My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Bad
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rocket Barbarian Barrel Tornado Freeze

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Barbarian Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats
Zap
Bats
Barbarian Barrel
Ice Spirit Ice Wizard
The Log
Ice Spirit
Earthquake
Arrows
Ice Spirit Bats
Royal Delivery
Ice Spirit Bats Ice Wizard
Fireball
Ice Wizard
Poison
Bats Ice Wizard
Lightning
Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Rocket Tornado Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Rocket Barbarian Barrel Tornado Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Rocket Tornado Freeze Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Giant Snowball Barbarian Barrel Tornado Ice Wizard Freeze Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Bats Giant Snowball Barbarian Barrel

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bats Giant Snowball Barbarian Barrel
Bats
Ice Spirit Barbarian Barrel
Giant Snowball
Ice Spirit Barbarian Barrel Tornado
Rocket
Tornado
Barbarian Barrel
Ice Spirit Bats Giant Snowball Tornado Ice Wizard
Tornado
Rocket Giant Snowball Barbarian Barrel Freeze Ice Wizard
Freeze
Tornado
Ice Wizard
Barbarian Barrel Tornado

Defense Synergies 2 14

Ice Spirit
Bats Giant Snowball Rocket Barbarian Barrel Tornado Ice Wizard
Bats
Ice Spirit Giant Snowball Barbarian Barrel Freeze Ice Wizard
Giant Snowball
Ice Spirit Bats Barbarian Barrel Ice Wizard
Rocket
Tornado Ice Spirit
Barbarian Barrel
Ice Spirit Bats Giant Snowball Tornado Ice Wizard
Tornado
Rocket Ice Wizard Ice Spirit Barbarian Barrel
Freeze
Bats
Ice Wizard
Tornado Ice Spirit Bats Giant Snowball Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Barrel
Ice Spirit Bats Ice Wizard
Rocket Tornado Bats Giant Snowball Freeze Ice Wizard
Bats Ice Wizard
Rocket Barbarian Barrel Tornado
Barbarian Barrel Tornado Freeze Bats Giant Snowball Ice Wizard
Bats Giant Snowball Rocket Tornado Ice Spirit Freeze Ice Wizard
Rocket Barbarian Barrel
Tornado Ice Wizard
Tornado Ice Spirit Giant Snowball Barbarian Barrel Ice Wizard
Bats Ice Wizard Giant Snowball Barbarian Barrel Tornado Freeze
Bats Giant Snowball Tornado Ice Wizard
Ice Spirit Bats Giant Snowball Rocket Freeze Ice Wizard
Rocket Ice Spirit Bats Giant Snowball Barbarian Barrel Tornado Freeze
Rocket Tornado Ice Spirit Giant Snowball Freeze
Bats Tornado
Ice Spirit Bats Giant Snowball Barbarian Barrel Tornado Ice Wizard
Giant Snowball Barbarian Barrel Tornado Freeze Ice Spirit Bats Ice Wizard
Tornado
Bats Giant Snowball Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Barbarian Barrel
Giant Snowball Rocket Barbarian Barrel
Ice Spirit Bats Rocket
Rocket Bats Barbarian Barrel Tornado
Rocket Ice Spirit Bats Giant Snowball Tornado Freeze Ice Wizard
Rocket Bats Ice Wizard
Rocket Freeze Ice Spirit Bats Giant Snowball Barbarian Barrel Tornado
Bats
Rocket Giant Snowball Tornado
Rocket
Ice Spirit Bats Rocket Barbarian Barrel Tornado Freeze
Bats Giant Snowball Barbarian Barrel Freeze Ice Wizard
Giant Snowball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Barbarian Barrel Freeze
Giant Snowball Barbarian Barrel Tornado Ice Wizard
Rocket Barbarian Barrel
Rocket Barbarian Barrel Freeze
Rocket Giant Snowball Barbarian Barrel
Ice Spirit Bats Giant Snowball Rocket Tornado Freeze Ice Wizard
Tornado
Ice Spirit Giant Snowball Barbarian Barrel Tornado Freeze Ice Wizard
Giant Snowball Tornado
Rocket Bats Giant Snowball Tornado
Rocket Barbarian Barrel Tornado
Giant Snowball Rocket Tornado
Rocket Giant Snowball Barbarian Barrel
Rocket Barbarian Barrel Freeze
Giant Snowball Barbarian Barrel
Rocket Giant Snowball Barbarian Barrel
Rocket Barbarian Barrel
Giant Snowball Rocket Barbarian Barrel Tornado Freeze
Bats Rocket
Rocket Giant Snowball Barbarian Barrel
Rocket Giant Snowball Barbarian Barrel Tornado
Rocket
Rocket Giant Snowball Tornado
Rocket Tornado
Rocket Giant Snowball Barbarian Barrel
Giant Snowball Tornado Freeze Ice Spirit Barbarian Barrel Ice Wizard
Giant Snowball Barbarian Barrel Tornado Ice Wizard
Giant Snowball Tornado
Rocket Barbarian Barrel Tornado
Bats Giant Snowball Tornado Ice Wizard
Rocket Ice Spirit Bats Giant Snowball Freeze
Giant Snowball
Giant Snowball Rocket
Rocket Ice Spirit Giant Snowball Freeze
Rocket Giant Snowball
Ice Spirit Bats Rocket Barbarian Barrel Freeze
Rocket Giant Snowball Tornado Ice Wizard
Freeze
Barbarian Barrel
Rocket
Giant Snowball
Rocket Giant Snowball Tornado
Ice Spirit Bats Giant Snowball Rocket Tornado Freeze
Bats Giant Snowball Rocket Tornado
Giant Snowball Rocket Barbarian Barrel Tornado Freeze
Rocket

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