My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Royal Recruits Suspicious Bush Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Recruits Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Sparky
Giant Snowball
Bats Royal Recruits
Zap
Bats Sparky
Barbarian Barrel
Ice Spirit Royal Recruits Sparky
The Log
Ice Spirit Royal Recruits Suspicious Bush Sparky
Earthquake
Arrows
Ice Spirit Bats Royal Recruits Suspicious Bush
Royal Delivery
Ice Spirit Bats Royal Recruits Sparky
Fireball
Suspicious Bush Sparky
Poison
Bats Royal Recruits Suspicious Bush Sparky
Lightning
Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Tornado The Log Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Royal Recruits Suspicious Bush Tornado Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Suspicious Bush The Log Tornado Sparky Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Bats Suspicious Bush The Log

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Sparky Bats Royal Recruits Mega Knight
Bats
Mega Knight Ice Spirit Royal Recruits Sparky
Royal Recruits
Ice Spirit Bats
Suspicious Bush
Tornado
Sparky The Log Mega Knight
The Log
Tornado Sparky Mega Knight
Sparky
Ice Spirit Tornado Bats The Log
Mega Knight
Bats Ice Spirit Tornado The Log

Defense Synergies 2 16

Ice Spirit
Sparky Bats Royal Recruits Tornado The Log Mega Knight
Bats
Ice Spirit Royal Recruits The Log Sparky Mega Knight
Royal Recruits
Ice Spirit Bats Tornado The Log
Suspicious Bush
Tornado
Sparky Ice Spirit Royal Recruits The Log Sparky Mega Knight
The Log
Ice Spirit Bats Royal Recruits Tornado Sparky Mega Knight
Sparky
Ice Spirit Tornado Bats Tornado The Log
Mega Knight
Ice Spirit Bats Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits The Log Sparky
Sparky Ice Spirit Bats Royal Recruits The Log Mega Knight
Tornado Sparky Mega Knight Bats Royal Recruits
Royal Recruits Sparky Bats Mega Knight
Royal Recruits Tornado The Log Sparky Mega Knight
Tornado The Log Bats Mega Knight
Bats Tornado Ice Spirit
Royal Recruits The Log Sparky Mega Knight
Sparky Royal Recruits Tornado
Tornado Ice Spirit Royal Recruits Sparky Mega Knight
Bats Royal Recruits Tornado The Log Mega Knight
Bats Tornado
Royal Recruits Sparky Mega Knight Ice Spirit Bats The Log
Sparky Mega Knight Ice Spirit Bats Royal Recruits Tornado The Log
Royal Recruits Sparky Mega Knight
Tornado Ice Spirit Royal Recruits The Log Sparky Mega Knight
Sparky Mega Knight Bats Royal Recruits Tornado
Ice Spirit Mega Knight Bats Royal Recruits Tornado The Log
Tornado The Log Ice Spirit Bats Royal Recruits Mega Knight
Sparky Royal Recruits Tornado
Royal Recruits Mega Knight Bats The Log Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight Sparky
The Log Mega Knight
Royal Recruits Mega Knight Ice Spirit Bats The Log Sparky
Royal Recruits Mega Knight Bats Tornado The Log Sparky
Royal Recruits Sparky Mega Knight
Ice Spirit Bats Tornado
Royal Recruits Sparky Bats
Mega Knight Royal Recruits Sparky
Royal Recruits Mega Knight Ice Spirit Bats Tornado The Log Sparky
Royal Recruits Sparky
Mega Knight Bats Royal Recruits Sparky
Royal Recruits Mega Knight Tornado The Log
Royal Recruits Mega Knight Sparky
Royal Recruits Sparky Mega Knight
Royal Recruits Sparky Ice Spirit Bats Tornado The Log
Bats Mega Knight Royal Recruits The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits The Log Sparky
Tornado The Log
The Log Sparky
Royal Recruits The Log Sparky
The Log Sparky Mega Knight
Ice Spirit Bats Tornado
Tornado The Log Sparky
The Log Ice Spirit Tornado
The Log Tornado
Bats Tornado Sparky
Royal Recruits Tornado The Log Sparky
Tornado
The Log Sparky
The Log Sparky
The Log Sparky
Royal Recruits The Log Sparky Mega Knight
Tornado Sparky
Bats Sparky
The Log Sparky Mega Knight
Tornado The Log Mega Knight
The Log Sparky Mega Knight
Tornado
Tornado The Log Sparky
Royal Recruits The Log
Tornado The Log Ice Spirit Sparky Mega Knight
The Log Tornado Sparky
Tornado The Log Sparky Mega Knight
Tornado The Log Sparky
Bats Tornado Sparky
Ice Spirit Bats
Sparky
The Log Sparky Mega Knight
Ice Spirit Sparky
Sparky Mega Knight
The Log Sparky
Ice Spirit Bats Royal Recruits
Tornado
The Log
Sparky Mega Knight
The Log
Tornado Sparky
Royal Recruits Sparky Mega Knight
Ice Spirit Bats Royal Recruits Tornado The Log Sparky
Bats Tornado
Royal Recruits Tornado The Log Sparky Mega Knight
Sparky
Sparky Mega Knight

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