My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Executioner P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Bandit
Giant Snowball
Bats
Zap
Bats Bandit
Barbarian Barrel
Ice Spirit Executioner Bandit Electro Wizard
The Log
Ice Spirit Bandit
Earthquake
Arrows
Ice Spirit Bats
Royal Delivery
Ice Spirit Bats Executioner P.E.K.K.A Bandit Electro Wizard
Fireball
Executioner Bandit Electro Wizard
Poison
Bats Executioner Electro Wizard
Lightning
Executioner Bandit Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Zap The Log Bandit Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Bats Zap The Log

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap P.E.K.K.A Bats Executioner Bandit
Bats
Ice Spirit Zap P.E.K.K.A Bandit
Zap
Ice Spirit P.E.K.K.A Electro Wizard Bats Executioner The Log Bandit
Executioner
Ice Spirit Zap P.E.K.K.A The Log Bandit
P.E.K.K.A
Ice Spirit Zap Electro Wizard Bats Executioner The Log
The Log
Zap Executioner P.E.K.K.A Bandit
Bandit
Ice Spirit Bats Zap Executioner The Log Electro Wizard
Electro Wizard
Zap P.E.K.K.A Bandit

Defense Synergies 3 21

Ice Spirit
Zap Bats Executioner P.E.K.K.A The Log Bandit Electro Wizard
Bats
Ice Spirit Zap P.E.K.K.A The Log Bandit Electro Wizard
Zap
Ice Spirit Electro Wizard Bats Executioner P.E.K.K.A The Log Bandit
Executioner
Ice Spirit Zap The Log Bandit
P.E.K.K.A
The Log Ice Spirit Bats Zap Electro Wizard
The Log
P.E.K.K.A Ice Spirit Bats Zap Executioner Bandit Electro Wizard
Bandit
Ice Spirit Bats Zap Executioner The Log Electro Wizard
Electro Wizard
Zap Ice Spirit Bats P.E.K.K.A The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner The Log Electro Wizard
P.E.K.K.A Ice Spirit Bats Zap Executioner The Log Bandit Electro Wizard
P.E.K.K.A Bats Executioner Bandit Electro Wizard
P.E.K.K.A Bats Bandit Electro Wizard
P.E.K.K.A The Log
The Log Bats Zap Executioner Bandit Electro Wizard
Bats Electro Wizard Ice Spirit Zap Executioner
Zap P.E.K.K.A The Log Bandit Electro Wizard
P.E.K.K.A
Ice Spirit Bandit Electro Wizard
Bats Executioner Electro Wizard Zap The Log Bandit
Executioner Bats Zap Electro Wizard
P.E.K.K.A Ice Spirit Bats Zap The Log Bandit Electro Wizard
Executioner Ice Spirit Bats Zap P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Ice Spirit Zap P.E.K.K.A The Log Bandit Electro Wizard
Bats Executioner P.E.K.K.A Electro Wizard
Ice Spirit Bats Zap Executioner The Log Bandit Electro Wizard
Zap Executioner The Log Ice Spirit Bats Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Bats Executioner P.E.K.K.A The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Zap Executioner The Log
P.E.K.K.A Bandit Ice Spirit Bats Zap The Log Electro Wizard
P.E.K.K.A Bats Zap The Log Bandit Electro Wizard
P.E.K.K.A Executioner Bandit
Executioner Ice Spirit Bats Zap Electro Wizard
P.E.K.K.A Bats Bandit Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Ice Spirit Bats The Log Bandit
P.E.K.K.A
P.E.K.K.A Bats
P.E.K.K.A Zap The Log Electro Wizard
P.E.K.K.A Executioner Bandit
Executioner
Electro Wizard Ice Spirit Bats Zap Executioner P.E.K.K.A The Log
Bats Executioner Zap P.E.K.K.A The Log Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Bandit
Zap Executioner The Log Bandit Electro Wizard
The Log Bandit
The Log
Executioner Zap The Log
Executioner Ice Spirit Bats Zap
Executioner The Log
The Log Ice Spirit Zap Executioner
The Log Zap Bandit
Bats Electro Wizard
Zap The Log Bandit Electro Wizard
Zap Executioner
Executioner The Log Bandit
Bandit
Zap The Log
Zap Executioner The Log Bandit
Executioner The Log Bandit
Bats
Zap Executioner The Log Bandit Electro Wizard
Zap The Log
The Log
The Log
Zap The Log
Zap The Log Ice Spirit Executioner
The Log Zap Executioner Bandit Electro Wizard
Zap The Log Bandit
Zap The Log Bandit
Bats Zap Executioner Electro Wizard
Zap Electro Wizard Ice Spirit Bats
Zap The Log Bandit
Zap Ice Spirit Electro Wizard
P.E.K.K.A
The Log
Zap Electro Wizard Ice Spirit Bats Bandit
Zap Executioner Electro Wizard
The Log
Executioner Electro Wizard
The Log Zap Executioner
Zap
Executioner P.E.K.K.A
Zap Ice Spirit Bats The Log Electro Wizard
Bats Zap Executioner Electro Wizard
Zap Executioner The Log Bandit Electro Wizard
P.E.K.K.A

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