My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Musketeer Bandit Electro Wizard Lumberjack Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Musketeer Lumberjack Little Prince
Zap
Bandit Little Prince
Barbarian Barrel
Ice Spirit Musketeer Bandit Electro Wizard Lumberjack Little Prince
The Log
Ice Spirit Musketeer Bandit Lumberjack Little Prince
Earthquake
Arrows
Ice Spirit Little Prince
Royal Delivery
Ice Spirit Musketeer Bandit Electro Wizard Lumberjack Little Prince
Fireball
Musketeer Bandit Electro Wizard Lumberjack Little Prince
Poison
Musketeer Electro Wizard Little Prince
Lightning
Musketeer Bandit Electro Wizard Lumberjack Little Prince
Rocket
Musketeer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Earthquake The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Earthquake Bandit Little Prince Musketeer Electro Wizard Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Earthquake Bandit

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Musketeer Bandit Lumberjack
Earthquake
The Log
Musketeer
Ice Spirit The Log Bandit Lumberjack
The Log
Earthquake Musketeer Bandit Lumberjack Little Prince
Bandit
Ice Spirit Musketeer The Log Electro Wizard Lumberjack Little Prince
Electro Wizard
Bandit Lumberjack
Lumberjack
Ice Spirit Musketeer The Log Bandit Electro Wizard
Little Prince
The Log Bandit

Defense Synergies 3 19

Ice Spirit
Musketeer Earthquake The Log Bandit Electro Wizard Lumberjack Little Prince
Earthquake
Ice Spirit The Log
Musketeer
Ice Spirit The Log Lumberjack Bandit Electro Wizard
The Log
Musketeer Ice Spirit Earthquake Bandit Electro Wizard Lumberjack Little Prince
Bandit
Ice Spirit Musketeer The Log Electro Wizard Lumberjack Little Prince
Electro Wizard
Ice Spirit Musketeer The Log Bandit Lumberjack Little Prince
Lumberjack
Musketeer Ice Spirit The Log Bandit Electro Wizard Little Prince
Little Prince
Ice Spirit The Log Bandit Electro Wizard Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Musketeer The Log Electro Wizard
Lumberjack Ice Spirit Musketeer The Log Bandit Electro Wizard
Lumberjack Musketeer Bandit Electro Wizard
Lumberjack Musketeer Bandit Electro Wizard
Earthquake The Log Lumberjack
The Log Earthquake Musketeer Bandit Electro Wizard Lumberjack
Musketeer Electro Wizard Ice Spirit Little Prince
Earthquake Musketeer The Log Bandit Electro Wizard
Musketeer Lumberjack
Ice Spirit Musketeer Bandit Electro Wizard Lumberjack Little Prince
Electro Wizard Earthquake Musketeer The Log Bandit Lumberjack
Musketeer Electro Wizard
Lumberjack Ice Spirit Earthquake Musketeer The Log Bandit Electro Wizard
Ice Spirit Earthquake The Log Electro Wizard Lumberjack
Bandit Electro Wizard Lumberjack
Ice Spirit The Log Bandit Electro Wizard Lumberjack
Musketeer Electro Wizard Lumberjack
Ice Spirit Musketeer The Log Bandit Electro Wizard Lumberjack Little Prince
Earthquake The Log Ice Spirit Musketeer Bandit Electro Wizard Lumberjack Little Prince
Musketeer Electro Wizard Lumberjack
Earthquake Musketeer The Log Bandit Electro Wizard Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Bandit Electro Wizard
Bandit Electro Wizard Musketeer The Log Lumberjack
Bandit Lumberjack Ice Spirit Musketeer The Log Electro Wizard
Lumberjack Musketeer The Log Bandit Electro Wizard
Musketeer Bandit Lumberjack
Ice Spirit Musketeer Electro Wizard
Musketeer Bandit Electro Wizard Lumberjack
Lumberjack
Electro Wizard Ice Spirit The Log Bandit
Musketeer
Musketeer Lumberjack
The Log Electro Wizard
Bandit Lumberjack
Musketeer
Electro Wizard Ice Spirit Musketeer The Log Lumberjack Little Prince
Earthquake Musketeer The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Musketeer The Log Bandit
Musketeer The Log Bandit Electro Wizard
Earthquake The Log Bandit
Earthquake Musketeer The Log
Earthquake The Log
Ice Spirit Musketeer
Earthquake Musketeer The Log
Earthquake The Log Ice Spirit
The Log Bandit
Musketeer Electro Wizard Lumberjack
Earthquake Musketeer The Log Bandit Electro Wizard
Musketeer
Earthquake Musketeer The Log Bandit
Earthquake Musketeer Bandit
Earthquake Musketeer The Log
Earthquake Musketeer The Log Bandit
Earthquake Musketeer The Log Bandit
Earthquake
Earthquake Musketeer The Log Bandit Electro Wizard
Earthquake The Log Little Prince
Earthquake Musketeer The Log
Musketeer The Log
Earthquake Musketeer The Log
Earthquake The Log Ice Spirit Little Prince
The Log Earthquake Musketeer Bandit Electro Wizard
Musketeer The Log Bandit
Musketeer The Log Bandit
Musketeer Electro Wizard Little Prince
Electro Wizard Ice Spirit Musketeer
Earthquake Musketeer The Log Bandit
Ice Spirit Electro Wizard
Earthquake The Log
Earthquake Electro Wizard Ice Spirit Musketeer Bandit
Musketeer Electro Wizard
The Log
Musketeer Electro Wizard Lumberjack
The Log Earthquake Musketeer
Musketeer
Ice Spirit Musketeer The Log Electro Wizard
Musketeer Electro Wizard
Musketeer The Log Bandit Electro Wizard Little Prince

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