My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Hogs Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Wall Breakers Skeleton Army Miner
Giant Snowball
Royal Hogs Wall Breakers Skeleton Army Miner
Zap
Firecracker Royal Hogs Wall Breakers Skeleton Army
Barbarian Barrel
Ice Spirit Firecracker Bomb Tower Royal Hogs Wall Breakers Skeleton Army Ice Wizard
The Log
Ice Spirit Firecracker Royal Hogs Wall Breakers Skeleton Army
Earthquake
Firecracker Bomb Tower Royal Hogs Skeleton Army
Arrows
Ice Spirit Firecracker Royal Hogs Wall Breakers Skeleton Army
Royal Delivery
Ice Spirit Firecracker Royal Hogs Wall Breakers Skeleton Army Miner Ice Wizard
Fireball
Firecracker Bomb Tower Royal Hogs Wall Breakers Skeleton Army Ice Wizard
Poison
Firecracker Bomb Tower Royal Hogs Skeleton Army Ice Wizard
Lightning
Bomb Tower Ice Wizard
Rocket
Bomb Tower Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Bomb Tower Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Skeleton Army Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Wall Breakers Firecracker Skeleton Army Miner Ice Wizard Bomb Tower Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Wall Breakers Firecracker Skeleton Army

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Hogs Firecracker Wall Breakers Miner
Firecracker
Miner Ice Spirit Royal Hogs Wall Breakers
Bomb Tower
Royal Hogs
Ice Spirit Firecracker
Wall Breakers
Miner Ice Spirit Firecracker
Skeleton Army
Miner
Firecracker Wall Breakers Ice Spirit
Ice Wizard

Defense Synergies 0 11

Ice Spirit
Firecracker Bomb Tower Skeleton Army Miner Ice Wizard
Firecracker
Ice Spirit Bomb Tower Skeleton Army Ice Wizard
Bomb Tower
Ice Spirit Firecracker Skeleton Army Ice Wizard
Royal Hogs
Wall Breakers
Skeleton Army
Ice Spirit Firecracker Bomb Tower Ice Wizard
Miner
Ice Spirit
Ice Wizard
Ice Spirit Firecracker Bomb Tower Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Bomb Tower Skeleton Army Ice Spirit Firecracker Ice Wizard
Bomb Tower Skeleton Army Ice Wizard
Bomb Tower Skeleton Army Firecracker Ice Wizard
Firecracker Bomb Tower Skeleton Army
Skeleton Army Firecracker Bomb Tower Ice Wizard
Ice Spirit Firecracker Bomb Tower Ice Wizard
Bomb Tower
Bomb Tower Skeleton Army Ice Wizard
Skeleton Army Ice Spirit Firecracker Miner Ice Wizard
Skeleton Army Ice Wizard Firecracker Bomb Tower
Firecracker Ice Wizard
Bomb Tower Skeleton Army Ice Spirit Ice Wizard
Bomb Tower Skeleton Army Ice Spirit Firecracker
Skeleton Army Bomb Tower
Bomb Tower Skeleton Army Ice Spirit
Bomb Tower Firecracker Skeleton Army
Ice Spirit Bomb Tower Firecracker Skeleton Army Ice Wizard
Bomb Tower Ice Spirit Firecracker Ice Wizard
Bomb Tower
Skeleton Army Firecracker Bomb Tower
Bomb Tower Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army
Firecracker Bomb Tower Miner
Skeleton Army Ice Spirit Bomb Tower
Skeleton Army
Skeleton Army
Firecracker Ice Spirit Bomb Tower Ice Wizard
Skeleton Army Bomb Tower Ice Wizard
Bomb Tower Skeleton Army
Ice Spirit Firecracker Bomb Tower Skeleton Army
Skeleton Army
Bomb Tower
Skeleton Army
Skeleton Army Bomb Tower
Firecracker Bomb Tower Skeleton Army
Skeleton Army Ice Spirit Firecracker Bomb Tower
Firecracker Bomb Tower Ice Wizard
Bomb Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Miner Ice Wizard
Miner
Firecracker
Firecracker
Firecracker Ice Spirit Ice Wizard
Firecracker
Ice Spirit Firecracker Ice Wizard
Miner Firecracker
Firecracker Miner
Firecracker
Firecracker Miner
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Miner
Firecracker Ice Spirit Ice Wizard
Firecracker Miner Ice Wizard
Miner
Miner Firecracker
Firecracker Ice Wizard
Ice Spirit Firecracker
Miner
Ice Spirit Firecracker
Firecracker
Ice Spirit Skeleton Army
Firecracker Ice Wizard
Miner Firecracker
Firecracker
Firecracker
Ice Spirit Firecracker
Firecracker
Firecracker Miner
Firecracker

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