My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Valkyrie Witch Balloon P.E.K.K.A Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Balloon P.E.K.K.A Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Balloon
Giant Snowball
Bomber Cannon Witch Balloon
Zap
Bomber Cannon Witch Balloon
Barbarian Barrel
Ice Spirit Bomber Cannon Valkyrie Witch
The Log
Ice Spirit Bomber Cannon Witch
Earthquake
Bomber Cannon Witch
Arrows
Ice Spirit Bomber Witch
Royal Delivery
Ice Spirit Bomber Valkyrie Witch Balloon P.E.K.K.A
Fireball
Bomber Cannon Witch Balloon
Poison
Bomber Cannon Witch Balloon
Lightning
Cannon Valkyrie Witch Balloon Archer Queen
Rocket
Valkyrie Witch Balloon Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber Cannon Valkyrie Witch Balloon Archer Queen P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Bomber Cannon Valkyrie

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Balloon P.E.K.K.A Bomber Witch
Bomber
Ice Spirit Valkyrie P.E.K.K.A
Cannon
Valkyrie
Ice Spirit Balloon Bomber Witch P.E.K.K.A Archer Queen
Witch
Ice Spirit Valkyrie P.E.K.K.A
Balloon
Ice Spirit Valkyrie
P.E.K.K.A
Ice Spirit Bomber Valkyrie Witch Archer Queen
Archer Queen
Valkyrie P.E.K.K.A

Defense Synergies 0 15

Ice Spirit
Bomber Cannon Valkyrie Witch P.E.K.K.A Archer Queen
Bomber
Ice Spirit Cannon Valkyrie P.E.K.K.A
Cannon
Ice Spirit Bomber Valkyrie Witch Archer Queen
Valkyrie
Ice Spirit Bomber Cannon Witch P.E.K.K.A Archer Queen
Witch
Ice Spirit Cannon Valkyrie
Balloon
P.E.K.K.A
Ice Spirit Bomber Valkyrie
Archer Queen
Ice Spirit Cannon Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon Valkyrie
P.E.K.K.A Ice Spirit Bomber Cannon Valkyrie Witch
Cannon Witch P.E.K.K.A Bomber Valkyrie
Cannon Witch P.E.K.K.A Bomber Valkyrie
Bomber Valkyrie P.E.K.K.A
Bomber Cannon Valkyrie
Ice Spirit Cannon Witch
Cannon Valkyrie P.E.K.K.A
Cannon Witch P.E.K.K.A Archer Queen
Ice Spirit Bomber Cannon Valkyrie
Valkyrie Witch Bomber Cannon
Witch
Cannon P.E.K.K.A Ice Spirit Bomber Valkyrie Witch
Bomber Valkyrie Ice Spirit Cannon Witch P.E.K.K.A
P.E.K.K.A Cannon
Ice Spirit Cannon P.E.K.K.A
Bomber Cannon Valkyrie Witch P.E.K.K.A
Ice Spirit Cannon Bomber Valkyrie Witch
Valkyrie Witch Ice Spirit Bomber Cannon
P.E.K.K.A Cannon
Bomber Valkyrie Cannon Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch P.E.K.K.A
Bomber Valkyrie
P.E.K.K.A Ice Spirit Valkyrie Witch
Valkyrie P.E.K.K.A
P.E.K.K.A Cannon Valkyrie Witch
Ice Spirit Witch
P.E.K.K.A Valkyrie Witch
P.E.K.K.A Valkyrie
P.E.K.K.A Ice Spirit Valkyrie Witch
Witch P.E.K.K.A Cannon
P.E.K.K.A Valkyrie Witch
P.E.K.K.A Valkyrie Archer Queen
P.E.K.K.A Cannon Valkyrie Witch
Bomber Cannon Valkyrie Witch
Witch Ice Spirit Bomber Valkyrie P.E.K.K.A Archer Queen
Valkyrie Bomber Cannon Witch P.E.K.K.A Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Bomber Valkyrie
Ice Spirit Witch
Bomber Witch
Ice Spirit
Valkyrie
Archer Queen
Bomber Witch
Bomber
Bomber
Bomber Valkyrie Witch
Ice Spirit Bomber Valkyrie Witch
Witch
Witch
Witch
Witch
Ice Spirit Witch
Bomber
Ice Spirit
P.E.K.K.A
Ice Spirit Witch
Witch Archer Queen
Valkyrie
Bomber
Archer Queen
P.E.K.K.A Archer Queen
Ice Spirit Witch Archer Queen
Witch Archer Queen
Witch Archer Queen

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