My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

3 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Witch P.E.K.K.A Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Witch
Zap
Bomber Witch
Barbarian Barrel
Ice Spirit Bomber Witch
The Log
Ice Spirit Bomber Witch
Earthquake
Bomber Witch
Arrows
Ice Spirit Bomber Witch
Royal Delivery
Ice Spirit Bomber Witch P.E.K.K.A
Fireball
Bomber Witch
Poison
Bomber Witch
Lightning
Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Giant Snowball Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber Giant Snowball The Log Fireball Golden Knight Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Bomber Giant Snowball The Log

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Bomber Giant Snowball Witch
Bomber
Ice Spirit Giant Snowball P.E.K.K.A
Giant Snowball
P.E.K.K.A Ice Spirit Bomber Fireball Witch The Log
Fireball
Giant Snowball The Log Golden Knight
Witch
Ice Spirit Giant Snowball P.E.K.K.A
P.E.K.K.A
Ice Spirit Giant Snowball Bomber Witch The Log
The Log
Giant Snowball Fireball P.E.K.K.A
Golden Knight
Fireball

Defense Synergies 2 18

Ice Spirit
Bomber Giant Snowball Fireball Witch P.E.K.K.A The Log Golden Knight
Bomber
Ice Spirit Giant Snowball P.E.K.K.A The Log Golden Knight
Giant Snowball
Ice Spirit Bomber Witch P.E.K.K.A The Log Golden Knight
Fireball
The Log Ice Spirit Golden Knight
Witch
Ice Spirit Giant Snowball The Log
P.E.K.K.A
The Log Ice Spirit Bomber Giant Snowball
The Log
Fireball P.E.K.K.A Ice Spirit Bomber Giant Snowball Witch Golden Knight
Golden Knight
Ice Spirit Bomber Giant Snowball Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball The Log Golden Knight
P.E.K.K.A Ice Spirit Witch The Log
Witch P.E.K.K.A Bomber Giant Snowball
Witch P.E.K.K.A
Bomber Fireball P.E.K.K.A The Log
Fireball The Log Bomber Giant Snowball
Giant Snowball Ice Spirit Fireball Witch
Fireball P.E.K.K.A The Log Golden Knight
Witch P.E.K.K.A
Ice Spirit Bomber Giant Snowball
Witch Bomber Giant Snowball Fireball The Log
Giant Snowball Fireball Witch
P.E.K.K.A Ice Spirit Bomber Giant Snowball Fireball Witch The Log
Bomber Fireball Ice Spirit Giant Snowball Witch P.E.K.K.A The Log Golden Knight
P.E.K.K.A
Ice Spirit Giant Snowball Fireball P.E.K.K.A The Log
Bomber Fireball Witch P.E.K.K.A
Ice Spirit Fireball Bomber Giant Snowball Witch The Log Golden Knight
Giant Snowball Witch The Log Ice Spirit Bomber Fireball
P.E.K.K.A
Bomber Giant Snowball Fireball Witch P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Fireball Witch P.E.K.K.A
Fireball Bomber Giant Snowball The Log
P.E.K.K.A Ice Spirit Witch The Log Golden Knight
P.E.K.K.A Fireball The Log
P.E.K.K.A Witch
Fireball Ice Spirit Giant Snowball Witch
P.E.K.K.A Fireball Witch
P.E.K.K.A
P.E.K.K.A Ice Spirit Giant Snowball Fireball Witch The Log
Witch P.E.K.K.A
P.E.K.K.A Witch Golden Knight
P.E.K.K.A Giant Snowball Fireball The Log
P.E.K.K.A Fireball Witch Golden Knight
Bomber Fireball Witch
Witch Ice Spirit Bomber Fireball P.E.K.K.A The Log Golden Knight
Bomber Giant Snowball Fireball Witch P.E.K.K.A The Log Golden Knight
Bomber Giant Snowball Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Golden Knight
Fireball Giant Snowball The Log Golden Knight
Fireball The Log
Fireball The Log
Bomber Fireball Giant Snowball The Log
Fireball Ice Spirit Giant Snowball Witch
Bomber Witch The Log
Fireball The Log Ice Spirit Giant Snowball
Fireball The Log Giant Snowball Golden Knight
Giant Snowball Fireball
Fireball The Log Golden Knight
Fireball Giant Snowball
Giant Snowball Fireball The Log Golden Knight
Fireball
Giant Snowball Fireball The Log
Bomber Giant Snowball Fireball Witch The Log Golden Knight
Fireball The Log
Giant Snowball Fireball
Bomber
Bomber Giant Snowball Fireball The Log
Bomber Giant Snowball Fireball Witch The Log Golden Knight
Fireball The Log
Giant Snowball Fireball
The Log
Giant Snowball Fireball The Log
Giant Snowball The Log Ice Spirit Bomber Fireball Witch
Witch
Fireball The Log Giant Snowball Witch Golden Knight
Fireball Giant Snowball Witch The Log Golden Knight
Fireball The Log Golden Knight
Giant Snowball Fireball Witch
Ice Spirit Giant Snowball Fireball Witch
Giant Snowball Fireball
Bomber Giant Snowball Fireball The Log
Ice Spirit Giant Snowball Fireball
P.E.K.K.A
Giant Snowball Fireball The Log
Ice Spirit Fireball Witch
Fireball Giant Snowball Witch
The Log Fireball
Fireball
The Log Bomber Giant Snowball Fireball
Giant Snowball Fireball
P.E.K.K.A
Ice Spirit Giant Snowball Fireball Witch The Log Golden Knight
Giant Snowball Fireball Witch
Giant Snowball Fireball Witch The Log Golden Knight
P.E.K.K.A
Fireball

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