My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Bad
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Ice Golem Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Ice Golem Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Ice Spirit Firecracker Valkyrie
The Log
Ice Spirit Firecracker Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Ice Spirit Firecracker
Royal Delivery
Ice Spirit Firecracker Valkyrie Hog Rider
Fireball
Firecracker Hog Rider
Poison
Firecracker
Lightning
Ice Golem Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Ice Golem Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Ice Golem Valkyrie Rocket Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Ice Golem Valkyrie Rocket Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Ice Golem The Log Firecracker Tornado Valkyrie Hog Rider Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Ice Golem The Log Firecracker

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Hog Rider Firecracker
Firecracker
Hog Rider Ice Spirit Ice Golem Valkyrie Tornado
Ice Golem
Hog Rider Firecracker
Valkyrie
Ice Spirit Hog Rider Firecracker Tornado
Hog Rider
Ice Spirit Firecracker Ice Golem Valkyrie The Log Rocket Tornado
Rocket
Tornado Hog Rider
Tornado
Rocket Firecracker Valkyrie Hog Rider The Log
The Log
Hog Rider Tornado

Defense Synergies 4 13

Ice Spirit
Firecracker Ice Golem Valkyrie Rocket Tornado The Log
Firecracker
Ice Golem Valkyrie The Log Ice Spirit Tornado
Ice Golem
Firecracker Ice Spirit Tornado The Log
Valkyrie
Firecracker Ice Spirit Tornado The Log
Hog Rider
Rocket
Tornado Ice Spirit The Log
Tornado
Rocket Ice Spirit Firecracker Ice Golem Valkyrie The Log
The Log
Firecracker Ice Spirit Ice Golem Valkyrie Rocket Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Ice Golem Valkyrie The Log
Ice Spirit Firecracker Valkyrie The Log
Rocket Tornado Valkyrie
Firecracker Valkyrie
Firecracker Valkyrie Rocket Tornado The Log
Tornado The Log Firecracker Valkyrie
Rocket Tornado Ice Spirit Firecracker
Rocket Ice Golem Valkyrie The Log
Tornado
Tornado Ice Spirit Firecracker Ice Golem Valkyrie
Valkyrie Firecracker Ice Golem Tornado The Log
Firecracker Tornado
Ice Spirit Valkyrie Rocket The Log
Valkyrie Rocket Ice Spirit Firecracker Tornado The Log
Rocket Tornado Ice Spirit The Log
Firecracker Valkyrie Tornado
Ice Spirit Firecracker Valkyrie Tornado The Log
Valkyrie Tornado The Log Ice Spirit Firecracker Ice Golem
Tornado
Valkyrie Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Ice Golem
Firecracker Ice Golem Valkyrie Rocket The Log
Ice Spirit Ice Golem Valkyrie Rocket The Log
Valkyrie Rocket Ice Golem Tornado The Log
Valkyrie
Firecracker Rocket Ice Spirit Ice Golem Tornado
Rocket Ice Golem Valkyrie
Valkyrie
Rocket Ice Spirit Firecracker Ice Golem Valkyrie Tornado The Log
Valkyrie
Rocket Valkyrie Tornado The Log
Rocket Ice Golem Valkyrie
Firecracker Valkyrie
Ice Spirit Firecracker Ice Golem Valkyrie Rocket Tornado The Log
Valkyrie Firecracker Ice Golem The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Ice Golem Valkyrie Rocket The Log
Firecracker Tornado The Log
Rocket The Log
Firecracker Ice Golem Valkyrie Rocket The Log
Rocket Firecracker Valkyrie The Log
Firecracker Ice Spirit Ice Golem Rocket Tornado
Firecracker Tornado The Log
The Log Ice Spirit Firecracker Ice Golem Tornado
The Log Firecracker Tornado
Rocket Tornado
Firecracker Rocket Valkyrie Tornado The Log
Firecracker Rocket Tornado
Rocket Firecracker Ice Golem The Log
Firecracker Rocket
Firecracker Ice Golem The Log
Rocket Firecracker The Log
Firecracker Rocket The Log
Rocket Tornado
Rocket
Rocket Firecracker The Log
Rocket Firecracker Valkyrie Tornado The Log
Rocket The Log
Rocket Tornado
Rocket Tornado The Log
Rocket The Log
Firecracker Ice Golem Tornado The Log Ice Spirit Valkyrie
Firecracker The Log Tornado
Tornado The Log
Rocket Firecracker Tornado The Log
Firecracker Ice Golem Tornado
Rocket Ice Spirit Firecracker
Rocket The Log
Rocket Ice Spirit Firecracker
Rocket Firecracker The Log
Ice Spirit Rocket
Rocket Firecracker Tornado
The Log
Firecracker Valkyrie Rocket
The Log Firecracker Ice Golem
Rocket Tornado
Firecracker
Ice Spirit Firecracker Rocket Tornado The Log
Firecracker Rocket Tornado
Firecracker Rocket Tornado The Log
Firecracker Rocket

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