My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Hunter Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Tesla Hunter Prince Goblin Giant Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Prince Goblin Giant Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Prince
Giant Snowball
Bomber
Zap
Bomber Prince Goblin Giant
Barbarian Barrel
Ice Spirit Bomber Tesla Hunter
The Log
Ice Spirit Bomber Hunter Prince
Earthquake
Bomber Tesla
Arrows
Ice Spirit Bomber
Royal Delivery
Ice Spirit Bomber Hunter Prince
Fireball
Bomber Tesla Hunter
Poison
Bomber Hunter
Lightning
Tesla Hunter Prince
Rocket
Hunter Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Arrows Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Prince Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber Arrows Tesla Hunter Prince Goblin Giant Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Bomber Arrows Tesla

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bomber Hunter Prince Goblin Giant Golem
Bomber
Golem Ice Spirit Prince Goblin Giant
Arrows
Golem Prince Goblin Giant
Tesla
Hunter
Ice Spirit Prince Goblin Giant Golem
Prince
Ice Spirit Bomber Arrows Hunter Golem
Goblin Giant
Ice Spirit Bomber Arrows Hunter
Golem
Bomber Arrows Ice Spirit Hunter Prince

Defense Synergies 0 10

Ice Spirit
Bomber Tesla Hunter Prince Goblin Giant
Bomber
Ice Spirit Tesla
Arrows
Tesla Prince
Tesla
Ice Spirit Bomber Arrows Prince
Hunter
Ice Spirit Prince
Prince
Ice Spirit Arrows Tesla Hunter
Goblin Giant
Ice Spirit
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla Goblin Giant
Hunter Ice Spirit Tesla Prince
Tesla Hunter Prince Bomber
Tesla Hunter Prince
Bomber Arrows Prince
Arrows Bomber Tesla Hunter
Tesla Hunter Ice Spirit Arrows
Arrows Tesla Goblin Giant
Tesla Hunter Prince
Ice Spirit Bomber Tesla Hunter Prince
Bomber Arrows Tesla Hunter Goblin Giant
Arrows Tesla Hunter
Tesla Hunter Prince Ice Spirit Bomber
Bomber Ice Spirit Arrows Tesla Hunter Prince
Tesla Hunter Prince
Ice Spirit Tesla Hunter Prince
Tesla Bomber Arrows Hunter Prince
Ice Spirit Arrows Tesla Bomber Hunter Prince
Arrows Hunter Ice Spirit Bomber Tesla
Tesla Hunter Prince
Bomber Arrows Tesla Hunter Prince Goblin Giant
Tesla Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Prince
Bomber Arrows Tesla Hunter Prince
Ice Spirit Hunter Prince Goblin Giant
Hunter Prince Tesla Goblin Giant
Tesla Hunter Prince Goblin Giant
Arrows Ice Spirit Tesla Hunter Goblin Giant
Prince Tesla Hunter Goblin Giant
Tesla Hunter Prince Goblin Giant
Ice Spirit Prince
Tesla Goblin Giant
Tesla Hunter Prince
Arrows Prince Goblin Giant
Prince Tesla Hunter Goblin Giant
Bomber Tesla
Tesla Ice Spirit Bomber Hunter Prince Goblin Giant
Arrows Bomber Tesla Hunter
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows Goblin Giant
Arrows Prince
Bomber Arrows
Arrows Ice Spirit Hunter Goblin Giant
Bomber Arrows
Arrows Ice Spirit Hunter
Arrows
Prince
Arrows Prince
Arrows
Hunter
Arrows
Arrows Prince
Bomber Arrows Hunter
Arrows
Arrows
Bomber
Bomber Arrows Hunter Prince
Bomber Arrows
Prince
Arrows
Prince
Arrows
Arrows Ice Spirit Bomber Hunter
Arrows Hunter
Arrows Prince
Arrows
Arrows Hunter
Ice Spirit
Bomber Arrows Hunter
Ice Spirit Arrows
Prince
Arrows
Ice Spirit Prince
Arrows Hunter
Arrows
Hunter Prince
Arrows Bomber
Arrows
Prince
Ice Spirit
Prince Goblin Giant
Prince

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