My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Firecracker Elixir Golem Electro Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Elixir Golem Battle Healer P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elixir Golem
Giant Snowball
Bomber Electro Dragon
Zap
Bomber Firecracker
Barbarian Barrel
Ice Spirit Bomber Firecracker Elixir Golem
The Log
Ice Spirit Bomber Firecracker Elixir Golem
Earthquake
Bomber Firecracker Elixir Golem
Arrows
Ice Spirit Bomber Firecracker
Royal Delivery
Ice Spirit Bomber Firecracker Elixir Golem Battle Healer Electro Dragon P.E.K.K.A
Fireball
Bomber Firecracker Elixir Golem Battle Healer Electro Dragon
Poison
Bomber Firecracker Elixir Golem Battle Healer Electro Dragon
Lightning
Battle Healer Electro Dragon
Rocket
Battle Healer Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Firecracker Fireball Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Elixir Golem Battle Healer P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber Firecracker Elixir Golem Fireball Battle Healer Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Bomber Firecracker Elixir Golem

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Bomber Firecracker Elixir Golem Battle Healer
Bomber
Ice Spirit Elixir Golem Battle Healer P.E.K.K.A
Firecracker
Elixir Golem Ice Spirit Battle Healer P.E.K.K.A
Elixir Golem
Firecracker Battle Healer Ice Spirit Bomber Fireball Electro Dragon
Fireball
Elixir Golem
Battle Healer
Elixir Golem Electro Dragon Ice Spirit Bomber Firecracker
Electro Dragon
Battle Healer Elixir Golem P.E.K.K.A
P.E.K.K.A
Ice Spirit Bomber Firecracker Electro Dragon

Defense Synergies 1 11

Ice Spirit
Bomber Firecracker Fireball Battle Healer Electro Dragon P.E.K.K.A
Bomber
Ice Spirit P.E.K.K.A
Firecracker
Ice Spirit Battle Healer Electro Dragon P.E.K.K.A
Elixir Golem
Fireball
Ice Spirit Battle Healer
Battle Healer
Electro Dragon Ice Spirit Firecracker Fireball
Electro Dragon
Battle Healer Ice Spirit Firecracker
P.E.K.K.A
Ice Spirit Bomber Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Fireball Electro Dragon
P.E.K.K.A Ice Spirit Firecracker Battle Healer Electro Dragon
P.E.K.K.A Bomber Electro Dragon
P.E.K.K.A Firecracker Electro Dragon
Bomber Firecracker Fireball Battle Healer P.E.K.K.A
Fireball Bomber Firecracker Electro Dragon
Ice Spirit Firecracker Fireball Electro Dragon
Fireball Battle Healer Electro Dragon P.E.K.K.A
P.E.K.K.A
Ice Spirit Bomber Firecracker Battle Healer
Bomber Firecracker Fireball Electro Dragon
Firecracker Fireball Electro Dragon
P.E.K.K.A Ice Spirit Bomber Fireball Battle Healer Electro Dragon
Bomber Fireball Ice Spirit Firecracker Electro Dragon P.E.K.K.A
P.E.K.K.A
Ice Spirit Fireball P.E.K.K.A
Bomber Firecracker Fireball Electro Dragon P.E.K.K.A
Ice Spirit Fireball Bomber Firecracker Battle Healer Electro Dragon
Ice Spirit Bomber Firecracker Fireball Battle Healer Electro Dragon
P.E.K.K.A
Bomber Firecracker Fireball Battle Healer Electro Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Battle Healer P.E.K.K.A
Fireball Bomber Firecracker Battle Healer Electro Dragon
P.E.K.K.A Ice Spirit Battle Healer Electro Dragon
P.E.K.K.A Fireball Battle Healer
P.E.K.K.A Battle Healer
Firecracker Fireball Ice Spirit Electro Dragon
P.E.K.K.A Fireball Battle Healer
P.E.K.K.A Battle Healer
Electro Dragon P.E.K.K.A Ice Spirit Firecracker Fireball
P.E.K.K.A
P.E.K.K.A Electro Dragon
P.E.K.K.A Fireball
P.E.K.K.A Fireball
Bomber Firecracker Fireball Electro Dragon
Electro Dragon Ice Spirit Bomber Firecracker Fireball Battle Healer P.E.K.K.A
Bomber Firecracker Fireball Battle Healer Electro Dragon P.E.K.K.A
Bomber Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Electro Dragon
Firecracker Fireball Electro Dragon
Fireball Electro Dragon
Firecracker Fireball
Bomber Fireball Firecracker
Firecracker Fireball Ice Spirit Electro Dragon
Bomber Firecracker
Fireball Ice Spirit Firecracker Electro Dragon
Fireball Firecracker Electro Dragon
Fireball Electro Dragon
Firecracker Fireball Electro Dragon
Fireball Firecracker Electro Dragon
Firecracker Fireball
Firecracker Fireball Electro Dragon
Firecracker Fireball
Bomber Firecracker Fireball Electro Dragon
Firecracker Fireball Electro Dragon
Fireball
Bomber
Bomber Firecracker Fireball Electro Dragon
Bomber Firecracker Fireball Electro Dragon
Fireball
Fireball
Fireball Electro Dragon
Firecracker Ice Spirit Bomber Fireball Electro Dragon
Firecracker Fireball Electro Dragon
Fireball Electro Dragon
Fireball Firecracker
Firecracker Fireball Electro Dragon
Electro Dragon Ice Spirit Firecracker Fireball
Fireball
Bomber Fireball Electro Dragon
Ice Spirit Firecracker Fireball Electro Dragon
P.E.K.K.A
Firecracker Fireball
Ice Spirit Fireball Electro Dragon
Fireball Firecracker Electro Dragon
Fireball
Fireball Firecracker Electro Dragon
Bomber Firecracker Fireball Electro Dragon
Fireball
Firecracker Electro Dragon P.E.K.K.A
Electro Dragon Ice Spirit Firecracker Fireball
Firecracker Fireball Electro Dragon
Electro Dragon Firecracker Fireball
P.E.K.K.A
Fireball Firecracker Electro Dragon

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