My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Tesla Valkyrie Cannon Cart Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Valkyrie Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Cannon Cart
Giant Snowball
Bomber Goblin Gang
Zap
Bomber Goblin Gang Cannon Cart
Barbarian Barrel
Ice Spirit Bomber Goblin Gang Tesla Valkyrie Cannon Cart
The Log
Ice Spirit Bomber Goblin Gang Cannon Cart
Earthquake
Bomber Goblin Gang Tesla
Arrows
Ice Spirit Bomber Goblin Gang
Royal Delivery
Ice Spirit Bomber Goblin Gang Valkyrie Cannon Cart
Fireball
Bomber Goblin Gang Tesla Cannon Cart
Poison
Bomber Goblin Gang
Lightning
Tesla Valkyrie Cannon Cart Monk
Rocket
Valkyrie Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Zap Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber Zap Goblin Gang Tesla Valkyrie Cannon Cart Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bomber Zap Goblin Gang

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Valkyrie Bomber Cannon Cart
Bomber
Ice Spirit Zap Valkyrie Cannon Cart Monk
Zap
Ice Spirit Cannon Cart Bomber Valkyrie
Goblin Gang
Valkyrie Cannon Cart Monk
Tesla
Valkyrie
Ice Spirit Cannon Cart Bomber Zap Goblin Gang
Cannon Cart
Zap Valkyrie Ice Spirit Bomber Goblin Gang
Monk
Bomber Goblin Gang

Defense Synergies 3 16

Ice Spirit
Zap Goblin Gang Bomber Tesla Valkyrie Cannon Cart
Bomber
Ice Spirit Zap Tesla Valkyrie
Zap
Ice Spirit Bomber Goblin Gang Tesla Valkyrie Cannon Cart
Goblin Gang
Ice Spirit Tesla Zap Valkyrie Cannon Cart
Tesla
Goblin Gang Ice Spirit Bomber Zap Valkyrie Cannon Cart
Valkyrie
Ice Spirit Bomber Zap Goblin Gang Tesla Cannon Cart
Cannon Cart
Ice Spirit Zap Goblin Gang Tesla Valkyrie
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Bomber Zap Tesla Valkyrie
Ice Spirit Bomber Zap Goblin Gang Tesla Valkyrie Cannon Cart Monk
Goblin Gang Tesla Bomber Valkyrie Cannon Cart
Tesla Bomber Goblin Gang Valkyrie Cannon Cart Monk
Bomber Valkyrie Monk
Goblin Gang Bomber Zap Tesla Valkyrie Cannon Cart
Tesla Ice Spirit Zap Goblin Gang
Zap Tesla Valkyrie Cannon Cart Monk
Tesla Goblin Gang
Goblin Gang Ice Spirit Bomber Tesla Valkyrie Cannon Cart
Goblin Gang Valkyrie Bomber Zap Tesla Cannon Cart
Tesla Zap Goblin Gang
Tesla Ice Spirit Bomber Zap Goblin Gang Valkyrie Cannon Cart
Bomber Valkyrie Ice Spirit Zap Goblin Gang Tesla Cannon Cart
Goblin Gang Tesla Cannon Cart
Monk Ice Spirit Zap Goblin Gang Tesla
Tesla Bomber Goblin Gang Valkyrie Cannon Cart
Ice Spirit Tesla Bomber Zap Goblin Gang Valkyrie Cannon Cart
Zap Valkyrie Ice Spirit Bomber Tesla Cannon Cart
Tesla Cannon Cart
Bomber Goblin Gang Valkyrie Tesla Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Tesla Cannon Cart
Bomber Zap Goblin Gang Tesla Valkyrie Cannon Cart Monk
Goblin Gang Ice Spirit Zap Valkyrie Cannon Cart
Goblin Gang Valkyrie Zap Tesla Cannon Cart Monk
Goblin Gang Tesla Valkyrie Cannon Cart
Ice Spirit Zap Goblin Gang Tesla Monk
Goblin Gang Tesla Valkyrie Cannon Cart
Tesla Valkyrie Cannon Cart
Zap Ice Spirit Valkyrie Cannon Cart Monk
Goblin Gang Tesla
Tesla Valkyrie Cannon Cart
Monk Zap Valkyrie
Cannon Cart Goblin Gang Tesla Valkyrie
Bomber Tesla Valkyrie Cannon Cart
Goblin Gang Tesla Ice Spirit Bomber Zap Valkyrie Cannon Cart Monk
Valkyrie Bomber Zap Tesla Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Monk
Monk Zap
Cannon Cart
Cannon Cart Valkyrie
Bomber Zap Valkyrie
Ice Spirit Zap Monk
Bomber
Ice Spirit Zap
Monk Zap
Goblin Gang
Monk Zap Valkyrie Cannon Cart
Monk Zap
Cannon Cart
Cannon Cart Monk
Zap Cannon Cart
Bomber Zap Cannon Cart
Cannon Cart
Monk
Bomber
Bomber Zap Monk
Bomber Zap Valkyrie Monk
Monk
Monk
Zap Cannon Cart Monk
Zap Ice Spirit Bomber Valkyrie
Zap Monk
Zap Monk
Zap
Zap
Zap Ice Spirit
Bomber Zap
Zap Ice Spirit Monk
Monk
Zap Ice Spirit Goblin Gang Cannon Cart
Zap Monk
Goblin Gang Valkyrie Cannon Cart
Bomber Zap
Monk Zap
Cannon Cart
Zap Ice Spirit Goblin Gang
Zap
Zap Cannon Cart Monk

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