My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber P.E.K.K.A Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Sparky
Giant Snowball
Bomber Cannon Dart Goblin
Zap
Bomber Cannon Dart Goblin Sparky
Barbarian Barrel
Ice Spirit Bomber Cannon Dart Goblin Sparky
The Log
Ice Spirit Bomber Cannon Dart Goblin Sparky
Earthquake
Bomber Cannon
Arrows
Ice Spirit Bomber Dart Goblin
Royal Delivery
Ice Spirit Bomber Dart Goblin P.E.K.K.A Sparky
Fireball
Bomber Cannon Dart Goblin Sparky
Poison
Bomber Cannon Dart Goblin Sparky
Lightning
Cannon Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Arrows Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Rage P.E.K.K.A Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber Rage Arrows Cannon Dart Goblin Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bomber Rage Arrows

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Sparky Bomber Dart Goblin
Bomber
Ice Spirit P.E.K.K.A Sparky
Arrows
P.E.K.K.A Sparky
Cannon
Dart Goblin
Ice Spirit P.E.K.K.A Sparky
Rage
Sparky
P.E.K.K.A
Ice Spirit Arrows Bomber Dart Goblin
Sparky
Ice Spirit Arrows Rage Bomber Dart Goblin

Defense Synergies 1 12

Ice Spirit
Sparky Bomber Cannon Dart Goblin P.E.K.K.A
Bomber
Ice Spirit Cannon P.E.K.K.A
Arrows
Cannon P.E.K.K.A Sparky
Cannon
Ice Spirit Bomber Arrows Dart Goblin Sparky
Dart Goblin
Ice Spirit Cannon P.E.K.K.A
Rage
P.E.K.K.A
Ice Spirit Bomber Arrows Dart Goblin
Sparky
Ice Spirit Arrows Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon Dart Goblin Sparky
P.E.K.K.A Sparky Ice Spirit Cannon Dart Goblin
Cannon P.E.K.K.A Sparky Bomber Dart Goblin
Cannon P.E.K.K.A Sparky Dart Goblin
Bomber Arrows P.E.K.K.A Sparky
Arrows Bomber Cannon Dart Goblin
Dart Goblin Ice Spirit Arrows Cannon
Arrows Cannon Dart Goblin P.E.K.K.A Sparky
Cannon P.E.K.K.A Sparky
Ice Spirit Bomber Cannon Dart Goblin Sparky
Dart Goblin Bomber Arrows Cannon
Arrows Dart Goblin
Cannon P.E.K.K.A Sparky Ice Spirit Bomber
Bomber Sparky Ice Spirit Arrows Cannon Dart Goblin P.E.K.K.A
P.E.K.K.A Sparky Cannon
Ice Spirit Cannon P.E.K.K.A Sparky
Sparky Bomber Arrows Cannon P.E.K.K.A
Ice Spirit Arrows Cannon Bomber Dart Goblin
Arrows Ice Spirit Bomber Cannon Dart Goblin
P.E.K.K.A Sparky Cannon Dart Goblin
Bomber Arrows Cannon Dart Goblin P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Sparky
Bomber Arrows
P.E.K.K.A Ice Spirit Sparky
P.E.K.K.A Sparky
P.E.K.K.A Cannon Sparky
Arrows Ice Spirit Dart Goblin
P.E.K.K.A Sparky Dart Goblin
P.E.K.K.A Sparky
P.E.K.K.A Ice Spirit Sparky
P.E.K.K.A Cannon Dart Goblin Sparky
P.E.K.K.A Dart Goblin Sparky
P.E.K.K.A Arrows
P.E.K.K.A Cannon Sparky
Bomber Cannon Dart Goblin Sparky
Sparky Ice Spirit Bomber Dart Goblin P.E.K.K.A
Arrows Bomber Cannon Dart Goblin P.E.K.K.A Sparky
Bomber Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Sparky
Arrows Dart Goblin
Arrows Dart Goblin Sparky
Arrows Dart Goblin Sparky
Bomber Arrows Sparky
Arrows Ice Spirit Dart Goblin
Bomber Arrows Dart Goblin Sparky
Arrows Ice Spirit Dart Goblin
Arrows Dart Goblin
Sparky
Arrows Dart Goblin Sparky
Arrows Dart Goblin
Dart Goblin Sparky
Arrows Dart Goblin
Arrows Dart Goblin Sparky
Bomber Arrows Dart Goblin Sparky
Arrows Dart Goblin Sparky
Arrows Sparky
Bomber Sparky
Bomber Arrows Dart Goblin Sparky
Bomber Arrows Dart Goblin
Sparky
Arrows
Sparky
Arrows
Arrows Ice Spirit Bomber Sparky
Arrows Dart Goblin Sparky
Arrows Sparky
Arrows Dart Goblin Sparky
Arrows Dart Goblin Sparky
Ice Spirit Dart Goblin
Sparky
Bomber Arrows Dart Goblin Sparky
Ice Spirit Arrows Sparky
P.E.K.K.A Sparky
Arrows Sparky
Ice Spirit Dart Goblin
Arrows Dart Goblin
Arrows
Dart Goblin Sparky
Arrows Bomber Dart Goblin
Arrows Sparky
Dart Goblin P.E.K.K.A Sparky
Ice Spirit Dart Goblin Sparky
Dart Goblin
Dart Goblin Sparky
P.E.K.K.A Sparky
Dart Goblin Sparky

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