My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Royal Giant Golem Princess Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Night Witch
Giant Snowball
Bomber Princess Night Witch
Zap
Bomber Royal Giant Princess Night Witch
Barbarian Barrel
Ice Spirit Bomber Princess Night Witch
The Log
Ice Spirit Bomber Royal Giant Princess
Earthquake
Bomber
Arrows
Ice Spirit Bomber Princess Night Witch
Royal Delivery
Ice Spirit Bomber Princess Night Witch
Fireball
Bomber Princess Night Witch
Poison
Bomber Princess Night Witch
Lightning
Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Golem Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber The Log Princess Night Witch Royal Giant Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bomber The Log Princess

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Giant Bomber Royal Giant Golem Princess Night Witch
Bomber
Royal Giant Golem Ice Spirit
Royal Giant
Ice Spirit Bomber Lightning Ice Spirit The Log Princess Night Witch
Lightning
Royal Giant Golem
Golem
Bomber Lightning Night Witch Ice Spirit The Log
The Log
Royal Giant Golem Princess
Princess
Ice Spirit Royal Giant The Log
Night Witch
Golem Ice Spirit Royal Giant

Defense Synergies 0 8

Ice Spirit
Bomber The Log Princess Night Witch
Bomber
Ice Spirit The Log
Royal Giant
Lightning
The Log
Golem
The Log
Ice Spirit Bomber Lightning Princess Night Witch
Princess
Ice Spirit The Log
Night Witch
Ice Spirit The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber The Log
Ice Spirit The Log Night Witch
Bomber Lightning Night Witch
Night Witch
Lightning Bomber The Log Princess
The Log Bomber Night Witch
Lightning Ice Spirit Princess Night Witch
Lightning The Log
Princess Night Witch
Ice Spirit Bomber Night Witch
Bomber The Log Princess Night Witch
Princess Night Witch
Night Witch Ice Spirit Bomber Lightning The Log
Bomber Ice Spirit The Log Princess Night Witch
Ice Spirit Lightning The Log
Bomber Night Witch
Ice Spirit Bomber The Log Night Witch
The Log Ice Spirit Bomber Princess
Bomber The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bomber Lightning The Log
Ice Spirit Lightning The Log
Lightning The Log Night Witch
Night Witch
Ice Spirit Princess
Lightning Night Witch
Lightning Ice Spirit The Log
Lightning The Log
Lightning Night Witch
Bomber Princess
Ice Spirit Bomber Lightning The Log Night Witch
Bomber The Log Princess
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Princess The Log
The Log Princess
Lightning The Log
Lightning The Log
Bomber The Log
Ice Spirit Princess
Bomber The Log Princess
The Log Ice Spirit Lightning Princess
The Log Lightning
Lightning Night Witch
Lightning The Log Princess
Lightning Princess
Lightning The Log Princess
Lightning Princess
Lightning Princess The Log
Lightning Bomber The Log Princess
Lightning The Log Princess
Lightning
Bomber Lightning Night Witch
Lightning Bomber The Log Princess
Lightning Bomber The Log Princess
Lightning The Log Night Witch
Lightning Princess
Lightning The Log
Lightning The Log
The Log Ice Spirit Bomber Princess
The Log Lightning Princess
Lightning The Log Princess
Lightning The Log
Lightning Princess Night Witch
Lightning Ice Spirit
Lightning Night Witch
Lightning Bomber The Log Night Witch
Lightning Ice Spirit Princess
Lightning The Log Princess
Lightning Ice Spirit Princess Night Witch
Lightning Princess
The Log
Lightning Princess
The Log Bomber Lightning Princess
Lightning
Ice Spirit Lightning The Log Princess
Lightning Princess
Lightning The Log Princess
Lightning

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