My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Firecracker Royal Giant Royal Recruits Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Royal Recruits Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Giant Royal Recruits
Giant Snowball
Bats Royal Recruits
Zap
Bats Firecracker Royal Giant
Barbarian Barrel
Ice Spirit Firecracker Royal Recruits Magic Archer
The Log
Ice Spirit Firecracker Royal Giant Royal Recruits
Earthquake
Firecracker
Arrows
Ice Spirit Bats Firecracker Royal Recruits
Royal Delivery
Ice Spirit Bats Firecracker Royal Recruits Magic Archer
Fireball
Firecracker Magic Archer
Poison
Bats Firecracker Royal Recruits Magic Archer
Lightning
Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Arrows Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Arrows Firecracker Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Arrows Royal Recruits

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Giant Snowball Arrows Firecracker Magic Archer Royal Giant Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats Giant Snowball Arrows

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Giant Bats Giant Snowball Firecracker Royal Giant Royal Recruits
Bats
Royal Giant Ice Spirit Firecracker Royal Recruits
Giant Snowball
Ice Spirit Firecracker Royal Giant Magic Archer
Arrows
Royal Giant
Firecracker
Royal Giant Ice Spirit Bats Giant Snowball Royal Recruits
Royal Giant
Ice Spirit Bats Arrows Firecracker Ice Spirit Giant Snowball Magic Archer
Royal Recruits
Ice Spirit Bats Firecracker Magic Archer
Magic Archer
Giant Snowball Royal Giant Royal Recruits

Defense Synergies 0 12

Ice Spirit
Bats Giant Snowball Firecracker Royal Recruits Magic Archer
Bats
Ice Spirit Giant Snowball Firecracker Royal Recruits
Giant Snowball
Ice Spirit Bats Firecracker Royal Recruits Magic Archer
Arrows
Firecracker
Ice Spirit Bats Giant Snowball Royal Recruits
Royal Giant
Royal Recruits
Ice Spirit Bats Giant Snowball Firecracker
Magic Archer
Ice Spirit Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Magic Archer
Ice Spirit Bats Firecracker Royal Recruits
Bats Giant Snowball Royal Recruits
Royal Recruits Bats Firecracker
Arrows Firecracker Royal Recruits
Arrows Bats Giant Snowball Firecracker Magic Archer
Bats Giant Snowball Ice Spirit Arrows Firecracker Magic Archer
Arrows Royal Recruits Magic Archer
Royal Recruits
Ice Spirit Giant Snowball Firecracker Royal Recruits
Bats Giant Snowball Arrows Firecracker Royal Recruits Magic Archer
Arrows Bats Giant Snowball Firecracker Magic Archer
Royal Recruits Ice Spirit Bats Giant Snowball
Ice Spirit Bats Giant Snowball Arrows Firecracker Royal Recruits Magic Archer
Royal Recruits
Ice Spirit Giant Snowball Royal Recruits
Bats Arrows Firecracker Royal Recruits
Ice Spirit Arrows Bats Giant Snowball Firecracker Royal Recruits Magic Archer
Giant Snowball Arrows Ice Spirit Bats Firecracker Royal Recruits Magic Archer
Royal Recruits
Royal Recruits Bats Giant Snowball Arrows Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Giant Snowball
Giant Snowball Arrows Firecracker Magic Archer
Royal Recruits Ice Spirit Bats
Royal Recruits Bats
Royal Recruits
Arrows Firecracker Ice Spirit Bats Giant Snowball Magic Archer
Royal Recruits Bats
Royal Recruits
Royal Recruits Ice Spirit Bats Giant Snowball Firecracker Magic Archer
Royal Recruits
Bats Royal Recruits
Royal Recruits Giant Snowball Arrows
Royal Recruits
Royal Recruits Firecracker Magic Archer
Royal Recruits Ice Spirit Bats Firecracker Magic Archer
Bats Arrows Giant Snowball Firecracker Royal Recruits Magic Archer
Giant Snowball Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Firecracker Royal Recruits
Arrows Firecracker Giant Snowball Magic Archer
Arrows Magic Archer
Arrows Firecracker Royal Recruits
Giant Snowball Arrows Firecracker Magic Archer
Arrows Firecracker Ice Spirit Bats Giant Snowball Magic Archer
Arrows Firecracker Magic Archer
Arrows Ice Spirit Giant Snowball Firecracker Magic Archer
Arrows Giant Snowball Firecracker
Bats Giant Snowball
Firecracker Arrows Royal Recruits Magic Archer
Giant Snowball Arrows Firecracker Magic Archer
Giant Snowball Firecracker Magic Archer
Arrows Firecracker Magic Archer
Giant Snowball Arrows Firecracker Magic Archer
Giant Snowball Arrows Firecracker Magic Archer
Magic Archer Arrows Firecracker Royal Recruits
Giant Snowball Arrows
Bats
Giant Snowball Arrows Firecracker Magic Archer
Giant Snowball Arrows Firecracker Magic Archer
Magic Archer
Giant Snowball Arrows
Giant Snowball Arrows Royal Recruits
Giant Snowball Arrows Firecracker Ice Spirit Magic Archer
Arrows Firecracker Giant Snowball Magic Archer
Giant Snowball Arrows Magic Archer
Arrows Firecracker Magic Archer
Bats Giant Snowball Arrows Firecracker Magic Archer
Ice Spirit Bats Giant Snowball Firecracker
Giant Snowball
Giant Snowball Arrows Magic Archer
Ice Spirit Giant Snowball Arrows Firecracker Magic Archer
Giant Snowball Arrows Firecracker Magic Archer
Ice Spirit Bats Royal Recruits Magic Archer
Giant Snowball Arrows Firecracker Magic Archer
Arrows
Firecracker Magic Archer
Arrows Giant Snowball Firecracker Magic Archer
Giant Snowball Arrows
Firecracker Royal Recruits
Ice Spirit Bats Giant Snowball Firecracker Royal Recruits Magic Archer
Firecracker Bats Giant Snowball Magic Archer
Giant Snowball Firecracker Royal Recruits Magic Archer
Firecracker

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