Snowball
Bats Wall Breakers Miner
Zap
Bats Firecracker Mortar Wall Breakers
Barbarian Barrel
Ice Spirit Firecracker Mortar Wall Breakers
The Log
Ice Spirit Firecracker Wall Breakers
Earthquake
Firecracker Mortar
Arrows
Ice Spirit Bats Firecracker Wall Breakers
Royal Delivery
Ice Spirit Bats Firecracker Wall Breakers Miner
Fireball
Firecracker Mortar Wall Breakers
Poison
Bats Firecracker Mortar
Lightning
Mortar
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Mortar Poison Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Poison Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Wall Breakers Firecracker Miner Mortar Poison Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats Wall Breakers Firecracker

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bats Firecracker Mortar Wall Breakers Miner Mega Knight
Bats
Miner Mega Knight Ice Spirit Firecracker Mortar Wall Breakers
Firecracker
Miner Ice Spirit Bats Mortar Wall Breakers Mega Knight
Mortar
Miner Ice Spirit Bats Firecracker
Wall Breakers
Miner Ice Spirit Bats Firecracker Mega Knight
Poison
Miner Mega Knight
Miner
Bats Firecracker Mortar Wall Breakers Poison Ice Spirit Mega Knight
Mega Knight
Bats Ice Spirit Firecracker Wall Breakers Poison Miner

Defense Synergies 0 14

Ice Spirit
Bats Firecracker Mortar Poison Miner Mega Knight
Bats
Ice Spirit Firecracker Mortar Mega Knight
Firecracker
Ice Spirit Bats Mortar Mega Knight
Mortar
Ice Spirit Bats Firecracker Poison
Wall Breakers
Poison
Ice Spirit Mortar Mega Knight
Miner
Ice Spirit Mega Knight
Mega Knight
Ice Spirit Bats Firecracker Poison Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar
Ice Spirit Bats Firecracker Mortar Mega Knight
Mortar Mega Knight Bats
Bats Firecracker Mortar Mega Knight
Firecracker Poison Mega Knight
Bats Firecracker Mega Knight
Bats Ice Spirit Firecracker Mortar Poison
Poison Mega Knight
Mortar
Ice Spirit Firecracker Miner Mega Knight
Bats Poison Firecracker Mega Knight
Bats Firecracker Poison
Mortar Mega Knight Ice Spirit Bats
Mega Knight Ice Spirit Bats Firecracker Mortar Poison
Mortar Mega Knight
Ice Spirit Mortar Mega Knight
Mega Knight Bats Firecracker Mortar Poison
Ice Spirit Mortar Mega Knight Bats Firecracker
Mortar Poison Ice Spirit Bats Firecracker Mega Knight
Mortar
Mega Knight Bats Firecracker Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Poison Firecracker Mortar Miner Mega Knight
Mega Knight Ice Spirit Bats
Mega Knight Bats
Mega Knight
Firecracker Poison Ice Spirit Bats
Bats
Mega Knight
Mega Knight Ice Spirit Bats Firecracker Mortar Poison
Mega Knight Bats
Mega Knight Poison
Mega Knight
Firecracker Mega Knight
Ice Spirit Bats Firecracker Mortar Poison
Bats Poison Mega Knight Firecracker
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Mortar
Firecracker Mortar Poison Miner
Poison Miner
Firecracker Poison
Poison Firecracker Mortar Mega Knight
Firecracker Poison Ice Spirit Bats
Firecracker Mortar Poison
Poison Ice Spirit Firecracker
Poison Miner Firecracker Mortar
Bats Poison
Firecracker Poison Miner Mortar
Poison Firecracker
Poison Firecracker Mortar Miner
Firecracker Mortar Poison
Firecracker Mortar Poison
Firecracker Mortar Poison
Firecracker Mortar Poison Mega Knight
Mortar Poison
Bats
Firecracker Mortar Poison Mega Knight
Firecracker Mortar Poison Miner Mega Knight
Poison Mega Knight
Poison
Mortar Poison
Firecracker Poison Ice Spirit Mortar Mega Knight
Firecracker Mortar Poison Miner
Mortar Poison Miner Mega Knight
Poison Miner Firecracker Mortar
Poison Bats Firecracker
Ice Spirit Bats Firecracker Poison
Poison Mortar Miner Mega Knight
Ice Spirit Firecracker Poison
Mega Knight
Firecracker Poison
Ice Spirit Bats
Poison Firecracker
Poison Miner Firecracker Mega Knight
Firecracker Mortar Poison
Poison
Firecracker Mega Knight
Ice Spirit Bats Firecracker Poison
Firecracker Bats Poison
Poison Firecracker Mortar Miner Mega Knight
Firecracker Mortar Mega Knight

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