My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Flying Machine P.E.K.K.A Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Flying Machine P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Flying Machine Inferno Dragon
Zap
Flying Machine Inferno Dragon
Barbarian Barrel
Ice Spirit
The Log
Ice Spirit
Earthquake
Arrows
Ice Spirit Flying Machine
Royal Delivery
Ice Spirit Flying Machine P.E.K.K.A Inferno Dragon
Fireball
Flying Machine Inferno Dragon
Poison
Flying Machine
Lightning
Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Tornado Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Tornado Goblin Machine Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tornado P.E.K.K.A Inferno Dragon Goblin Machine Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Tornado Fireball Flying Machine Inferno Dragon Goblin Machine P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Ice Spirit Tornado Fireball Flying Machine

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Inferno Dragon Mega Knight
Fireball
Tornado Mega Knight
Flying Machine
P.E.K.K.A Mega Knight
Tornado
Fireball P.E.K.K.A Mega Knight
P.E.K.K.A
Ice Spirit Tornado Flying Machine
Inferno Dragon
Mega Knight Ice Spirit
Goblin Machine
Mega Knight
Inferno Dragon Ice Spirit Fireball Flying Machine Tornado

Defense Synergies 2 12

Ice Spirit
Fireball Flying Machine Tornado P.E.K.K.A Inferno Dragon Mega Knight
Fireball
Tornado Ice Spirit Mega Knight
Flying Machine
Ice Spirit P.E.K.K.A Mega Knight
Tornado
Fireball P.E.K.K.A Ice Spirit Inferno Dragon Mega Knight
P.E.K.K.A
Tornado Ice Spirit Flying Machine
Inferno Dragon
Ice Spirit Tornado Mega Knight
Goblin Machine
Mega Knight
Ice Spirit Fireball Flying Machine Tornado Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Flying Machine
P.E.K.K.A Inferno Dragon Ice Spirit Flying Machine Mega Knight
Tornado P.E.K.K.A Mega Knight Inferno Dragon
P.E.K.K.A Inferno Dragon Mega Knight
Fireball Tornado P.E.K.K.A Mega Knight
Fireball Tornado Flying Machine Mega Knight
Tornado Inferno Dragon Ice Spirit Fireball Flying Machine
Fireball Flying Machine P.E.K.K.A Mega Knight
P.E.K.K.A Inferno Dragon Tornado
Tornado Ice Spirit Mega Knight
Fireball Flying Machine Tornado Mega Knight
Inferno Dragon Fireball Flying Machine Tornado
P.E.K.K.A Mega Knight Ice Spirit Fireball Flying Machine
Fireball Mega Knight Ice Spirit Tornado P.E.K.K.A
P.E.K.K.A Inferno Dragon Mega Knight
Tornado Ice Spirit Fireball P.E.K.K.A Inferno Dragon Mega Knight
Mega Knight Fireball Tornado P.E.K.K.A
Ice Spirit Fireball Mega Knight Flying Machine Tornado
Tornado Ice Spirit Fireball Flying Machine Inferno Dragon Mega Knight
P.E.K.K.A Tornado Inferno Dragon
Mega Knight Fireball Flying Machine P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball P.E.K.K.A
Fireball Flying Machine Inferno Dragon Mega Knight
P.E.K.K.A Mega Knight Ice Spirit
P.E.K.K.A Mega Knight Fireball Tornado
P.E.K.K.A Inferno Dragon Mega Knight
Fireball Ice Spirit Flying Machine Tornado
P.E.K.K.A Fireball Flying Machine
P.E.K.K.A Mega Knight Inferno Dragon
P.E.K.K.A Mega Knight Ice Spirit Fireball Flying Machine Tornado Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Mega Knight Flying Machine
P.E.K.K.A Mega Knight Fireball Tornado
P.E.K.K.A Mega Knight Fireball
Fireball Flying Machine Mega Knight
Ice Spirit Fireball Flying Machine Tornado P.E.K.K.A Inferno Dragon
Mega Knight Fireball Flying Machine P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine
Fireball Flying Machine Tornado
Fireball Flying Machine
Fireball Flying Machine
Fireball Mega Knight
Fireball Ice Spirit Flying Machine Tornado
Flying Machine Tornado
Fireball Ice Spirit Flying Machine Tornado
Fireball Flying Machine Tornado
Fireball Tornado
Fireball Flying Machine Tornado
Fireball Flying Machine Tornado
Flying Machine Fireball
Fireball Flying Machine
Fireball Flying Machine
Fireball Flying Machine
Fireball Flying Machine Mega Knight
Fireball Tornado
Fireball Flying Machine Mega Knight
Fireball Flying Machine Tornado Mega Knight
Fireball Mega Knight
Fireball Tornado
Tornado
Fireball Flying Machine
Tornado Ice Spirit Fireball Mega Knight
Inferno Dragon
Fireball Flying Machine Tornado
Fireball Flying Machine Tornado Mega Knight
Fireball Tornado
Fireball Flying Machine Tornado
Ice Spirit Fireball Flying Machine
Fireball
Fireball Mega Knight
Ice Spirit Fireball
P.E.K.K.A Mega Knight
Fireball
Ice Spirit Fireball Flying Machine
Fireball Flying Machine Tornado
Fireball
Fireball Flying Machine Mega Knight
Fireball Flying Machine
Fireball Tornado
Flying Machine P.E.K.K.A Mega Knight
Ice Spirit Fireball Flying Machine Tornado
Fireball Flying Machine Tornado
Fireball Flying Machine Tornado Mega Knight

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