My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army
Zap
Firecracker Goblin Barrel Skeleton Army
Barbarian Barrel
Ice Spirit Firecracker Goblin Barrel Skeleton Army Electro Wizard
The Log
Ice Spirit Firecracker Goblin Barrel Skeleton Army
Earthquake
Firecracker Goblin Barrel Skeleton Army
Arrows
Ice Spirit Firecracker Goblin Barrel Skeleton Army
Royal Delivery
Ice Spirit Firecracker Goblin Barrel Skeleton Army Electro Wizard
Fireball
Firecracker Goblin Barrel Skeleton Army Electro Wizard
Poison
Firecracker Skeleton Army Electro Wizard
Lightning
Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Fireball The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Firecracker Goblin Barrel Skeleton Army Fireball Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Firecracker Goblin Barrel

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Barrel Firecracker Mega Knight
Firecracker
Ice Spirit Goblin Barrel Mega Knight
Fireball
The Log Electro Wizard Mega Knight
Goblin Barrel
Ice Spirit Firecracker Skeleton Army Mega Knight
Skeleton Army
Goblin Barrel
The Log
Fireball Mega Knight
Electro Wizard
Fireball Mega Knight
Mega Knight
Ice Spirit Firecracker Fireball Goblin Barrel The Log Electro Wizard

Defense Synergies 2 16

Ice Spirit
Firecracker Fireball Skeleton Army The Log Electro Wizard Mega Knight
Firecracker
The Log Ice Spirit Skeleton Army Electro Wizard Mega Knight
Fireball
The Log Ice Spirit Electro Wizard Mega Knight
Goblin Barrel
Skeleton Army
Ice Spirit Firecracker The Log Electro Wizard
The Log
Firecracker Fireball Ice Spirit Skeleton Army Electro Wizard Mega Knight
Electro Wizard
Ice Spirit Firecracker Fireball Skeleton Army The Log Mega Knight
Mega Knight
Ice Spirit Firecracker Fireball The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball The Log Electro Wizard
Skeleton Army Ice Spirit Firecracker The Log Electro Wizard Mega Knight
Skeleton Army Mega Knight Electro Wizard
Skeleton Army Firecracker Electro Wizard Mega Knight
Firecracker Fireball Skeleton Army The Log Mega Knight
Fireball Skeleton Army The Log Firecracker Electro Wizard Mega Knight
Electro Wizard Ice Spirit Firecracker Fireball
Fireball The Log Electro Wizard Mega Knight
Skeleton Army
Skeleton Army Ice Spirit Firecracker Electro Wizard Mega Knight
Skeleton Army Electro Wizard Firecracker Fireball The Log Mega Knight
Firecracker Fireball Electro Wizard
Skeleton Army Mega Knight Ice Spirit Fireball The Log Electro Wizard
Fireball Skeleton Army Mega Knight Ice Spirit Firecracker The Log Electro Wizard
Skeleton Army Electro Wizard Mega Knight
Skeleton Army Ice Spirit Fireball The Log Electro Wizard Mega Knight
Mega Knight Firecracker Fireball Skeleton Army Electro Wizard
Ice Spirit Fireball Mega Knight Firecracker Skeleton Army The Log Electro Wizard
The Log Ice Spirit Firecracker Fireball Electro Wizard Mega Knight
Electro Wizard
Skeleton Army Mega Knight Firecracker Fireball The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Fireball Electro Wizard
Fireball Electro Wizard Firecracker The Log Mega Knight
Skeleton Army Mega Knight Ice Spirit The Log Electro Wizard
Skeleton Army Mega Knight Fireball The Log Electro Wizard
Skeleton Army Mega Knight
Firecracker Fireball Ice Spirit Electro Wizard
Skeleton Army Fireball Electro Wizard
Mega Knight Skeleton Army
Electro Wizard Mega Knight Ice Spirit Firecracker Fireball Skeleton Army The Log
Skeleton Army
Mega Knight
Skeleton Army Mega Knight Fireball The Log Electro Wizard
Skeleton Army Mega Knight Fireball
Firecracker Fireball Skeleton Army Mega Knight
Skeleton Army Electro Wizard Ice Spirit Firecracker Fireball The Log
Mega Knight Firecracker Fireball The Log Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball The Log Electro Wizard
Fireball The Log
Firecracker Fireball The Log
Fireball Firecracker The Log Mega Knight
Firecracker Fireball Ice Spirit
Firecracker The Log
Fireball The Log Ice Spirit Firecracker
Fireball The Log Firecracker
Fireball Electro Wizard
Firecracker Fireball The Log Electro Wizard
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log Mega Knight
Fireball
Firecracker Fireball The Log Electro Wizard Mega Knight
Firecracker Fireball The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
Firecracker The Log Ice Spirit Fireball Mega Knight
Firecracker Fireball The Log Electro Wizard
Fireball The Log Mega Knight
Fireball Firecracker The Log
Firecracker Fireball Electro Wizard
Electro Wizard Ice Spirit Firecracker Fireball
Fireball
Fireball The Log Mega Knight
Ice Spirit Firecracker Fireball Electro Wizard
Mega Knight
Firecracker Fireball The Log
Electro Wizard Ice Spirit Fireball Skeleton Army
Fireball Firecracker Electro Wizard
The Log Fireball
Fireball Firecracker Electro Wizard Mega Knight
The Log Firecracker Fireball
Fireball
Firecracker Mega Knight
Ice Spirit Firecracker Fireball The Log Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball The Log Electro Wizard Mega Knight
Fireball Firecracker Mega Knight

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