My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Firecracker Ice Golem Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Ice Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang
Giant Snowball
Bats Goblin Gang
Zap
Bats Goblin Gang Firecracker
Barbarian Barrel
Ice Spirit Goblin Gang Firecracker Bomb Tower
The Log
Ice Spirit Goblin Gang Firecracker
Earthquake
Goblin Gang Firecracker Bomb Tower
Arrows
Ice Spirit Bats Goblin Gang Firecracker
Royal Delivery
Ice Spirit Bats Goblin Gang Firecracker
Fireball
Goblin Gang Firecracker Bomb Tower
Poison
Bats Goblin Gang Firecracker Bomb Tower
Lightning
Ice Golem Bomb Tower
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Ice Golem Bomb Tower The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Ice Golem Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Ice Golem The Log Goblin Gang Firecracker Bomb Tower Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Bats Ice Golem The Log

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bats Firecracker Mega Knight
Bats
Ice Golem Mega Knight Ice Spirit Firecracker
Goblin Gang
Ice Golem Firecracker
Firecracker
Ice Spirit Bats Goblin Gang Ice Golem Mega Knight
Ice Golem
Bats Goblin Gang Firecracker
Bomb Tower
The Log
Mega Knight
Mega Knight
Bats Ice Spirit Firecracker The Log

Defense Synergies 5 20

Ice Spirit
Goblin Gang Bats Firecracker Ice Golem Bomb Tower The Log Mega Knight
Bats
Ice Spirit Firecracker Ice Golem Bomb Tower The Log Mega Knight
Goblin Gang
Ice Spirit Firecracker Ice Golem Bomb Tower The Log
Firecracker
Ice Golem The Log Ice Spirit Bats Goblin Gang Bomb Tower Mega Knight
Ice Golem
Firecracker Bomb Tower Ice Spirit Bats Goblin Gang The Log Mega Knight
Bomb Tower
Ice Golem The Log Ice Spirit Bats Goblin Gang Firecracker
The Log
Firecracker Bomb Tower Ice Spirit Bats Goblin Gang Ice Golem Mega Knight
Mega Knight
Ice Spirit Bats Firecracker Ice Golem The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Ice Golem The Log
Bomb Tower Ice Spirit Bats Goblin Gang Firecracker The Log Mega Knight
Goblin Gang Bomb Tower Mega Knight Bats
Bomb Tower Bats Goblin Gang Firecracker Mega Knight
Firecracker Bomb Tower The Log Mega Knight
Goblin Gang The Log Bats Firecracker Bomb Tower Mega Knight
Bats Ice Spirit Goblin Gang Firecracker Bomb Tower
Ice Golem Bomb Tower The Log Mega Knight
Goblin Gang Bomb Tower
Goblin Gang Ice Spirit Firecracker Ice Golem Mega Knight
Bats Goblin Gang Firecracker Ice Golem Bomb Tower The Log Mega Knight
Bats Goblin Gang Firecracker
Bomb Tower Mega Knight Ice Spirit Bats Goblin Gang The Log
Bomb Tower Mega Knight Ice Spirit Bats Goblin Gang Firecracker The Log
Goblin Gang Bomb Tower Mega Knight
Bomb Tower Ice Spirit Goblin Gang The Log Mega Knight
Bomb Tower Mega Knight Bats Goblin Gang Firecracker
Ice Spirit Bomb Tower Mega Knight Bats Goblin Gang Firecracker The Log
Bomb Tower The Log Ice Spirit Bats Firecracker Ice Golem Mega Knight
Bomb Tower
Goblin Gang Mega Knight Bats Firecracker Bomb Tower The Log
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Ice Golem
Goblin Gang Firecracker Ice Golem Bomb Tower The Log Mega Knight
Goblin Gang Mega Knight Ice Spirit Bats Ice Golem Bomb Tower The Log
Goblin Gang Mega Knight Bats Ice Golem The Log
Goblin Gang Mega Knight
Firecracker Ice Spirit Bats Goblin Gang Ice Golem Bomb Tower
Goblin Gang Bats Ice Golem Bomb Tower
Mega Knight Bomb Tower
Mega Knight Ice Spirit Bats Firecracker Ice Golem Bomb Tower The Log
Goblin Gang
Mega Knight Bats Bomb Tower
Mega Knight The Log
Mega Knight Goblin Gang Ice Golem Bomb Tower
Firecracker Bomb Tower Mega Knight
Goblin Gang Ice Spirit Bats Firecracker Ice Golem Bomb Tower The Log
Bats Mega Knight Firecracker Ice Golem Bomb Tower The Log
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Ice Golem The Log
Firecracker The Log
The Log
Firecracker Ice Golem The Log
Firecracker The Log Mega Knight
Firecracker Ice Spirit Bats Ice Golem
Firecracker The Log
The Log Ice Spirit Firecracker Ice Golem
The Log Firecracker
Bats Goblin Gang
Firecracker The Log
Firecracker
Firecracker Ice Golem The Log
Firecracker
Firecracker Ice Golem The Log
Firecracker The Log
Firecracker The Log Mega Knight
Bats
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker Ice Golem The Log Ice Spirit Mega Knight
Firecracker The Log
The Log Mega Knight
Firecracker The Log
Bats Firecracker Ice Golem
Ice Spirit Bats Firecracker
The Log Mega Knight
Ice Spirit Firecracker
Mega Knight
Firecracker The Log
Ice Spirit Bats Goblin Gang
Firecracker
The Log
Goblin Gang Firecracker Mega Knight
The Log Firecracker Ice Golem
Firecracker Mega Knight
Ice Spirit Bats Goblin Gang Firecracker The Log
Firecracker Bats
Firecracker The Log Mega Knight
Firecracker Mega Knight

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