My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Royal Giant Musketeer Battle Ram Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Giant Mini P.E.K.K.A Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Battle Ram
Giant Snowball
Cannon Musketeer Battle Ram
Zap
Cannon Royal Giant Battle Ram
Barbarian Barrel
Ice Spirit Cannon Musketeer Battle Ram Executioner
The Log
Ice Spirit Cannon Royal Giant Mini P.E.K.K.A Musketeer Battle Ram
Earthquake
Cannon
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Mini P.E.K.K.A Musketeer Battle Ram Executioner
Fireball
Cannon Musketeer Battle Ram Executioner
Poison
Cannon Musketeer Executioner
Lightning
Cannon Mini P.E.K.K.A Musketeer Battle Ram Executioner
Rocket
Musketeer Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mini P.E.K.K.A Battle Ram Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Cannon Fireball Mini P.E.K.K.A Musketeer Battle Ram Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Spirit Cannon Fireball Mini P.E.K.K.A

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Giant Battle Ram Royal Giant Mini P.E.K.K.A Musketeer Executioner
Cannon
Royal Giant
Ice Spirit Fireball Ice Spirit Musketeer Executioner
Fireball
Royal Giant Battle Ram
Mini P.E.K.K.A
Ice Spirit Musketeer
Musketeer
Ice Spirit Royal Giant Mini P.E.K.K.A Battle Ram
Battle Ram
Ice Spirit Fireball Musketeer
Executioner
Ice Spirit Royal Giant

Defense Synergies 3 9

Ice Spirit
Mini P.E.K.K.A Musketeer Cannon Fireball Executioner
Cannon
Musketeer Ice Spirit Fireball Mini P.E.K.K.A
Royal Giant
Fireball
Ice Spirit Cannon Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A
Ice Spirit Cannon Fireball Musketeer Executioner
Musketeer
Ice Spirit Cannon Fireball Mini P.E.K.K.A
Battle Ram
Executioner
Ice Spirit Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball Musketeer Executioner
Mini P.E.K.K.A Ice Spirit Cannon Musketeer Executioner
Cannon Mini P.E.K.K.A Musketeer Executioner
Cannon Mini P.E.K.K.A Musketeer
Fireball Mini P.E.K.K.A
Fireball Cannon Musketeer Executioner
Musketeer Ice Spirit Cannon Fireball Executioner
Cannon Fireball Musketeer
Cannon Mini P.E.K.K.A Musketeer
Ice Spirit Cannon Mini P.E.K.K.A Musketeer
Executioner Cannon Fireball Musketeer
Musketeer Executioner Fireball
Cannon Mini P.E.K.K.A Ice Spirit Fireball Musketeer
Fireball Executioner Ice Spirit Cannon Mini P.E.K.K.A
Mini P.E.K.K.A Cannon
Ice Spirit Cannon Fireball Mini P.E.K.K.A
Cannon Fireball Mini P.E.K.K.A Musketeer Executioner
Ice Spirit Cannon Fireball Musketeer Executioner
Executioner Ice Spirit Cannon Fireball Musketeer
Mini P.E.K.K.A Cannon Musketeer
Cannon Fireball Mini P.E.K.K.A Musketeer Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball
Fireball Mini P.E.K.K.A Musketeer Executioner
Ice Spirit Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Fireball Musketeer
Cannon Mini P.E.K.K.A Musketeer Executioner
Fireball Executioner Ice Spirit Musketeer
Mini P.E.K.K.A Fireball Musketeer
Mini P.E.K.K.A
Ice Spirit Fireball Mini P.E.K.K.A
Cannon Musketeer
Mini P.E.K.K.A Musketeer
Fireball
Mini P.E.K.K.A Cannon Fireball Executioner
Cannon Fireball Musketeer Executioner
Ice Spirit Fireball Mini P.E.K.K.A Musketeer Executioner
Executioner Cannon Fireball Mini P.E.K.K.A Musketeer
Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Musketeer Executioner
Fireball
Fireball Musketeer
Fireball Executioner
Fireball Executioner Ice Spirit Musketeer
Musketeer Executioner
Fireball Ice Spirit Executioner
Fireball
Fireball Mini P.E.K.K.A Musketeer
Fireball Musketeer
Fireball Musketeer Executioner
Fireball Musketeer Executioner
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Executioner
Fireball Musketeer Executioner
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Musketeer Executioner
Fireball
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Ice Spirit Fireball Executioner
Fireball Musketeer Executioner
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Executioner
Ice Spirit Fireball Musketeer
Fireball Mini P.E.K.K.A
Fireball Musketeer
Ice Spirit Fireball
Fireball
Ice Spirit Fireball Musketeer
Fireball Musketeer Executioner
Fireball
Fireball Mini P.E.K.K.A Musketeer Executioner
Fireball Musketeer Executioner
Fireball
Musketeer Executioner
Ice Spirit Fireball Musketeer
Fireball Musketeer Executioner
Fireball Musketeer Executioner
Fireball

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