My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Witch Prince Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Prince Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Hogs Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Prince
Giant Snowball
Royal Hogs Witch
Zap
Firecracker Royal Hogs Witch Prince
Barbarian Barrel
Ice Spirit Firecracker Royal Hogs Witch
The Log
Ice Spirit Firecracker Royal Hogs Witch Prince
Earthquake
Firecracker Royal Hogs Witch
Arrows
Ice Spirit Firecracker Royal Hogs Witch
Royal Delivery
Ice Spirit Firecracker Royal Hogs Witch Prince
Fireball
Firecracker Royal Hogs Witch
Poison
Firecracker Royal Hogs Witch
Lightning
Witch Prince
Rocket
Royal Hogs Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rage Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Rage Firecracker Golden Knight Royal Hogs Witch Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Rage Firecracker Golden Knight

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Hogs Firecracker Witch Prince Mega Knight
Firecracker
Ice Spirit Royal Hogs Prince Mega Knight
Royal Hogs
Ice Spirit Firecracker Mega Knight
Rage
Witch Prince Golden Knight
Witch
Rage Ice Spirit Prince Mega Knight
Prince
Mega Knight Ice Spirit Firecracker Rage Witch
Mega Knight
Prince Ice Spirit Firecracker Royal Hogs Witch
Golden Knight
Rage

Defense Synergies 0 10

Ice Spirit
Firecracker Witch Prince Mega Knight Golden Knight
Firecracker
Ice Spirit Prince Mega Knight Golden Knight
Royal Hogs
Rage
Witch
Ice Spirit Prince Mega Knight
Prince
Ice Spirit Firecracker Witch
Mega Knight
Ice Spirit Firecracker Witch
Golden Knight
Ice Spirit Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Golden Knight
Ice Spirit Firecracker Witch Prince Mega Knight
Witch Prince Mega Knight
Witch Prince Firecracker Mega Knight
Firecracker Prince Mega Knight
Firecracker Mega Knight
Ice Spirit Firecracker Witch
Mega Knight Golden Knight
Witch Prince
Ice Spirit Firecracker Prince Mega Knight
Witch Firecracker Mega Knight
Firecracker Witch
Prince Mega Knight Ice Spirit Witch
Mega Knight Ice Spirit Firecracker Witch Prince Golden Knight
Prince Mega Knight
Ice Spirit Prince Mega Knight
Mega Knight Firecracker Witch Prince
Ice Spirit Mega Knight Firecracker Witch Prince Golden Knight
Witch Ice Spirit Firecracker Mega Knight
Prince
Mega Knight Firecracker Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Prince
Firecracker Prince Mega Knight
Mega Knight Ice Spirit Witch Prince Golden Knight
Prince Mega Knight
Witch Prince Mega Knight
Firecracker Ice Spirit Witch
Prince Witch
Mega Knight Prince
Mega Knight Ice Spirit Firecracker Witch Prince
Witch
Mega Knight Witch Prince Golden Knight
Mega Knight Prince
Prince Mega Knight Witch Golden Knight
Firecracker Witch Mega Knight
Witch Ice Spirit Firecracker Prince Golden Knight
Mega Knight Firecracker Witch Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Golden Knight
Firecracker Golden Knight
Firecracker Prince
Firecracker Mega Knight
Firecracker Ice Spirit Witch
Firecracker Witch
Ice Spirit Firecracker
Firecracker Golden Knight
Prince
Firecracker Prince Golden Knight
Firecracker
Firecracker Golden Knight
Firecracker
Firecracker Prince
Firecracker Witch Golden Knight
Firecracker Mega Knight
Firecracker Prince Mega Knight
Firecracker Witch Mega Knight Golden Knight
Prince Mega Knight
Prince
Firecracker Ice Spirit Witch Mega Knight
Witch
Firecracker Witch Golden Knight
Witch Prince Mega Knight Golden Knight
Firecracker Golden Knight
Firecracker Witch
Ice Spirit Firecracker Witch
Mega Knight
Ice Spirit Firecracker
Prince Mega Knight
Firecracker
Ice Spirit Witch Prince
Firecracker Witch
Firecracker Prince Mega Knight
Firecracker
Firecracker Prince Mega Knight
Ice Spirit Firecracker Witch Golden Knight
Firecracker Witch
Firecracker Witch Prince Mega Knight Golden Knight
Prince
Firecracker Mega Knight

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