My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Musketeer Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider
Giant Snowball
Bomber Cannon Musketeer Hog Rider
Zap
Bomber Cannon
Barbarian Barrel
Ice Spirit Bomber Cannon Musketeer Wizard
The Log
Ice Spirit Bomber Cannon Musketeer Hog Rider
Earthquake
Bomber Cannon Hog Rider
Arrows
Ice Spirit Bomber
Royal Delivery
Ice Spirit Bomber Musketeer Hog Rider Wizard P.E.K.K.A
Fireball
Bomber Cannon Musketeer Hog Rider Wizard
Poison
Bomber Cannon Musketeer Wizard
Lightning
Cannon Musketeer Wizard
Rocket
Musketeer Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber Cannon Fireball Musketeer Hog Rider Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Bomber Cannon Fireball

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider P.E.K.K.A Bomber Musketeer
Bomber
Ice Spirit Hog Rider P.E.K.K.A
Cannon
Fireball
Hog Rider
Musketeer
Hog Rider Ice Spirit P.E.K.K.A
Hog Rider
Ice Spirit Fireball Musketeer Bomber Wizard
Wizard
Hog Rider P.E.K.K.A
P.E.K.K.A
Ice Spirit Bomber Musketeer Wizard

Defense Synergies 2 12

Ice Spirit
Musketeer Bomber Cannon Fireball Wizard P.E.K.K.A
Bomber
Ice Spirit Cannon P.E.K.K.A
Cannon
Musketeer Ice Spirit Bomber Fireball Wizard
Fireball
Ice Spirit Cannon Musketeer
Musketeer
Ice Spirit Cannon Fireball P.E.K.K.A
Hog Rider
Wizard
Ice Spirit Cannon P.E.K.K.A
P.E.K.K.A
Ice Spirit Bomber Musketeer Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon Fireball Musketeer Wizard
P.E.K.K.A Ice Spirit Cannon Musketeer
Cannon P.E.K.K.A Bomber Musketeer
Cannon P.E.K.K.A Musketeer
Bomber Fireball P.E.K.K.A
Fireball Bomber Cannon Musketeer
Musketeer Ice Spirit Cannon Fireball Wizard
Cannon Fireball Musketeer P.E.K.K.A
Cannon P.E.K.K.A Musketeer
Ice Spirit Bomber Cannon Musketeer
Bomber Cannon Fireball Musketeer Wizard
Musketeer Fireball Wizard
Cannon P.E.K.K.A Ice Spirit Bomber Fireball Musketeer Wizard
Bomber Fireball Wizard Ice Spirit Cannon P.E.K.K.A
P.E.K.K.A Cannon
Ice Spirit Cannon Fireball P.E.K.K.A
Wizard Bomber Cannon Fireball Musketeer P.E.K.K.A
Ice Spirit Cannon Fireball Bomber Musketeer Wizard
Wizard Ice Spirit Bomber Cannon Fireball Musketeer
P.E.K.K.A Cannon Musketeer
Bomber Wizard Cannon Fireball Musketeer P.E.K.K.A
P.E.K.K.A Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball P.E.K.K.A
Fireball Bomber Musketeer Wizard
P.E.K.K.A Ice Spirit Musketeer
P.E.K.K.A Fireball Musketeer
P.E.K.K.A Cannon Musketeer
Fireball Wizard Ice Spirit Musketeer
P.E.K.K.A Fireball Musketeer
P.E.K.K.A
P.E.K.K.A Ice Spirit Fireball
P.E.K.K.A Cannon Musketeer
P.E.K.K.A Musketeer
P.E.K.K.A Fireball
P.E.K.K.A Cannon Fireball Wizard
Wizard Bomber Cannon Fireball Musketeer
Ice Spirit Bomber Fireball Musketeer P.E.K.K.A
Bomber Cannon Fireball Musketeer Wizard P.E.K.K.A
Bomber Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Musketeer
Fireball
Fireball Musketeer
Bomber Fireball Wizard
Fireball Wizard Ice Spirit Musketeer
Bomber Musketeer Wizard
Fireball Ice Spirit Wizard
Fireball Wizard
Fireball Musketeer
Fireball Musketeer Wizard
Fireball Musketeer Wizard
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Bomber Fireball Musketeer Wizard
Fireball Musketeer Wizard
Fireball
Bomber
Bomber Fireball Musketeer Wizard
Bomber Fireball Wizard
Fireball Musketeer
Fireball Wizard
Musketeer
Fireball Musketeer
Ice Spirit Bomber Fireball Wizard
Fireball Musketeer Wizard
Fireball Musketeer Wizard
Fireball Musketeer
Fireball Musketeer Wizard
Ice Spirit Fireball Musketeer Wizard
Fireball
Bomber Fireball Musketeer Wizard
Ice Spirit Fireball
P.E.K.K.A
Fireball Wizard
Ice Spirit Fireball Musketeer
Fireball Musketeer Wizard
Fireball
Fireball Musketeer Wizard
Bomber Fireball Musketeer Wizard
Fireball
Musketeer P.E.K.K.A
Ice Spirit Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
P.E.K.K.A
Fireball Wizard

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