My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Tesla Royal Recruits Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Recruits Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Clone Giant Skeleton
Giant Snowball
Royal Recruits Clone
Zap
Firecracker Clone
Barbarian Barrel
Ice Spirit Firecracker Tesla Royal Recruits Clone Giant Skeleton
The Log
Ice Spirit Firecracker Royal Recruits Clone Giant Skeleton
Earthquake
Firecracker Tesla Clone
Arrows
Ice Spirit Firecracker Royal Recruits Clone
Royal Delivery
Ice Spirit Firecracker Royal Recruits Clone Giant Skeleton
Fireball
Firecracker Tesla Clone
Poison
Firecracker Royal Recruits Clone
Lightning
Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Royal Recruits Clone Poison Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Firecracker Clone Tesla Poison Giant Skeleton Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Firecracker Clone

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Firecracker Royal Recruits Giant Skeleton
Firecracker
Ice Spirit Royal Recruits Giant Skeleton
Tesla
Royal Recruits
Ice Spirit Firecracker Clone
Clone
Giant Skeleton Royal Recruits
Poison
Giant Skeleton The Log
Giant Skeleton
Clone Ice Spirit Firecracker Poison The Log
The Log
Poison Giant Skeleton

Defense Synergies 2 13

Ice Spirit
Firecracker Tesla Royal Recruits Poison Giant Skeleton The Log
Firecracker
The Log Ice Spirit Tesla Royal Recruits Giant Skeleton
Tesla
The Log Ice Spirit Firecracker Poison
Royal Recruits
Ice Spirit Firecracker The Log
Clone
Poison
Ice Spirit Tesla The Log
Giant Skeleton
Ice Spirit Firecracker The Log
The Log
Firecracker Tesla Ice Spirit Royal Recruits Poison Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Royal Recruits The Log
Ice Spirit Firecracker Tesla Royal Recruits The Log
Tesla Royal Recruits Giant Skeleton
Tesla Royal Recruits Firecracker
Firecracker Royal Recruits Poison Giant Skeleton The Log
The Log Firecracker Tesla
Tesla Ice Spirit Firecracker Poison
Tesla Royal Recruits Poison Giant Skeleton The Log
Tesla Royal Recruits
Ice Spirit Firecracker Tesla Royal Recruits Giant Skeleton
Poison Firecracker Tesla Royal Recruits Giant Skeleton The Log
Tesla Firecracker Poison
Tesla Royal Recruits Ice Spirit Giant Skeleton The Log
Ice Spirit Firecracker Tesla Royal Recruits Poison The Log
Royal Recruits Tesla
Ice Spirit Tesla Royal Recruits The Log
Tesla Firecracker Royal Recruits Poison
Ice Spirit Tesla Firecracker Royal Recruits The Log
Poison The Log Ice Spirit Firecracker Tesla Royal Recruits Giant Skeleton
Tesla Royal Recruits
Royal Recruits Firecracker Tesla Poison Giant Skeleton The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Tesla Giant Skeleton
Poison Firecracker Tesla The Log
Royal Recruits Giant Skeleton Ice Spirit The Log
Royal Recruits Giant Skeleton Tesla The Log
Royal Recruits Giant Skeleton Tesla
Firecracker Poison Ice Spirit Tesla
Royal Recruits Tesla Giant Skeleton
Giant Skeleton Tesla Royal Recruits
Royal Recruits Giant Skeleton Ice Spirit Firecracker Poison The Log
Royal Recruits Tesla
Tesla Royal Recruits Giant Skeleton
Royal Recruits Poison Giant Skeleton The Log
Royal Recruits Giant Skeleton Tesla
Royal Recruits Firecracker Tesla
Tesla Royal Recruits Ice Spirit Firecracker Poison Giant Skeleton The Log
Poison Firecracker Tesla Royal Recruits Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Royal Recruits Giant Skeleton The Log
Firecracker Poison The Log
Poison Giant Skeleton The Log
Firecracker Royal Recruits Poison Giant Skeleton The Log
Poison Firecracker The Log
Firecracker Poison Ice Spirit
Firecracker Poison The Log
Poison The Log Ice Spirit Firecracker
Poison The Log Firecracker
Poison
Firecracker Poison Royal Recruits The Log
Poison Firecracker
Poison Firecracker The Log
Firecracker Poison
Firecracker Poison The Log
Firecracker Poison The Log
Firecracker Royal Recruits Poison The Log
Poison
Firecracker Poison The Log
Firecracker Poison The Log
Poison Giant Skeleton The Log
Poison
The Log
Royal Recruits Poison The Log
Firecracker Poison The Log Ice Spirit
Firecracker Poison The Log
Poison The Log
Poison Firecracker The Log
Poison Firecracker
Ice Spirit Firecracker Poison
Poison The Log
Ice Spirit Firecracker Poison
Giant Skeleton
Firecracker Poison The Log
Ice Spirit Royal Recruits
Poison Firecracker
The Log
Poison Firecracker
The Log Firecracker Poison
Poison Giant Skeleton
Firecracker Royal Recruits
Ice Spirit Firecracker Royal Recruits Poison Giant Skeleton The Log
Firecracker Poison
Poison Firecracker Royal Recruits Giant Skeleton The Log
Firecracker

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