My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Tesla Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Skeleton Army
Giant Snowball
Bats Goblin Barrel Skeleton Army
Zap
Bats Goblin Barrel Skeleton Army
Barbarian Barrel
Ice Spirit Tesla Goblin Barrel Skeleton Army Royal Ghost
The Log
Ice Spirit Goblin Barrel Skeleton Army
Earthquake
Tesla Goblin Barrel Skeleton Army
Arrows
Ice Spirit Bats Goblin Barrel Skeleton Army
Royal Delivery
Ice Spirit Bats Goblin Barrel Skeleton Army Royal Ghost
Fireball
Tesla Goblin Barrel Skeleton Army
Poison
Bats Skeleton Army
Lightning
Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit The Log Royal Ghost Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Skeleton Army Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats The Log Goblin Barrel Skeleton Army Royal Ghost Tesla Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats The Log Goblin Barrel

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Barrel Bats Royal Ghost Mega Knight
Bats
Mega Knight Ice Spirit Goblin Barrel
Tesla
Goblin Barrel
Ice Spirit Bats Skeleton Army Royal Ghost Mega Knight
Skeleton Army
Goblin Barrel
The Log
Mega Knight
Royal Ghost
Ice Spirit Goblin Barrel Mega Knight
Mega Knight
Bats Ice Spirit Goblin Barrel The Log Royal Ghost

Defense Synergies 1 14

Ice Spirit
Bats Tesla Skeleton Army The Log Royal Ghost Mega Knight
Bats
Ice Spirit Tesla The Log Mega Knight
Tesla
The Log Ice Spirit Bats Skeleton Army
Goblin Barrel
Skeleton Army
Ice Spirit Tesla The Log
The Log
Tesla Ice Spirit Bats Skeleton Army Royal Ghost Mega Knight
Royal Ghost
Ice Spirit The Log Mega Knight
Mega Knight
Ice Spirit Bats The Log Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla The Log
Skeleton Army Ice Spirit Bats Tesla The Log Mega Knight
Tesla Skeleton Army Mega Knight Bats
Tesla Skeleton Army Bats Mega Knight
Skeleton Army The Log Mega Knight
Skeleton Army The Log Bats Tesla Royal Ghost Mega Knight
Bats Tesla Ice Spirit
Tesla The Log Mega Knight
Tesla Skeleton Army
Skeleton Army Ice Spirit Tesla Royal Ghost Mega Knight
Bats Skeleton Army Tesla The Log Royal Ghost Mega Knight
Tesla Bats
Tesla Skeleton Army Mega Knight Ice Spirit Bats The Log
Skeleton Army Mega Knight Ice Spirit Bats Tesla The Log Royal Ghost
Skeleton Army Tesla Mega Knight
Skeleton Army Ice Spirit Tesla The Log Mega Knight
Tesla Mega Knight Bats Skeleton Army
Ice Spirit Tesla Mega Knight Bats Skeleton Army The Log Royal Ghost
The Log Ice Spirit Bats Tesla Royal Ghost Mega Knight
Tesla
Skeleton Army Royal Ghost Mega Knight Bats Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Tesla Royal Ghost
Tesla The Log Royal Ghost Mega Knight
Skeleton Army Mega Knight Ice Spirit Bats The Log
Skeleton Army Mega Knight Bats Tesla The Log
Tesla Skeleton Army Mega Knight
Ice Spirit Bats Tesla
Skeleton Army Bats Tesla
Mega Knight Tesla Skeleton Army
Mega Knight Ice Spirit Bats Skeleton Army The Log
Tesla Skeleton Army
Mega Knight Bats Tesla
Skeleton Army Mega Knight The Log
Skeleton Army Mega Knight Tesla
Tesla Skeleton Army Mega Knight
Tesla Skeleton Army Ice Spirit Bats The Log
Bats Mega Knight Tesla The Log Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Royal Ghost
The Log Royal Ghost
The Log
The Log
The Log Mega Knight
Ice Spirit Bats
The Log
The Log Ice Spirit
The Log
Bats
The Log
The Log
The Log
The Log
The Log Mega Knight
Bats
The Log Mega Knight
The Log Mega Knight
The Log Mega Knight
The Log
The Log
The Log Ice Spirit Mega Knight
The Log Royal Ghost
The Log Mega Knight
The Log
Bats
Ice Spirit Bats
The Log Mega Knight
Ice Spirit
Mega Knight
The Log
Ice Spirit Bats Skeleton Army
The Log
Mega Knight
The Log
Mega Knight
Ice Spirit Bats The Log
Bats
The Log Royal Ghost Mega Knight
Mega Knight

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