My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Witch Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Tesla Witch Magic Archer Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Magic Archer Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Witch Ram Rider
Zap
Firecracker Witch Ram Rider
Barbarian Barrel
Ice Spirit Firecracker Tesla Witch Magic Archer
The Log
Ice Spirit Firecracker Witch Ram Rider
Earthquake
Firecracker Tesla Witch
Arrows
Ice Spirit Firecracker Witch
Royal Delivery
Ice Spirit Firecracker Witch Magic Archer Ram Rider
Fireball
Firecracker Tesla Witch Magic Archer Ram Rider
Poison
Firecracker Witch Magic Archer
Lightning
Tesla Witch Magic Archer Ram Rider
Rocket
Witch Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker The Log Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Firecracker Tesla Magic Archer Witch Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit The Log Firecracker Tesla

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Firecracker Witch Ram Rider Mega Knight
Firecracker
Ice Spirit Ram Rider Mega Knight
Tesla
Witch
Ice Spirit Ram Rider Mega Knight
The Log
Magic Archer Ram Rider Mega Knight
Magic Archer
Ram Rider The Log Mega Knight
Ram Rider
Magic Archer Ice Spirit Firecracker Witch The Log Mega Knight
Mega Knight
Ice Spirit Firecracker Witch The Log Magic Archer Ram Rider

Defense Synergies 2 17

Ice Spirit
Firecracker Tesla Witch The Log Magic Archer Ram Rider Mega Knight
Firecracker
The Log Ice Spirit Tesla Mega Knight
Tesla
The Log Ice Spirit Firecracker Magic Archer
Witch
Ice Spirit The Log Mega Knight
The Log
Firecracker Tesla Ice Spirit Witch Magic Archer Ram Rider Mega Knight
Magic Archer
Ice Spirit Tesla The Log Ram Rider Mega Knight
Ram Rider
Ice Spirit The Log Magic Archer
Mega Knight
Ice Spirit Firecracker Witch The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla The Log Magic Archer Ram Rider
Ice Spirit Firecracker Tesla Witch The Log Ram Rider Mega Knight
Tesla Witch Ram Rider Mega Knight
Tesla Witch Firecracker Ram Rider Mega Knight
Firecracker The Log Mega Knight
The Log Firecracker Tesla Magic Archer Mega Knight
Tesla Ram Rider Ice Spirit Firecracker Witch Magic Archer
Tesla The Log Magic Archer Ram Rider Mega Knight
Tesla Witch
Ice Spirit Firecracker Tesla Mega Knight
Witch Firecracker Tesla The Log Magic Archer Ram Rider Mega Knight
Tesla Firecracker Witch Magic Archer Ram Rider
Tesla Mega Knight Ice Spirit Witch The Log Ram Rider
Mega Knight Ice Spirit Firecracker Tesla Witch The Log Magic Archer
Tesla Ram Rider Mega Knight
Ice Spirit Tesla The Log Ram Rider Mega Knight
Tesla Mega Knight Firecracker Witch
Ice Spirit Tesla Mega Knight Firecracker Witch The Log Magic Archer Ram Rider
Witch The Log Ice Spirit Firecracker Tesla Magic Archer Ram Rider Mega Knight
Tesla Ram Rider
Mega Knight Firecracker Tesla Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Witch
Firecracker Tesla The Log Magic Archer Mega Knight
Mega Knight Ice Spirit Witch The Log Ram Rider
Mega Knight Tesla The Log Ram Rider
Tesla Witch Ram Rider Mega Knight
Firecracker Ice Spirit Tesla Witch Magic Archer Ram Rider
Tesla Witch Ram Rider
Mega Knight Tesla
Mega Knight Ice Spirit Firecracker Witch The Log Magic Archer
Witch Tesla
Mega Knight Tesla Witch
Mega Knight The Log
Mega Knight Tesla Witch Ram Rider
Firecracker Tesla Witch Magic Archer Mega Knight
Tesla Witch Ice Spirit Firecracker The Log Magic Archer
Mega Knight Firecracker Tesla Witch The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker The Log
Firecracker The Log Magic Archer Ram Rider
The Log Magic Archer
Firecracker The Log
Firecracker The Log Magic Archer Mega Knight
Firecracker Ice Spirit Witch Magic Archer Ram Rider
Firecracker Witch The Log Magic Archer
The Log Ice Spirit Firecracker Magic Archer Ram Rider
The Log Firecracker Ram Rider
Firecracker The Log Magic Archer Ram Rider
Firecracker Magic Archer
Firecracker The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Magic Archer
Firecracker Witch The Log Magic Archer
Magic Archer Firecracker The Log Mega Knight
Firecracker The Log Magic Archer Mega Knight
Firecracker Witch The Log Magic Archer Mega Knight
The Log Magic Archer Mega Knight
The Log
The Log
Firecracker The Log Ice Spirit Witch Magic Archer Mega Knight
Witch
Firecracker The Log Witch Magic Archer Ram Rider
Witch The Log Magic Archer Ram Rider Mega Knight
Firecracker The Log Magic Archer
Firecracker Witch Magic Archer
Ice Spirit Firecracker Witch
The Log Magic Archer Mega Knight
Ice Spirit Firecracker Magic Archer
Mega Knight
Firecracker The Log Magic Archer
Ice Spirit Witch Magic Archer
Firecracker Witch Magic Archer Ram Rider
The Log
Firecracker Magic Archer Mega Knight
The Log Firecracker Magic Archer
Firecracker Mega Knight
Ice Spirit Firecracker Witch The Log Magic Archer
Firecracker Witch Magic Archer
Firecracker Witch The Log Magic Archer Mega Knight
Firecracker Mega Knight

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