My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Balloon P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Balloon P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Balloon
Giant Snowball
Bomber Cannon Balloon Lumberjack
Zap
Bomber Cannon Balloon
Barbarian Barrel
Ice Spirit Bomber Cannon Lumberjack
The Log
Ice Spirit Bomber Cannon Lumberjack
Earthquake
Bomber Cannon
Arrows
Ice Spirit Bomber
Royal Delivery
Ice Spirit Bomber Balloon P.E.K.K.A Lumberjack
Fireball
Bomber Cannon Balloon Lumberjack
Poison
Bomber Cannon Balloon
Lightning
Cannon Balloon Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Freeze The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Freeze P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber The Log Cannon Freeze Lumberjack Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bomber The Log Cannon

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Balloon P.E.K.K.A Bomber Lumberjack
Bomber
Ice Spirit P.E.K.K.A Lumberjack
Cannon
Freeze
Balloon
Balloon
Ice Spirit Freeze Lumberjack The Log
P.E.K.K.A
Ice Spirit Bomber The Log Lumberjack
The Log
Balloon P.E.K.K.A Lumberjack
Lumberjack
Balloon Ice Spirit Bomber P.E.K.K.A The Log

Defense Synergies 2 11

Ice Spirit
Bomber Cannon P.E.K.K.A The Log Lumberjack
Bomber
Ice Spirit Cannon P.E.K.K.A The Log
Cannon
The Log Ice Spirit Bomber Lumberjack
Freeze
Lumberjack
Balloon
P.E.K.K.A
The Log Ice Spirit Bomber
The Log
Cannon P.E.K.K.A Ice Spirit Bomber Lumberjack
Lumberjack
Ice Spirit Cannon Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon The Log
P.E.K.K.A Lumberjack Ice Spirit Cannon The Log
Cannon P.E.K.K.A Lumberjack Bomber Freeze
Cannon P.E.K.K.A Lumberjack
Bomber P.E.K.K.A The Log Lumberjack
Freeze The Log Bomber Cannon Lumberjack
Ice Spirit Cannon Freeze
Cannon P.E.K.K.A The Log
Cannon P.E.K.K.A Lumberjack
Ice Spirit Bomber Cannon Lumberjack
Bomber Cannon Freeze The Log Lumberjack
Cannon P.E.K.K.A Lumberjack Ice Spirit Bomber Freeze The Log
Bomber Ice Spirit Cannon Freeze P.E.K.K.A The Log Lumberjack
P.E.K.K.A Cannon Lumberjack
Ice Spirit Cannon Freeze P.E.K.K.A The Log Lumberjack
Bomber Cannon P.E.K.K.A Lumberjack
Ice Spirit Cannon Bomber The Log Lumberjack
Freeze The Log Ice Spirit Bomber Cannon Lumberjack
P.E.K.K.A Cannon Lumberjack
Bomber Cannon P.E.K.K.A The Log Lumberjack
P.E.K.K.A Cannon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack P.E.K.K.A
Bomber The Log Lumberjack
P.E.K.K.A Lumberjack Ice Spirit The Log
P.E.K.K.A Lumberjack The Log
P.E.K.K.A Cannon Lumberjack
Ice Spirit Freeze
P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack
Freeze P.E.K.K.A Ice Spirit The Log
P.E.K.K.A Cannon
P.E.K.K.A Lumberjack
P.E.K.K.A The Log
P.E.K.K.A Cannon Lumberjack
Bomber Cannon
Ice Spirit Bomber Freeze P.E.K.K.A The Log Lumberjack
Bomber Cannon Freeze P.E.K.K.A The Log
Bomber Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze The Log
The Log
The Log
Freeze The Log
Bomber The Log
Ice Spirit Freeze
Bomber The Log
The Log Ice Spirit Freeze
The Log
Lumberjack
The Log
The Log
Freeze
The Log
Bomber The Log
The Log
Freeze
Bomber
Bomber The Log
Bomber The Log
The Log
The Log
The Log
Freeze The Log Ice Spirit Bomber
The Log
The Log
The Log
Ice Spirit Freeze
Bomber The Log
Ice Spirit Freeze
P.E.K.K.A
The Log
Ice Spirit Freeze
Freeze
The Log
Lumberjack
The Log Bomber
P.E.K.K.A
Ice Spirit Freeze The Log
Freeze The Log
P.E.K.K.A

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